Player Matchup

Kuzenbo
Kuzenbo
Platinum II
AsinusAtWork
Kuzenbo
Platinum II
Level 124
God Stats
7W - 6L
1,635 SR
Queue Stats
56W - 53L
1,796 MMR
Solo
Ullr
Ullr
Gold III
Jhayco
Ullr
Gold III
Level 82
God Stats
1W - 1L
1,490 SR
Queue Stats
23W - 19L
1,779 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
R4881T
Tsukuyomi
Platinum V
Level 135
God Stats
4W - 2L
1,759 SR
Queue Stats
88W - 87L
1,747 MMR
Solo
Zeus
Zeus
Platinum II
Shmucket
Zeus
Platinum II
Level 126
God Stats
25W - 16L
1,596 SR
Queue Stats
250W - 234L
1,778 MMR
Solo
Odin
Odin
Platinum III
waak895
Odin
Platinum III
Level 196
God Stats
18W - 10L
1,631 SR
Queue Stats
235W - 206L
1,802 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,622 SR
1,781 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,669 SR
1,780 MMR
Set
Set
Platinum V
MasterLuis
Set
Platinum V
Level 183
God Stats
2W - 7L
1,349 SR
Queue Stats
311W - 316L
1,735 MMR
Solo
Bacchus
Bacchus
Platinum IV
Sauce__Alfredo
Bacchus
Platinum IV
Level 157
God Stats
46W - 43L
1,701 SR
Queue Stats
155W - 153L
1,784 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
SgtVladIX
Ao Kuang
Gold II
Level 101
God Stats
1W - 2L
1,619 SR
Queue Stats
41W - 40L
1,753 MMR
Solo
Anhur
Anhur
Gold I
luhsambo
Anhur
Gold I
Level 142
God Stats
31W - 22L
1,788 SR
Queue Stats
131W - 115L
1,820 MMR
Party 1
Yu Huang
Yu Huang
Platinum V
yetti1738
Yu Huang
Platinum V
Level 100
God Stats
14W - 8L
1,889 SR
Queue Stats
159W - 145L
1,808 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AsinusAtWork
Kuzenbo
15
2 / 2 / 9
10,546
527
7,976
17,357
21,897
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Jhayco
Ullr
19
2 / 0 / 2
11,645
582
10,594
14,008
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
R4881T
Tsukuyomi
16
5 / 5 / 5
10,553
528
14,920
17,063
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Zeus
18
9 / 2 / 5
12,244
612
15,722
9,497
3,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
waak895
Odin
19
3 / 1 / 5
12,437
622
23,043
15,561
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThothCthulhuThanatos

VS

Bans
LokiAwilixDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,754
488
3,870
23,777
22,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 4 / 5
8,720
436
8,856
23,186
29,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
SgtVladIX
Ao Kuang
14
3 / 8 / 3
8,554
428
10,331
21,066
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
luhsambo
Anhur
19
2 / 2 / 2
10,810
541
8,965
16,760
7,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
yetti1738
Yu Huang
15
4 / 4 / 1
10,148
507
9,291
12,436
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
21
Kills
10
10
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AsinusAtWork
Kuzenbo
2
2
9
3.25
W
Ullr
Jhayco
Ullr
2
0
2
3
L
1
3
1
0.5
W
Tsukuyomi
R4881T
Tsukuyomi
5
5
5
1.5
L
0
4
5
0.63
L
Ao Kuang
SgtVladIX
Ao Kuang
3
8
3
0.56
W
Zeus
9
2
5
5.75
L
Anhur
luhsambo
Anhur
2
2
2
1.5
W
Odin
waak895
Odin
3
1
5
5.5
L
Yu Huang
yetti1738
Yu Huang
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,255
Damage
41,313
73,486
Taken
97,225
51,924
Mitigated
72,010
18,789
Healing
29,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AsinusAtWork
Kuzenbo
7,976
3,403
0
2,128
17,357
21,897
96
7,989
9,368
31,897
598
W
Ullr
Jhayco
Ullr
10,594
4,024
0
4,657
14,008
5,625
588
2,050
11,958
0
107,295
L
3,870
2,246
0
9,637
23,777
22,402
0
466
21,734
0
73,352
W
Tsukuyomi
R4881T
Tsukuyomi
14,920
4,354
0
5,229
17,063
6,133
0
8,948
8,115
0
76,590
L
8,856
1,353
0
2,675
23,186
29,370
0
10,556
12,276
38,342
1,878
L
Ao Kuang
SgtVladIX
Ao Kuang
10,331
874
0
7,406
21,066
7,637
0
6,255
14,671
69,054
0
W
Zeus
15,722
3,529
0
2,660
9,497
3,933
0
7,236
2,261
105,108
458
L
Anhur
luhsambo
Anhur
8,965
4,880
0
8,137
16,760
7,523
243
1,368
15,392
0
110,862
W
Odin
waak895
Odin
23,043
7,023
0
4,115
15,561
14,336
0
2,754
12,807
0
117,796
L
Yu Huang
yetti1738
Yu Huang
9,291
382
0
2,028
12,436
5,078
349
5,347
7,031
70,735
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,425
Gold Earned
47,986
632
Minions Killed
611
0
Camps Cleared
0
2,037,340
Distance Traveled
1,805,174
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,546
527
27
1
0
405,544
7
W
Ullr
11,645
582
183
9
0
410,515
7
L
Set
9,754
488
134
7
0
276,229
2
W
Tsukuyomi
10,553
528
88
4
0
450,342
3
L
Bacchus
8,720
436
45
2
0
398,017
5
L
Ao Kuang
8,554
428
98
5
0
405,484
4
W
Zeus
12,244
612
161
8
0
390,897
4
L
Anhur
10,810
541
188
9
0
355,625
5
W
Odin
12,437
622
173
9
0
380,042
2
L
Yu Huang
10,148
507
146
7
0
369,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role