Player Matchup

Ao Kuang
Ao Kuang
HOD-Ghost
Ao Kuang
Level 117
God Stats
2W - 1L
1,777 SR
Queue Stats
35W - 30L
1,504 Elo+
Party 1
Fenrir
Fenrir
MyDiapeyFull
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,469 Elo+
Party 1
Nemesis
Nemesis
OldTimeSage
Nemesis
Level 155
God Stats
50W - 50L
1,587 SR
Queue Stats
459W - 418L
1,522 Elo+
Solo
Team Averages
Level 126
1,621 SR
1,498 Elo+

VS

Team Averages
Level 164
1,444 SR
1,471 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
MrKain0218
Nox
Level 148
God Stats
11W - 15L
1,513 SR
Queue Stats
56W - 63L
1,484 Elo+
Party 2
King Arthur
King Arthur
ya26
King Arthur
Level 149
God Stats
4W - 5L
1,319 SR
Queue Stats
66W - 71L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HOD-Ghost
Ao Kuang
11
1 / 3 / 0
6,401
640
5,208
9,194
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
10
0 / 1 / 1
6,113
611
3,350
7,975
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
OldTimeSage
Nemesis
11
0 / 2 / 0
6,181
618
5,211
8,243
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 5
7,345
735
7,907
8,134
9,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 0 / 3
7,776
778
4,492
4,396
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ya26
King Arthur
11
2 / 0 / 1
6,898
690
5,006
6,788
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
5
3.5
L
Ao Kuang
HOD-Ghost
Ao Kuang
1
3
0
0.33
W
3
0
3
4.5
L
Fenrir
0
1
1
0.5
L
Nemesis
OldTimeSage
Nemesis
0
2
0
0
W
King Arthur
ya26
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,769
Damage
17,405
25,412
Taken
19,318
12,257
Mitigated
15,910
5,942
Healing
680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,907
1,473
0
300
8,134
9,155
42
1,873
5,990
15,725
207
L
Ao Kuang
HOD-Ghost
Ao Kuang
5,208
797
0
2,559
9,194
4,136
0
5,012
3,830
23,831
1,652
W
4,492
454
0
0
4,396
1,979
583
660
3,592
34,082
0
L
Fenrir
3,350
163
0
1,384
7,975
4,521
0
4,182
3,437
0
13,110
L
Nemesis
OldTimeSage
Nemesis
5,211
1,683
0
1,999
8,243
3,600
0
2,223
5,758
0
23,944
W
King Arthur
ya26
King Arthur
5,006
611
0
380
6,788
4,776
0
1,668
4,868
0
17,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,695
Gold Earned
22,019
116
Minions Killed
119
0
Camps Cleared
0
542,108
Distance Traveled
564,696
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,345
735
31
3
0
182,980
4
L
Ao Kuang
6,401
640
40
4
0
178,022
1
W
Nox
7,776
778
65
7
0
198,672
4
L
Fenrir
6,113
611
20
2
0
174,957
0
L
Nemesis
6,181
618
56
6
0
189,129
1
W
King Arthur
6,898
690
23
2
0
183,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role