Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Okani Yuki
Gilgamesh
Gold IV
Level 88
God Stats
2W - 4L
1,390 SR
Queue Stats
25W - 20L
1,645 MMR
Party 1
Vulcan
Vulcan
Gold III
xXI WARD IXx
Vulcan
Gold III
Level 177
God Stats
115W - 89L
1,688 SR
Queue Stats
236W - 253L
1,526 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,526 SR
1,557 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,447 SR
1,503 MMR
Set
Set
Bronze III
BigPoppaCog
Set
Bronze III
Level 126
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
Lord_Anoose
Cerberus
Bronze III
Level 126
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
Reauxxx
Thoth
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 2 / 4
7,933
793
10,060
9,414
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Gilgamesh
Okani Yuki
Gilgamesh
13
6 / 0 / 3
7,878
788
6,609
7,752
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
13
0 / 0 / 8
7,266
727
6,263
2,182
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesHerculesOdinZeusAphrodite

VS

Bans
LokiBacchusThorAresNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,688
669
3,212
8,245
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Lord_Anoose
Cerberus
11
0 / 3 / 2
6,385
639
3,643
10,235
8,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Reauxxx
Thoth
10
0 / 4 / 1
6,239
624
3,600
7,538
2,552
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
4
3
L
2
3
0
0.67
L
Cerberus
Lord_Anoose
Cerberus
0
3
2
0.33
W
Gilgamesh
Okani Yuki
Gilgamesh
6
0
3
7.5
L
Thoth
Reauxxx
Thoth
0
4
1
0.13
W
Vulcan
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,932
Damage
10,455
19,348
Taken
26,018
13,423
Mitigated
17,794
4,331
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,060
784
346
1,271
9,414
7,513
0
4,128
5,097
29,428
1,220
L
3,212
863
0
1,444
8,245
7,017
0
3,892
3,832
0
18,140
L
Cerberus
Lord_Anoose
Cerberus
3,643
413
0
1,363
10,235
8,225
0
6,276
3,266
10,219
699
W
Gilgamesh
Okani Yuki
Gilgamesh
6,609
1,702
0
2,400
7,752
5,174
0
2,009
5,511
0
20,925
L
Thoth
Reauxxx
Thoth
3,600
393
0
500
7,538
2,552
0
4,727
2,419
22,371
0
W
Vulcan
6,263
1,959
0
314
2,182
736
72
762
1,385
29,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,077
Gold Earned
19,312
135
Minions Killed
97
0
Camps Cleared
0
607,744
Distance Traveled
509,096
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,933
793
54
5
0
182,941
0
L
Set
6,688
669
21
2
0
166,824
0
L
Cerberus
6,385
639
24
2
0
171,648
0
W
Gilgamesh
7,878
788
34
3
0
213,699
0
L
Thoth
6,239
624
52
5
0
170,624
0
W
Vulcan
7,266
727
47
5
0
211,104
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role