Player Matchup

Mulan
Mulan
AlphaWolfSigma
Mulan
Level 8
God Stats
4W - 3L
1,512 SR
Queue Stats
8W - 12L
1,236 Elo+
Party 2
Baron Samedi
Baron Samedi
Gilgameshisdaddy
Baron Samedi
Level 20
God Stats
14W - 9L
1,476 SR
Queue Stats
26W - 19L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HiImAaku
Tsukuyomi
Level 67
God Stats
1W - 2L
1,192 SR
Queue Stats
85W - 68L
1,473 Elo+
Party 2
Nut
Nut
TheWealPoko
Nut
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 3
Kukulkan
Kukulkan
Togood4lima
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,611 Elo+
Party 3
Team Averages
Level 29
1,436 SR
1,410 Elo+

VS

Team Averages
Level 25
1,465 SR
1,455 Elo+
Sobek
Sobek
HarborRat
Sobek
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
IHATETHATRABBIT
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Vorrad
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
WoogleWoogle
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
ZolrFlare
Mulan
Level 38
God Stats
5W - 10L
1,324 SR
Queue Stats
117W - 116L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,870
522
14,879
18,539
15,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Gilgameshisdaddy
Baron Samedi
13
5 / 1 / 12
9,190
541
9,663
11,872
12,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
HiImAaku
Tsukuyomi
16
3 / 2 / 6
9,318
548
9,450
17,736
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 2 / 5
9,629
566
18,581
14,206
6,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Togood4lima
Kukulkan
14
3 / 4 / 6
8,925
525
8,860
7,221
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HarborRat
Sobek
10
2 / 4 / 0
7,109
418
2,570
14,249
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
IHATETHATRABBIT
Amaterasu
13
4 / 4 / 4
7,947
467
8,573
19,520
17,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Vorrad
Danzaburou
11
0 / 6 / 1
7,293
429
9,747
15,157
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 3
8,010
471
6,036
9,979
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
ZolrFlare
Mulan
14
2 / 6 / 3
8,323
490
13,635
21,139
16,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
22
Kills
11
11
Deaths
22
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Baron Samedi
Gilgameshisdaddy
Baron Samedi
5
1
12
11
L
Sobek
HarborRat
Sobek
2
4
0
0.5
W
Tsukuyomi
HiImAaku
Tsukuyomi
3
2
6
3
L
Amaterasu
IHATETHATRABBIT
Amaterasu
4
4
4
1.5
W
7
2
5
4.75
W
Kukulkan
Togood4lima
Kukulkan
3
4
6
1.5
L
Danzaburou
Vorrad
Danzaburou
0
6
1
0.08
L
3
2
3
2.25
L
Mulan
ZolrFlare
Mulan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,433
Damage
40,561
69,574
Taken
80,044
45,586
Mitigated
57,529
27,753
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,879
2,764
0
4,408
18,539
15,087
858
1,323
16,543
490
54,096
W
Baron Samedi
Gilgameshisdaddy
Baron Samedi
9,663
1,772
2,560
5,762
11,872
12,367
460
2,501
9,371
25,201
1,613
L
Sobek
HarborRat
Sobek
2,570
141
0
1,563
14,249
13,095
0
3,940
10,061
7,458
0
W
Tsukuyomi
HiImAaku
Tsukuyomi
9,450
1,829
0
8,514
17,736
8,158
1,050
1,145
16,431
0
84,343
L
Amaterasu
IHATETHATRABBIT
Amaterasu
8,573
3,377
0
5,016
19,520
17,694
0
6,040
13,356
0
41,858
W
18,581
13,886
0
5,508
14,206
6,357
1,780
1,159
12,949
0
77,573
W
Kukulkan
Togood4lima
Kukulkan
8,860
1,753
0
1,001
7,221
3,617
803
2,451
4,721
46,055
0
L
Danzaburou
Vorrad
Danzaburou
9,747
4,607
0
2,726
15,157
5,528
0
2,548
12,609
0
56,290
L
6,036
1,137
0
2,454
9,979
4,386
0
3,259
6,533
39,531
1,271
L
Mulan
ZolrFlare
Mulan
13,635
2,188
0
5,796
21,139
16,826
0
3,120
17,153
0
65,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
38,682
435
Minions Killed
333
0
Camps Cleared
0
1,590,425
Distance Traveled
1,496,247
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,870
522
75
4
0
278,263
0
W
Baron Samedi
9,190
541
15
1
0
342,160
0
L
Sobek
7,109
418
5
0
0
303,116
0
W
Tsukuyomi
9,318
548
128
8
0
375,953
0
L
Amaterasu
7,947
467
69
4
0
327,873
0
W
Nut
9,629
566
127
7
0
282,108
0
W
Kukulkan
8,925
525
90
5
0
311,941
0
L
Danzaburou
7,293
429
91
5
0
286,950
0
L
Nox
8,010
471
85
5
0
299,220
1
L
Mulan
8,323
490
83
5
0
279,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role