Player Matchup

Horus
Horus
AdventiveChip4
Horus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 227L
1,465 Elo+
Solo
Merlin
Merlin
Ayyochristmas
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
L0rd 2Tap
Ne Zha
Level 159
God Stats
8W - 13L
1,286 SR
Queue Stats
495W - 503L
1,442 Elo+
Solo
Agni
Agni
XmasTrees510
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,424 Elo+
Party 1
Scylla
Scylla
wooten3000
Scylla
Level 158
God Stats
5W - 2L
1,458 SR
Queue Stats
237W - 257L
1,395 Elo+
Solo
Team Averages
Level 127
1,449 SR
1,430 Elo+

VS

Team Averages
Level 127
1,454 SR
1,456 Elo+
Terra
Terra
Electric Fail
Terra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,470 Elo+
Solo
Chernobog
Chernobog
GoldSativa
Chernobog
Level 124
God Stats
4W - 2L
1,557 SR
Queue Stats
183W - 175L
1,510 Elo+
Solo
Bacchus
Bacchus
IKatalystx
Bacchus
Level 104
God Stats
3W - 3L
1,438 SR
Queue Stats
247W - 302L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
NachumTheBeggar
Zhong Kui
Level 128
God Stats
3W - 6L
1,305 SR
Queue Stats
213W - 209L
1,449 Elo+
Solo
Ah Puch
Ah Puch
TridentOfSeas
Ah Puch
Level 163
God Stats
2W - 2L
1,469 SR
Queue Stats
203W - 220L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,078
868
2,563
13,762
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 1
6,531
933
2,508
3,977
1,754
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
L0rd 2Tap
Ne Zha
11
0 / 2 / 3
5,871
839
6,250
4,881
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 3 / 2
5,958
851
3,725
5,283
2,180
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
wooten3000
Scylla
11
2 / 0 / 0
6,004
858
2,189
1,767
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,471
1,067
2,846
4,704
3,835
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
GoldSativa
Chernobog
11
2 / 1 / 4
6,486
927
4,870
3,615
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
IKatalystx
Bacchus
11
1 / 2 / 4
6,696
957
1,878
8,160
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NachumTheBeggar
Zhong Kui
11
2 / 0 / 5
7,022
1,003
5,448
3,860
3,106
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
14
4 / 1 / 7
7,697
1,100
11,760
5,134
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
11
11
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
2
1
1.25
W
2
0
6
5
W
Chernobog
GoldSativa
Chernobog
2
1
4
4
W
Bacchus
IKatalystx
Bacchus
1
2
4
1.5
L
Ne Zha
L0rd 2Tap
Ne Zha
0
2
3
0.75
W
Zhong Kui
NachumTheBeggar
Zhong Kui
2
0
5
4.5
W
Ah Puch
4
1
7
7.5
L
0
3
2
0.33
L
Scylla
wooten3000
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,235
Damage
26,802
29,670
Taken
25,473
16,976
Mitigated
16,173
9,046
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,563
1,410
600
4,484
13,762
10,058
0
8,805
4,957
0
5,988
L
2,508
283
431
544
3,977
1,754
0
3,552
425
12,958
313
W
2,846
0
1,219
2,537
4,704
3,835
0
1,887
2,817
6,774
0
W
Chernobog
GoldSativa
Chernobog
4,870
2,617
319
638
3,615
1,382
0
992
2,623
0
13,955
W
Bacchus
IKatalystx
Bacchus
1,878
65
0
2,265
8,160
5,866
0
2,795
5,365
4,635
0
L
Ne Zha
L0rd 2Tap
Ne Zha
6,250
818
319
665
4,881
2,333
0
3,973
908
0
13,546
W
Zhong Kui
NachumTheBeggar
Zhong Kui
5,448
235
414
1,802
3,860
3,106
0
953
2,907
15,981
1,279
W
Ah Puch
11,760
271
981
1,427
5,134
1,984
0
1,776
3,358
23,319
204
L
3,725
212
703
414
5,283
2,180
0
4,280
1,003
9,055
0
L
Scylla
wooten3000
Scylla
2,189
0
0
886
1,767
651
0
827
940
6,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
35,372
68
Minions Killed
91
0
Camps Cleared
0
659,530
Distance Traveled
715,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,078
868
9
1
0
157,729
0
L
Merlin
6,531
933
24
3
0
126,267
0
W
Terra
7,471
1,067
8
1
0
127,826
0
W
Chernobog
6,486
927
17
2
0
133,942
0
W
Bacchus
6,696
957
5
1
0
126,153
0
L
Ne Zha
5,871
839
10
1
0
123,477
0
W
Zhong Kui
7,022
1,003
33
5
0
168,970
0
W
Ah Puch
7,697
1,100
28
4
0
158,577
0
L
Agni
5,958
851
13
2
0
158,028
0
L
Scylla
6,004
858
12
2
0
94,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role