Player Matchup

Erlang Shen
Erlang Shen
CthulhuOPmain
Erlang Shen
Level 97
God Stats
29W - 35L
1,852 SR
Queue Stats
326W - 325L
1,531 Elo+
Party 1
Tyr
Tyr
ItsDizzzle
Tyr
Level 38
God Stats
1W - 3L
1,695 SR
Queue Stats
15W - 25L
1,483 Elo+
Solo
Sol
Sol
h3ct0r24
Sol
Level 157
God Stats
2W - 3L
1,852 SR
Queue Stats
316W - 319L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
spitfirelouis56
Ao Kuang
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
402W - 531L
1,454 Elo+
Party 1
Lancelot
Lancelot
xin4
Lancelot
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,538 Elo+
Party 1
Team Averages
Level 90
1,680 SR
1,518 Elo+

VS

Team Averages
Level 120
1,628 SR
1,649 Elo+
Janus
Janus
Hedgefund
Janus
Level 128
God Stats
6W - 3L
1,659 SR
Queue Stats
147W - 110L
1,644 Elo+
Party 3
Serqet
Serqet
HisDraculaura
Serqet
Level 46
God Stats
1W - 1L
1,695 SR
Queue Stats
16W - 4L
1,831 Elo+
Party 2
Anubis
Anubis
Tucker vv
Anubis
Level 154
God Stats
1W - 1L
1,377 SR
Queue Stats
95W - 70L
1,605 Elo+
Solo
Odin
Odin
UncleMcDunkel
Odin
Level 125
God Stats
2W - 1L
1,658 SR
Queue Stats
119W - 84L
1,649 Elo+
Party 3
Skadi
Skadi
kevinseeker
Skadi
Level 147
God Stats
12W - 7L
1,751 SR
Queue Stats
215W - 226L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CthulhuOPmain
Erlang Shen
11
3 / 2 / 1
6,285
629
4,855
7,552
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 0
6,165
617
3,319
11,550
8,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 4 / 0
5,735
574
4,682
7,951
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
11
0 / 3 / 2
5,472
547
3,986
10,296
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
xin4
Lancelot
8
0 / 4 / 2
5,211
521
3,434
8,256
5,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hedgefund
Janus
12
3 / 0 / 0
6,840
684
2,966
3,306
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 1 / 3
6,001
600
4,093
8,148
5,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Tucker vv
Anubis
11
1 / 1 / 0
6,661
666
8,585
7,238
3,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 5
5,953
595
5,516
8,303
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 6
6,112
611
6,353
4,922
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CthulhuOPmain
Erlang Shen
3
2
1
1.75
W
Janus
Hedgefund
Janus
3
0
0
3
W
5
1
3
6.5
L
1
0
0
1
W
Anubis
Tucker vv
Anubis
1
1
0
1
W
2
1
5
4.5
L
0
4
0
0
W
2
1
6
5
L
Ao Kuang
0
3
2
0.33
L
Lancelot
xin4
Lancelot
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,276
Damage
27,513
45,605
Taken
31,917
24,457
Mitigated
15,222
13,403
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CthulhuOPmain
Erlang Shen
4,855
1,938
0
2,838
7,552
4,351
0
1,868
5,585
0
30,324
W
Janus
Hedgefund
Janus
2,966
437
0
652
3,306
1,151
0
471
2,569
54,568
0
W
4,093
1,153
0
1,512
8,148
5,058
0
3,356
4,709
0
10,817
L
3,319
567
0
6,006
11,550
8,189
0
7,201
4,349
0
43,737
W
Anubis
Tucker vv
Anubis
8,585
628
0
4,017
7,238
3,764
0
0
7,157
54,951
1,678
W
5,516
1,530
0
3,408
8,303
3,291
0
2,283
5,940
0
44,773
L
4,682
2,598
0
2,540
7,951
2,378
0
0
7,900
46,489
0
W
6,353
2,780
0
726
4,922
1,958
25
2,558
2,364
0
45,464
L
Ao Kuang
3,986
845
0
1,025
10,296
4,083
0
807
9,392
43,141
0
L
Lancelot
xin4
Lancelot
3,434
584
0
994
8,256
5,456
0
1,125
7,023
0
18,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
31,567
325
Minions Killed
355
0
Camps Cleared
0
1,119,017
Distance Traveled
1,050,615
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,285
629
54
5
0
227,409
0
W
Janus
6,840
684
107
11
0
242,938
3
W
Serqet
6,001
600
9
1
0
210,793
3
L
Tyr
6,165
617
90
9
0
226,752
0
W
Anubis
6,661
666
100
10
0
181,112
0
W
Odin
5,953
595
70
7
0
239,182
2
L
Sol
5,735
574
83
8
0
183,121
0
W
Skadi
6,112
611
69
7
0
176,590
2
L
Ao Kuang
5,472
547
83
8
0
230,482
0
L
Lancelot
5,211
521
15
2
0
251,253
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role