Player Matchup

Bastet
Bastet
RNJYY
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 108L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
Vexy-iwnl
Erlang Shen
Level 25
God Stats
6W - 6L
1,604 SR
Queue Stats
68W - 82L
1,403 Elo+
Party 2
Cerberus
Cerberus
WezZ-2K-Life
Cerberus
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
682W - 687L
1,275 Elo+
Party 3
Anhur
Anhur
Y_Sow-k
Anhur
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 50L
1,237 Elo+
Party 3
Baron Samedi
Baron Samedi
lNxght
Baron Samedi
Level 28
God Stats
5W - 7L
1,741 SR
Queue Stats
39W - 66L
1,344 Elo+
Party 2
Team Averages
Level 43
1,569 SR
1,325 Elo+

VS

Team Averages
Level 64
1,532 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
AgeShadow
Morgan Le Fay
Level 55
God Stats
15W - 11L
1,489 SR
Queue Stats
124W - 90L
1,386 Elo+
Party 1
Pele
Pele
Demon_Furk
Pele
Level 49
God Stats
10W - 11L
1,452 SR
Queue Stats
81W - 66L
1,386 Elo+
Party 1
Neith
Neith
KurtLupo9506
Neith
Level 134
God Stats
7W - 8L
1,796 SR
Queue Stats
352W - 340L
1,510 Elo+
Solo
Chaac
Chaac
RanzRoland
Chaac
Level 27
God Stats
6W - 8L
1,354 SR
Queue Stats
55W - 59L
1,386 Elo+
Party 1
Nut
Nut
Rastakaan
Nut
Level 54
God Stats
15W - 16L
1,571 SR
Queue Stats
32W - 23L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
RNJYY
Bastet
13
2 / 3 / 5
7,002
539
5,817
12,438
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
Vexy-iwnl
Erlang Shen
12
3 / 3 / 2
6,936
534
6,666
16,353
10,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
WezZ-2K-Life
Cerberus
8
0 / 5 / 1
4,910
378
2,867
12,002
5,559
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Y_Sow-k
Anhur
3
0 / 1 / 0
4,199
323
353
1,682
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
lNxght
Baron Samedi
11
3 / 2 / 2
6,622
509
3,371
6,675
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgeShadow
Morgan Le Fay
10
2 / 3 / 7
6,357
489
6,452
6,572
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 3 / 6
6,636
510
5,135
10,420
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 1 / 3
5,706
439
3,348
4,642
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
12
6 / 1 / 1
8,015
617
8,781
9,212
7,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 5
6,582
506
5,138
5,179
1,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
13
14
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AgeShadow
Morgan Le Fay
2
3
7
1.83
W
2
3
6
1.67
W
0
1
3
1.5
L
Bastet
RNJYY
Bastet
2
3
5
1.5
W
Chaac
6
1
1
6.5
W
3
0
5
5.5
L
Erlang Shen
Vexy-iwnl
Erlang Shen
3
3
2
1.33
L
Cerberus
WezZ-2K-Life
Cerberus
0
5
1
0.1
L
Anhur
Y_Sow-k
Anhur
0
1
0
0
L
Baron Samedi
lNxght
Baron Samedi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
28,854
49,150
Taken
36,025
25,015
Mitigated
17,472
15,807
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AgeShadow
Morgan Le Fay
6,452
399
0
1,079
6,572
2,359
298
1,269
5,303
23,440
1,350
W
5,135
1,814
0
1,546
10,420
4,039
185
2,490
7,930
0
30,837
W
3,348
681
0
1,579
4,642
1,401
936
739
3,903
0
31,495
L
Bastet
RNJYY
Bastet
5,817
2,028
0
3,527
12,438
5,561
229
1,354
11,084
0
67,296
W
Chaac
8,781
1,708
0
2,715
9,212
7,911
0
1,177
8,035
801
49,593
W
5,138
3,256
0
2,239
5,179
1,762
1,538
526
4,653
0
28,318
L
Erlang Shen
Vexy-iwnl
Erlang Shen
6,666
3,621
0
8,101
16,353
10,860
0
1,578
14,775
0
48,924
L
Cerberus
WezZ-2K-Life
Cerberus
2,867
536
0
2,159
12,002
5,559
12
153
11,849
15,590
342
L
Anhur
Y_Sow-k
Anhur
353
56
0
251
1,682
373
0
0
1,682
0
5,530
L
Baron Samedi
lNxght
Baron Samedi
3,371
76
182
1,587
6,675
2,662
215
4,035
2,640
32,355
2,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
33,296
248
Minions Killed
260
0
Camps Cleared
0
996,226
Distance Traveled
1,136,205
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,357
489
48
4
0
226,845
7
W
Pele
6,636
510
39
3
0
268,691
1
W
Neith
5,706
439
49
4
0
185,250
0
L
Bastet
7,002
539
93
7
0
287,979
0
W
Chaac
8,015
617
80
6
0
240,526
0
W
Nut
6,582
506
44
3
0
214,893
0
L
Erlang Shen
6,936
534
74
6
0
244,711
0
L
Cerberus
4,910
378
23
2
0
184,249
0
L
Anhur
4,199
323
9
1
0
43,613
0
L
Baron Samedi
6,622
509
49
4
0
235,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role