Player Matchup

Baron Samedi
Baron Samedi
Snooodugzzz
Baron Samedi
Level 32
God Stats
20W - 21L
1,387 SR
Queue Stats
39W - 56L
1,255 Elo+
Party 1
Sol
Sol
bidishh20
Sol
Level 109
God Stats
3W - 1L
1,406 SR
Queue Stats
64W - 50L
1,522 Elo+
Party 1
Charon
Charon
gaber232323
Charon
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 82L
1,416 Elo+
Party 1
Team Averages
Level 70
1,431 SR
1,398 Elo+

VS

Team Averages
Level 44
1,540 SR
1,351 Elo+
Zhong Kui
Zhong Kui
FrozenHellix
Zhong Kui
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 317L
1,369 Elo+
Party 2
Odin
Odin
KanyeEastPole
Odin
Level 28
God Stats
1W - 1L
1,473 SR
Queue Stats
5W - 6L
1,283 Elo+
Party 2
Thanatos
Thanatos
OmegaxLIVE
Thanatos
Level 63
God Stats
1W - 3L
1,648 SR
Queue Stats
139W - 147L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Snooodugzzz
Baron Samedi
15
5 / 2 / 6
10,051
773
8,986
10,268
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 1 / 6
10,386
799
19,496
9,323
3,657
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
14
1 / 0 / 9
9,205
708
5,225
11,630
12,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FrozenHellix
Zhong Kui
13
2 / 6 / 1
8,847
681
7,653
13,970
9,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 2 / 2
8,743
673
8,300
12,888
10,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Thanatos
OmegaxLIVE
Thanatos
12
0 / 4 / 1
7,868
605
7,691
12,462
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FrozenHellix
Zhong Kui
2
6
1
0.42
L
1
2
2
1
L
Thanatos
OmegaxLIVE
Thanatos
0
4
1
0.13
W
Baron Samedi
Snooodugzzz
Baron Samedi
5
2
6
4
W
6
1
6
9
W
Charon
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
23,644
31,221
Taken
39,320
21,390
Mitigated
25,089
9,568
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FrozenHellix
Zhong Kui
7,653
718
0
2,853
13,970
9,977
0
12,048
1,883
31,755
445
L
8,300
1,677
0
980
12,888
10,019
0
10,976
1,886
153
25,698
L
Thanatos
OmegaxLIVE
Thanatos
7,691
2,229
0
5,112
12,462
5,093
0
9,973
2,463
0
26,039
W
Baron Samedi
Snooodugzzz
Baron Samedi
8,986
1,157
768
3,800
10,268
5,459
70
2,613
7,629
27,500
0
W
19,496
8,320
0
5,000
9,323
3,657
2,006
2,164
7,159
55,309
2,346
W
Charon
5,225
1,149
0
0
11,630
12,274
372
2,815
8,763
18,563
1,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
25,458
133
Minions Killed
135
0
Camps Cleared
0
675,200
Distance Traveled
683,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,847
681
57
4
0
211,063
0
L
Odin
8,743
673
42
3
0
238,030
0
L
Thanatos
7,868
605
36
3
0
234,754
0
W
Baron Samedi
10,051
773
44
3
0
234,911
0
W
Sol
10,386
799
71
5
0
214,686
0
W
Charon
9,205
708
18
1
0
225,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role