Player Matchup

Loki
Loki
I Iremia I
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Varlxe
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,525 Elo+
Party 2
Horus
Horus
Zyviel
Horus
Level 62
God Stats
1W - 2L
1,471 SR
Queue Stats
82W - 67L
1,481 Elo+
Party 2
Janus
Janus
a3zz1
Janus
Level 141
God Stats
4W - 7L
1,449 SR
Queue Stats
140W - 150L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
iixale
Baron Samedi
Level 41
God Stats
0W - 2L
1,312 SR
Queue Stats
96W - 80L
1,464 Elo+
Party 2
Team Averages
Level 59
1,447 SR
1,474 Elo+

VS

Team Averages
Level 82
1,433 SR
1,452 Elo+
Arachne
Arachne
Bowser__Hunter
Arachne
Level 82
God Stats
24W - 13L
1,445 SR
Queue Stats
131W - 115L
1,424 Elo+
Solo
Surtr
Surtr
HeavyMeat
Surtr
Level 63
God Stats
6W - 5L
1,524 SR
Queue Stats
32W - 23L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Quicksilver6710
Kukulkan
Level 153
God Stats
18W - 17L
1,486 SR
Queue Stats
443W - 439L
1,502 Elo+
Solo
Xing Tian
Xing Tian
roadkiill
Xing Tian
Level 65
God Stats
23W - 28L
1,407 SR
Queue Stats
188W - 205L
1,427 Elo+
Party 1
Medusa
Medusa
snowjoethatblowz
Medusa
Level 49
God Stats
4W - 6L
1,304 SR
Queue Stats
127W - 140L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,452
461
4,367
8,918
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
Varlxe
Ah Muzen Cab
9
0 / 4 / 0
5,009
358
3,640
10,058
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
Zyviel
Horus
9
0 / 2 / 0
5,677
406
3,116
14,431
11,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
a3zz1
Janus
13
0 / 1 / 0
7,253
518
2,566
7,434
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
iixale
Baron Samedi
12
2 / 4 / 2
7,293
521
7,413
9,502
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,760
554
6,759
11,309
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
HeavyMeat
Surtr
14
1 / 0 / 0
7,887
563
4,952
7,083
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
14
2 / 3 / 4
8,147
582
5,871
7,259
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
roadkiill
Xing Tian
13
2 / 0 / 4
7,622
544
5,950
10,687
7,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 3
7,011
501
11,877
5,192
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Surtr
HeavyMeat
Surtr
1
0
0
1
L
2
2
1
1.25
W
Kukulkan
2
3
4
1.33
L
Ah Muzen Cab
Varlxe
Ah Muzen Cab
0
4
0
0
L
Horus
Zyviel
Horus
0
2
0
0
L
Janus
a3zz1
Janus
0
1
0
0
L
Baron Samedi
iixale
Baron Samedi
2
4
2
0.75
W
Xing Tian
roadkiill
Xing Tian
2
0
4
4
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
35,409
50,343
Taken
41,530
24,926
Mitigated
21,190
14,263
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,759
4,385
0
6,362
11,309
4,283
0
2,313
8,798
0
41,854
W
Surtr
HeavyMeat
Surtr
4,952
1,624
0
3,566
7,083
3,944
0
2,628
4,059
789
57,438
L
4,367
861
0
2,801
8,918
3,262
0
1,494
7,424
0
37,947
W
Kukulkan
5,871
580
0
1,145
7,259
2,815
0
2,199
4,721
62,620
1,899
L
Ah Muzen Cab
Varlxe
Ah Muzen Cab
3,640
1,654
0
40
10,058
3,501
0
3,361
6,697
0
25,200
L
Horus
Zyviel
Horus
3,116
1,368
646
4,890
14,431
11,021
0
3,000
11,431
0
23,042
L
Janus
a3zz1
Janus
2,566
176
0
3,294
7,434
2,374
0
329
7,105
54,207
0
L
Baron Samedi
iixale
Baron Samedi
7,413
422
428
2,164
9,502
4,768
380
3,449
6,053
54,970
1,726
W
Xing Tian
roadkiill
Xing Tian
5,950
722
1,484
2,735
10,687
7,825
400
1,215
9,377
26,197
2,489
W
11,877
4,703
0
1,172
5,192
2,323
3,014
554
4,616
0
68,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
38,427
353
Minions Killed
423
0
Camps Cleared
0
1,240,977
Distance Traveled
1,349,952
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,760
554
67
5
0
272,118
0
W
Surtr
7,887
563
89
6
0
281,131
4
L
Loki
6,452
461
74
5
0
278,296
0
W
Kukulkan
8,147
582
121
9
0
281,631
2
L
Ah Muzen Cab
5,009
358
37
3
0
235,878
0
L
Horus
5,677
406
29
2
0
262,569
3
L
Janus
7,253
518
109
8
0
239,123
0
L
Baron Samedi
7,293
521
104
7
0
225,111
0
W
Xing Tian
7,622
544
45
3
0
266,402
1
W
Medusa
7,011
501
101
7
0
248,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role