Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
HashiraRubyRose
Chronos
Level 235
God Stats
4W - 2L
1,611 SR
Queue Stats
464W - 190L
1,752 Elo+
Party 1
Nike
Nike
IWargul
Nike
Level 110
God Stats
12W - 6L
1,870 SR
Queue Stats
367W - 311L
1,525 Elo+
Solo
Odin
Odin
OnlyMythical
Odin
Level 181
God Stats
2W - 1L
1,279 SR
Queue Stats
281W - 109L
1,758 Elo+
Party 1
Skadi
Skadi
XxLimbergxX25
Skadi
Level 155
God Stats
4W - 7L
1,552 SR
Queue Stats
136W - 140L
1,518 Elo+
Solo
Team Averages
Level 168
1,562 SR
1,611 Elo+

VS

Team Averages
Level 163
1,623 SR
1,613 Elo+
Terra
Terra
ItsaGrouchyTummy
Terra
Level 190
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 100L
1,611 Elo+
Solo
Thor
Thor
KINGVAMPV2
Thor
Level 157
God Stats
18W - 15L
1,597 SR
Queue Stats
292W - 262L
1,601 Elo+
Party 2
Ullr
Ullr
Marbach
Ullr
Level 192
God Stats
7W - 1L
1,835 SR
Queue Stats
12W - 4L
1,743 Elo+
Solo
Susano
Susano
Paraguacho
Susano
Level 129
God Stats
66W - 49L
1,682 SR
Queue Stats
177W - 198L
1,546 Elo+
Solo
Lancelot
Lancelot
UHHHHHHHBURGER
Lancelot
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 110L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 1
6,123
612
4,430
5,115
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 1
6,181
618
9,420
7,082
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
IWargul
Nike
13
3 / 0 / 0
7,565
757
4,375
5,216
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 4
6,105
611
4,029
9,092
6,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 4 / 2
5,452
545
3,055
6,023
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,823
582
4,001
8,780
6,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 0
5,633
563
4,320
8,897
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Marbach
Ullr
12
4 / 4 / 2
6,787
679
5,483
8,243
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Susano
Paraguacho
Susano
10
0 / 0 / 0
5,178
518
2,713
5,698
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
10
0 / 3 / 0
5,534
553
1,701
7,352
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
8
8
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
L
3
1
1
3.5
L
Nike
IWargul
Nike
3
0
0
3
W
1
0
3
2.5
W
3
1
0
3
W
Ullr
Marbach
Ullr
4
4
2
1.25
L
1
3
4
1
W
Susano
Paraguacho
Susano
0
0
0
0
W
Lancelot
0
3
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
18,218
32,528
Taken
38,970
16,225
Mitigated
19,080
8,922
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,430
1,068
0
1,862
5,115
1,669
0
94
4,742
0
49,174
L
9,420
3,652
0
2,725
7,082
2,694
0
1,536
5,502
52,811
792
L
Nike
IWargul
Nike
4,375
566
0
2,246
5,216
3,129
0
0
5,216
0
58,740
W
4,001
1,231
70
2,328
8,780
6,992
0
2,712
6,068
17,126
0
W
4,320
1,288
0
4,251
8,897
3,318
0
3,072
5,825
0
41,873
W
Ullr
Marbach
Ullr
5,483
2,411
0
1,019
8,243
3,589
0
2,447
5,796
0
52,859
L
4,029
1,597
0
1,420
9,092
6,897
0
1,740
7,352
0
18,307
W
Susano
Paraguacho
Susano
2,713
356
0
910
5,698
2,722
0
962
4,736
0
30,156
W
Lancelot
1,701
276
0
1,382
7,352
2,459
0
227
6,690
0
36,939
L
3,055
672
0
669
6,023
1,836
25
631
5,392
0
36,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
28,955
374
Minions Killed
310
0
Camps Cleared
0
1,036,851
Distance Traveled
1,115,783
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,123
612
84
8
0
209,495
2
L
Chronos
6,181
618
87
9
0
238,791
1
L
Nike
7,565
757
108
11
0
221,507
0
W
Terra
5,823
582
17
2
0
236,374
6
W
Thor
5,633
563
74
7
0
229,559
0
W
Ullr
6,787
679
89
9
0
196,978
0
L
Odin
6,105
611
26
3
0
204,236
0
W
Susano
5,178
518
57
6
0
238,206
0
W
Lancelot
5,534
553
73
7
0
214,666
0
L
Skadi
5,452
545
69
7
0
162,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role