Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Charmando
Xbalanque
Level 88
God Stats
2W - 1L
1,477 SR
Queue Stats
46W - 61L
1,379 Elo+
Party 1
Arachne
Arachne
SpiderMurphy
Arachne
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 161L
1,483 Elo+
Solo
Martichoras
Martichoras
temart194
Martichoras
Level 122
God Stats
7W - 3L
1,476 SR
Queue Stats
223W - 187L
1,493 Elo+
Solo
Team Averages
Level 119
1,491 SR
1,471 Elo+

VS

Team Averages
Level 63
1,504 SR
1,483 Elo+
Cthulhu
Cthulhu
Cheekers6509
Cthulhu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 57L
1,518 Elo+
Solo
Raijin
Raijin
Christian951
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
SlipperyGouda
Sun Wukong
Level 83
God Stats
10W - 10L
1,518 SR
Queue Stats
384W - 408L
1,468 Elo+
Solo
Freya
Freya
Valdez3333956
Freya
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,413 Elo+
Solo
Ishtar
Ishtar
micfluffy
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 1 / 7
9,016
902
10,049
9,839
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bake Kujira
 
Bake Kujira
14
2 / 4 / 7
8,580
858
8,857
13,504
12,287
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Charmando
Xbalanque
12
1 / 5 / 7
7,819
782
5,225
8,640
3,802
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

Arachne
SpiderMurphy
Arachne
15
7 / 2 / 6
9,029
903
10,926
13,638
8,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
temart194
Martichoras
18
2 / 0 / 11
9,827
983
8,994
7,216
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cheekers6509
Cthulhu
14
1 / 5 / 5
8,261
826
10,230
13,475
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
10
1 / 2 / 5
6,896
690
7,883
5,219
2,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SlipperyGouda
Sun Wukong
13
3 / 3 / 4
7,883
788
8,925
11,089
10,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
4 / 4 / 4
7,902
790
6,618
8,658
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ishtar
micfluffy
Ishtar
15
3 / 3 / 4
8,076
808
11,404
8,182
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
17
Kills
12
12
Deaths
17
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
7
8.5
W
Bake Kujira
 
Bake Kujira
2
4
7
1.38
W
Xbalanque
Charmando
Xbalanque
1
5
7
0.9
L
Cthulhu
Cheekers6509
Cthulhu
1
5
5
0.7
L
Raijin
1
2
5
1.75
L
Sun Wukong
SlipperyGouda
Sun Wukong
3
3
4
1.67
W
Arachne
SpiderMurphy
Arachne
7
2
6
5
L
4
4
4
1.5
L
Ishtar
micfluffy
Ishtar
3
3
4
1.67
W
Martichoras
temart194
Martichoras
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
45,060
52,837
Taken
46,623
38,811
Mitigated
39,983
18,359
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,049
974
1,091
2,025
9,839
10,431
496
4,327
5,512
0
12,896
W
Bake Kujira
 
Bake Kujira
8,857
3,825
2,306
2,830
13,504
12,287
363
4,723
8,781
14,504
1,323
W
Xbalanque
Charmando
Xbalanque
5,225
3,322
484
307
8,640
3,802
1,765
4,198
4,442
0
13,767
L
Cthulhu
Cheekers6509
Cthulhu
10,230
614
411
611
13,475
16,930
0
2,003
10,910
22,181
1,047
L
Raijin
7,883
1,037
221
1,764
5,219
2,661
0
732
4,368
16,183
0
L
Sun Wukong
SlipperyGouda
Sun Wukong
8,925
586
1,561
2,363
11,089
10,994
0
2,816
7,778
0
16,347
W
Arachne
SpiderMurphy
Arachne
10,926
7,666
1,786
4,145
13,638
8,290
547
6,126
7,512
0
13,974
L
6,618
2,027
195
1,477
8,658
5,144
0
579
7,811
14,851
0
L
Ishtar
micfluffy
Ishtar
11,404
7,345
554
1,170
8,182
4,254
0
1,479
6,387
0
24,766
W
Martichoras
temart194
Martichoras
8,994
1,607
1,942
1,443
7,216
4,001
773
4,485
2,731
0
34,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
39,018
105
Minions Killed
144
0
Camps Cleared
0
966,003
Distance Traveled
847,092
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,016
902
9
1
0
178,756
0
W
Bake Kujira
8,580
858
21
2
0
216,000
0
W
Xbalanque
7,819
782
15
2
0
172,712
0
L
Cthulhu
8,261
826
36
4
0
167,490
0
L
Raijin
6,896
690
23
2
0
127,594
0
L
Sun Wukong
7,883
788
26
3
0
210,406
0
W
Arachne
9,029
903
7
1
0
196,339
1
L
Freya
7,902
790
23
2
0
150,224
0
L
Ishtar
8,076
808
36
4
0
191,378
0
W
Martichoras
9,827
983
53
5
0
202,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role