Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
Matt2107
Agni
Gold IV
Level 144
God Stats
5W - 6L
1,069 SR
Queue Stats
190W - 180L
1,153 MMR
Solo
Nike
Nike
Silver II
NeoTheDog29
Nike
Silver II
Level 127
God Stats
83W - 70L
1,568 SR
Queue Stats
579W - 618L
1,074 MMR
Solo
Heimdallr
Heimdallr
Silver III
SORA_HAWKE
Heimdallr
Silver III
Level 156
God Stats
40W - 19L
1,623 SR
Queue Stats
214W - 249L
1,058 MMR
Solo
Awilix
Awilix
Silver II
ihyLezander_ttv
Awilix
Silver II
Level 84
God Stats
1W - 1L
1,588 SR
Queue Stats
86W - 105L
1,148 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,470 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 159
1,569 SR
1,256 MMR
Ishtar
Ishtar
Silver II
 
Ishtar
Silver II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
 
Nox
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
hardcore989
Thanatos
Silver I
Level 170
God Stats
4W - 9L
1,644 SR
Queue Stats
184W - 220L
1,051 MMR
Solo
Thoth
Thoth
Silver I
nach2326
Thoth
Silver I
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,153 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
the_warden280
Baron Samedi
Silver III
Level 147
God Stats
3W - 2L
1,700 SR
Queue Stats
22W - 36L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 3
6,474
589
4,042
5,147
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Agni
12
1 / 1 / 3
6,718
611
4,327
4,511
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 2
6,447
586
2,601
8,974
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SORA_HAWKE
Heimdallr
11
2 / 2 / 1
6,516
592
5,459
6,599
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
5 / 1 / 0
6,407
582
5,143
4,675
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KukulkanNutArachneBake Kujira

VS

Bans
HerculesAo KuangGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 2 / 1
5,399
491
3,560
6,958
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
6
0 / 4 / 0
4,373
398
1,748
6,377
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
hardcore989
Thanatos
11
2 / 0 / 1
5,775
525
2,389
7,621
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
nach2326
Thoth
10
0 / 2 / 2
5,707
519
1,290
5,756
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
the_warden280
Baron Samedi
10
2 / 3 / 1
5,526
502
6,022
8,109
3,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
3
4.5
L
Ishtar
 
Ishtar
1
2
1
0.75
L
Nox
 
Nox
0
4
0
0
W
Agni
1
1
3
2.5
W
0
1
2
1
W
Heimdallr
SORA_HAWKE
Heimdallr
2
2
1
1.25
L
Thanatos
hardcore989
Thanatos
2
0
1
2.5
W
5
1
0
5
L
Thoth
nach2326
Thoth
0
2
2
0.5
L
Baron Samedi
the_warden280
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
15,009
29,906
Taken
34,821
15,520
Mitigated
13,133
7,628
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,042
813
0
1,512
5,147
3,844
0
773
4,374
21,119
0
L
Ishtar
 
Ishtar
3,560
2,236
0
2,653
6,958
2,243
0
1,232
5,726
0
30,445
L
Nox
 
Nox
1,748
80
0
837
6,377
2,766
0
2,410
3,967
12,699
0
W
Agni
4,327
182
0
451
4,511
1,476
0
998
3,513
58,523
0
W
2,601
104
0
2,500
8,974
5,643
619
5,291
3,683
0
50,812
W
Heimdallr
SORA_HAWKE
Heimdallr
5,459
2,079
0
2,558
6,599
2,876
61
1,111
5,488
0
53,631
L
Thanatos
hardcore989
Thanatos
2,389
203
0
5,783
7,621
2,917
0
1,714
5,907
0
39,784
W
5,143
1,801
0
607
4,675
1,681
0
864
3,811
0
39,211
L
Thoth
nach2326
Thoth
1,290
39
0
750
5,756
1,359
0
2,314
3,442
32,321
104
L
Baron Samedi
the_warden280
Baron Samedi
6,022
925
329
3,381
8,109
3,848
0
699
7,410
32,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
26,780
364
Minions Killed
266
0
Camps Cleared
0
1,091,233
Distance Traveled
1,011,006
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,474
589
30
3
0
245,056
2
L
Ishtar
5,399
491
47
4
0
222,743
2
L
Nox
4,373
398
18
2
0
155,253
0
W
Agni
6,718
611
100
9
0
221,217
4
W
Nike
6,447
586
81
7
0
182,717
2
W
Heimdallr
6,516
592
81
7
0
175,887
0
L
Thanatos
5,775
525
75
7
0
241,325
1
W
Awilix
6,407
582
72
7
0
266,356
0
L
Thoth
5,707
519
80
7
0
203,535
4
L
Baron Samedi
5,526
502
46
4
0
188,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role