Player Matchup

Thanatos
Thanatos
BlackMarquez
Thanatos
Level 144
God Stats
7W - 3L
1,688 SR
Queue Stats
18W - 9L
1,526 Elo+
Solo
Neith
Neith
She Kno Cold
Neith
Level 69
God Stats
16W - 19L
1,460 SR
Queue Stats
309W - 291L
1,445 Elo+
Party 1
Ymir
Ymir
She Kno Euro
Ymir
Level 69
God Stats
22W - 14L
1,600 SR
Queue Stats
156W - 146L
1,419 Elo+
Party 1
Raijin
Raijin
TheHugeHonk
Raijin
Level 39
God Stats
1W - 1L
1,688 SR
Queue Stats
44W - 73L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
chubbub123
Gilgamesh
Level 85
God Stats
55W - 38L
1,539 SR
Queue Stats
518W - 541L
1,519 Elo+
Solo
Team Averages
Level 81
1,595 SR
1,455 Elo+

VS

Team Averages
Level 81
1,513 SR
1,502 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BLOODwolf243
Jormungandr
Level 87
God Stats
1W - 3L
1,577 SR
Queue Stats
22W - 30L
1,531 Elo+
Party 3
Scylla
Scylla
EvadeAllu
Scylla
Level 96
God Stats
47W - 32L
1,484 SR
Queue Stats
383W - 334L
1,538 Elo+
Solo
Fenrir
Fenrir
PapiNoble
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,439 Elo+
Party 3
Osiris
Osiris
XxS1NFULxX
Osiris
Level 89
God Stats
35W - 34L
1,502 SR
Queue Stats
574W - 552L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackMarquez
Thanatos
13
1 / 4 / 3
7,464
467
7,065
15,091
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 0
6,694
418
7,166
11,617
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 1
6,335
396
4,593
12,817
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
12
2 / 6 / 1
6,996
437
5,133
11,287
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
chubbub123
Gilgamesh
15
2 / 1 / 1
8,983
561
13,842
19,562
19,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 0 / 2
7,923
495
9,779
10,079
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
BLOODwolf243
Jormungandr
13
0 / 0 / 7
7,924
495
7,347
11,153
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
EvadeAllu
Scylla
16
9 / 2 / 1
10,328
646
12,921
8,454
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
PapiNoble
Fenrir
13
3 / 2 / 3
7,472
467
7,159
11,922
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
XxS1NFULxX
Osiris
13
0 / 2 / 0
7,349
459
11,266
20,560
17,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
17
17
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
2
6
W
Jormungandr
BLOODwolf243
Jormungandr
0
0
7
3.5
L
Thanatos
BlackMarquez
Thanatos
1
4
3
0.63
W
Scylla
EvadeAllu
Scylla
9
2
1
4.75
W
Fenrir
PapiNoble
Fenrir
3
2
3
2.25
L
1
4
0
0.25
L
0
2
1
0.25
L
Raijin
2
6
1
0.42
W
Osiris
XxS1NFULxX
Osiris
0
2
0
0
L
Gilgamesh
chubbub123
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
48,472
70,374
Taken
62,168
44,142
Mitigated
42,763
20,282
Healing
21,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,779
4,055
0
2,355
10,079
4,504
0
2,674
7,405
0
74,169
W
Jormungandr
BLOODwolf243
Jormungandr
7,347
2,531
52
3,424
11,153
11,513
261
1,949
9,204
40,497
709
L
Thanatos
BlackMarquez
Thanatos
7,065
2,005
0
8,963
15,091
6,077
0
4,040
10,853
0
59,625
W
Scylla
EvadeAllu
Scylla
12,921
1,940
0
934
8,454
3,100
1,661
3,136
5,318
74,319
1,771
W
Fenrir
PapiNoble
Fenrir
7,159
1,968
0
2,432
11,922
6,179
0
1,044
10,792
0
52,616
L
7,166
4,187
0
3,711
11,617
4,110
0
2,973
8,644
0
46,478
L
4,593
542
0
900
12,817
11,864
0
3,874
8,943
18,903
402
L
Raijin
5,133
203
0
528
11,287
2,839
0
6,201
4,639
35,354
0
W
Osiris
XxS1NFULxX
Osiris
11,266
4,482
0
11,951
20,560
17,467
251
521
18,870
0
53,330
L
Gilgamesh
chubbub123
Gilgamesh
13,842
5,252
0
6,180
19,562
19,252
0
2,319
17,124
0
75,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
40,996
360
Minions Killed
451
0
Camps Cleared
0
1,490,641
Distance Traveled
1,601,229
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,923
495
109
7
0
306,847
0
W
Jormungandr
7,924
495
56
4
0
316,984
0
L
Thanatos
7,464
467
78
5
0
349,196
0
W
Scylla
10,328
646
137
9
0
312,872
0
W
Fenrir
7,472
467
72
5
0
332,467
0
L
Neith
6,694
418
67
4
0
285,093
1
L
Ymir
6,335
396
24
2
0
280,709
0
L
Raijin
6,996
437
54
3
0
260,643
0
W
Osiris
7,349
459
77
5
0
332,059
0
L
Gilgamesh
8,983
561
137
9
0
315,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role