Player Matchup

Erlang Shen
Erlang Shen
AchillesHeals
Erlang Shen
Level 154
God Stats
5W - 4L
1,201 SR
Queue Stats
278W - 250L
1,473 Elo+
Party 2
Bastet
Bastet
Calcifer8Alex
Bastet
Level 126
God Stats
4W - 5L
1,423 SR
Queue Stats
220W - 210L
1,470 Elo+
Party 2
Cerberus
Cerberus
CuNheLl20
Cerberus
Level 117
God Stats
24W - 16L
1,638 SR
Queue Stats
112W - 102L
1,546 Elo+
Solo
Agni
Agni
VENOMOUS__PB
Agni
Level 59
God Stats
14W - 14L
1,457 SR
Queue Stats
130W - 125L
1,452 Elo+
Solo
Cupid
Cupid
YaBoiJohnnyLax
Cupid
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 233L
1,399 Elo+
Solo
Team Averages
Level 107
1,444 SR
1,468 Elo+

VS

Team Averages
Level 95
1,602 SR
1,503 Elo+
Chernobog
Chernobog
JolrathZ
Chernobog
Level 102
God Stats
1W - 3L
1,499 SR
Queue Stats
100W - 86L
1,516 Elo+
Party 1
Bacchus
Bacchus
Kurrenxyy
Bacchus
Level 84
God Stats
24W - 13L
1,523 SR
Queue Stats
77W - 78L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Noah_Rxch60
Tsukuyomi
Level 137
God Stats
5W - 1L
1,895 SR
Queue Stats
79W - 58L
1,525 Elo+
Party 1
Bellona
Bellona
Spartacus5333
Bellona
Level 92
God Stats
51W - 34L
1,593 SR
Queue Stats
76W - 63L
1,505 Elo+
Solo
Nu Wa
Nu Wa
oompagrace
Nu Wa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 156L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AchillesHeals
Erlang Shen
16
5 / 1 / 4
10,460
581
14,974
25,099
21,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 5
8,237
458
5,285
13,903
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
CuNheLl20
Cerberus
14
3 / 2 / 5
9,373
521
8,768
23,204
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

18
6 / 0 / 3
10,583
588
17,020
8,231
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 3 / 0
8,594
477
4,493
10,934
4,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JolrathZ
Chernobog
14
2 / 2 / 2
8,061
448
12,968
11,760
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Kurrenxyy
Bacchus
11
0 / 3 / 2
7,317
407
7,288
14,991
18,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Noah_Rxch60
Tsukuyomi
15
4 / 3 / 3
8,600
478
9,277
17,417
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
13
1 / 3 / 0
8,166
454
14,258
17,572
19,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
11
1 / 6 / 2
7,467
415
8,087
12,757
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
8
8
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AchillesHeals
Erlang Shen
5
1
4
7
W
1
2
5
1.75
W
Cerberus
CuNheLl20
Cerberus
3
2
5
2.75
L
Chernobog
JolrathZ
Chernobog
2
2
2
1.5
L
Bacchus
Kurrenxyy
Bacchus
0
3
2
0.33
L
Tsukuyomi
Noah_Rxch60
Tsukuyomi
4
3
3
1.83
L
Bellona
1
3
0
0.33
W
6
0
3
7.5
W
2
3
0
0.67
L
Nu Wa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,540
Damage
51,878
81,371
Taken
74,497
51,766
Mitigated
53,989
34,222
Healing
19,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AchillesHeals
Erlang Shen
14,974
8,482
0
15,848
25,099
21,702
0
1,836
22,262
0
75,241
W
5,285
1,155
0
2,647
13,903
6,095
470
1,628
12,226
0
70,152
W
Cerberus
CuNheLl20
Cerberus
8,768
527
0
9,720
23,204
16,602
417
7,070
16,037
44,792
2,338
L
Chernobog
JolrathZ
Chernobog
12,968
6,511
0
4,114
11,760
4,346
0
5,084
6,676
0
56,639
L
Bacchus
Kurrenxyy
Bacchus
7,288
654
0
1,357
14,991
18,143
0
5,471
9,520
30,563
548
L
Tsukuyomi
Noah_Rxch60
Tsukuyomi
9,277
1,733
0
7,932
17,417
7,250
9
3,960
13,457
0
73,023
L
Bellona
14,258
4,414
0
5,196
17,572
19,883
0
2,083
15,489
0
58,102
W
17,020
543
0
250
8,231
3,242
12
2,738
5,493
99,389
0
W
4,493
1,478
625
5,132
10,934
4,125
408
1,876
8,926
0
56,911
L
Nu Wa
8,087
1,720
34
866
12,757
4,367
0
8,779
3,978
39,144
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
39,611
572
Minions Killed
362
0
Camps Cleared
0
1,785,916
Distance Traveled
1,650,612
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,460
581
117
7
0
345,112
0
W
Bastet
8,237
458
88
5
0
412,412
0
W
Cerberus
9,373
521
76
4
0
314,095
1
L
Chernobog
8,061
448
80
4
0
330,947
0
L
Bacchus
7,317
407
39
2
0
339,553
1
L
Tsukuyomi
8,600
478
108
6
0
378,854
3
L
Bellona
8,166
454
70
4
0
313,571
0
W
Agni
10,583
588
169
9
0
386,876
0
W
Cupid
8,594
477
122
7
0
327,421
0
L
Nu Wa
7,467
415
65
4
0
287,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role