Player Matchup

Anhur
Anhur
BeadsAegisOP
Anhur
Level 26
God Stats
7W - 7L
1,317 SR
Queue Stats
65W - 57L
1,591 Elo+
Party 1
Bellona
Bellona
Hiersen
Bellona
Level 203
God Stats
8W - 4L
1,623 SR
Queue Stats
99W - 78L
1,586 Elo+
Party 1
Bacchus
Bacchus
Kieiran
Bacchus
Level 190
God Stats
10W - 6L
1,601 SR
Queue Stats
90W - 68L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
Linardtd
Gilgamesh
Level 98
God Stats
7W - 8L
1,456 SR
Queue Stats
115W - 101L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gEthoN
Morgan Le Fay
Level 155
God Stats
1W - 1L
1,534 SR
Queue Stats
96W - 85L
1,606 Elo+
Solo
Team Averages
Level 134
1,506 SR
1,588 Elo+

VS

Team Averages
Level 155
1,493 SR
1,595 Elo+
Ra
Ra
Arcathian
Ra
Level 204
God Stats
4W - 6L
1,364 SR
Queue Stats
145W - 122L
1,531 Elo+
Solo
Osiris
Osiris
DeaDshoT_MM
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,582 Elo+
Solo
Ishtar
Ishtar
Natiold
Ishtar
Level 159
God Stats
1W - 1L
1,275 SR
Queue Stats
45W - 33L
1,645 Elo+
Party 2
Aphrodite
Aphrodite
PAULIUSRITCHIUS
Aphrodite
Level 145
God Stats
2W - 2L
1,591 SR
Queue Stats
51W - 49L
1,563 Elo+
Solo
Ne Zha
Ne Zha
StiggySan
Ne Zha
Level 163
God Stats
0W - 1L
1,734 SR
Queue Stats
67W - 43L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,074
725
5,101
6,145
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Hiersen
Bellona
9
3 / 0 / 1
5,504
786
5,407
6,190
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bacchus
Kieiran
Bacchus
8
1 / 0 / 2
5,047
721
2,181
4,673
3,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Linardtd
Gilgamesh
9
1 / 0 / 1
4,583
655
2,070
5,786
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
gEthoN
Morgan Le Fay
9
1 / 0 / 1
4,957
708
1,610
1,636
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,538
648
1,156
3,191
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
5
0 / 2 / 0
3,595
514
2,193
6,115
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Natiold
Ishtar
9
2 / 0 / 0
4,500
643
3,526
3,619
1,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
PAULIUSRITCHIUS
Aphrodite
7
0 / 3 / 2
4,132
590
730
6,478
3,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
StiggySan
Ne Zha
8
0 / 2 / 1
4,149
593
1,302
7,540
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
2
2
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
2
1
1.25
L
Osiris
0
2
0
0
W
Bellona
Hiersen
Bellona
3
0
1
3.5
W
Bacchus
Kieiran
Bacchus
1
0
2
2
W
Gilgamesh
Linardtd
Gilgamesh
1
0
1
1.5
L
Ishtar
Natiold
Ishtar
2
0
0
2
L
Aphrodite
PAULIUSRITCHIUS
Aphrodite
0
3
2
0.33
L
Ne Zha
StiggySan
Ne Zha
0
2
1
0.25
W
Morgan Le Fay
gEthoN
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,369
Damage
8,907
24,430
Taken
26,943
12,994
Mitigated
13,111
10,810
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,156
290
240
1,083
3,191
1,149
0
883
2,212
31,450
606
W
5,101
2,240
0
2,552
6,145
2,308
28
436
5,709
0
46,552
L
Osiris
2,193
1,127
0
2,810
6,115
4,335
0
258
5,809
0
16,185
W
Bellona
Hiersen
Bellona
5,407
2,294
0
4,501
6,190
3,808
0
213
5,897
0
34,817
W
Bacchus
Kieiran
Bacchus
2,181
234
0
2,137
4,673
3,810
0
294
4,379
7,599
1,477
W
Gilgamesh
Linardtd
Gilgamesh
2,070
670
0
1,076
5,786
2,484
0
583
5,043
0
30,805
L
Ishtar
Natiold
Ishtar
3,526
2,605
0
1,593
3,619
1,219
0
1,033
2,586
0
30,093
L
Aphrodite
PAULIUSRITCHIUS
Aphrodite
730
374
763
2,109
6,478
3,505
0
1,114
5,364
11,896
0
L
Ne Zha
StiggySan
Ne Zha
1,302
718
0
1,462
7,540
2,903
0
245
7,215
0
27,659
W
Morgan Le Fay
gEthoN
Morgan Le Fay
1,610
362
0
544
1,636
584
0
115
1,495
32,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
20,914
262
Minions Killed
219
0
Camps Cleared
0
741,846
Distance Traveled
724,410
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,538
648
75
11
0
160,896
2
W
Anhur
5,074
725
63
9
0
124,341
0
L
Osiris
3,595
514
25
4
0
95,848
0
W
Bellona
5,504
786
60
9
0
142,558
2
W
Bacchus
5,047
721
16
2
0
158,087
0
W
Gilgamesh
4,583
655
56
8
0
162,734
0
L
Ishtar
4,500
643
66
9
0
133,124
0
L
Aphrodite
4,132
590
4
1
0
156,603
0
L
Ne Zha
4,149
593
49
7
0
177,939
0
W
Morgan Le Fay
4,957
708
67
10
0
154,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role