Player Matchup

Gilgamesh
Gilgamesh
CripilingDebt
Gilgamesh
Level 127
God Stats
9W - 12L
1,845 SR
Queue Stats
905W - 851L
1,528 Elo+
Party 1
Ratatoskr
Ratatoskr
Scoob6822
Ratatoskr
Level 159
God Stats
5W - 5L
1,590 SR
Queue Stats
110W - 130L
1,493 Elo+
Solo
Skadi
Skadi
SuspectCookie57
Skadi
Level 64
God Stats
1W - 2L
1,512 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Anubis
Anubis
ValentinBro_98
Anubis
Level 157
God Stats
2W - 2L
1,734 SR
Queue Stats
23W - 24L
1,440 Elo+
Solo
Sobek
Sobek
WhoeverIWantToB
Sobek
Level 160
God Stats
47W - 38L
1,576 SR
Queue Stats
1,031W - 969L
1,538 Elo+
Party 1
Team Averages
Level 133
1,651 SR
1,485 Elo+

VS

Team Averages
Level 110
1,537 SR
1,513 Elo+
Atlas
Atlas
Jia001
Atlas
Level 149
God Stats
3W - 2L
1,633 SR
Queue Stats
56W - 57L
1,498 Elo+
Solo
Hun Batz
Hun Batz
Neonizer
Hun Batz
Level 107
God Stats
3W - 1L
1,726 SR
Queue Stats
76W - 70L
1,541 Elo+
Solo
Nike
Nike
Retro_Killer4513
Nike
Level 101
God Stats
3W - 1L
1,526 SR
Queue Stats
96W - 78L
1,501 Elo+
Party 2
Chang'e
Chang'e
RunnethCup
Chang'e
Level 100
God Stats
2W - 3L
1,302 SR
Queue Stats
174W - 149L
1,525 Elo+
Party 2
Anhur
Anhur
XxpartyDemonX376
Anhur
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CripilingDebt
Gilgamesh
10
3 / 0 / 0
5,849
650
4,079
9,252
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Scoob6822
Ratatoskr
2
0 / 1 / 1
3,450
383
779
1,485
366
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 1 / 0
5,154
573
2,999
4,217
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
4 / 4 / 0
5,521
613
6,984
8,296
3,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 4
5,102
567
3,615
12,236
5,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jia001
Atlas
8
0 / 3 / 1
4,649
517
3,178
9,465
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Neonizer
Hun Batz
13
6 / 2 / 0
6,747
750
3,908
7,093
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,082
565
5,264
8,063
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
RunnethCup
Chang'e
11
1 / 1 / 4
5,748
639
7,989
6,763
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
4,995
555
3,261
4,349
1,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
7
7
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CripilingDebt
Gilgamesh
3
0
0
3
W
Atlas
Jia001
Atlas
0
3
1
0.17
W
Hun Batz
Neonizer
Hun Batz
6
2
0
3
W
0
3
0
0
W
Chang'e
RunnethCup
Chang'e
1
1
4
3
L
Ratatoskr
Scoob6822
Ratatoskr
0
1
1
0.5
L
2
1
0
2
L
4
4
0
1
L
0
1
4
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,456
Damage
23,600
35,486
Taken
35,733
15,776
Mitigated
13,125
13,385
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CripilingDebt
Gilgamesh
4,079
1,196
0
2,881
9,252
5,064
0
0
9,252
0
37,185
W
Atlas
Jia001
Atlas
3,178
1,522
0
2,004
9,465
4,112
0
4,489
4,976
16,589
0
W
Hun Batz
Neonizer
Hun Batz
3,908
1,607
0
835
7,093
2,909
0
995
6,098
0
52,199
W
5,264
971
0
1,365
8,063
2,971
0
0
8,063
0
37,196
W
Chang'e
RunnethCup
Chang'e
7,989
912
360
2,209
6,763
1,820
0
4,513
2,250
35,130
1,049
L
Ratatoskr
Scoob6822
Ratatoskr
779
495
0
511
1,485
366
0
90
1,395
0
3,039
L
2,999
617
0
410
4,217
976
217
673
3,544
0
34,183
L
6,984
834
0
2,983
8,296
3,384
0
4,173
3,579
40,828
0
L
3,615
579
984
5,616
12,236
5,986
0
5,018
6,866
15,347
385
W
3,261
1,950
0
1,858
4,349
1,313
0
455
3,894
0
32,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
27,221
210
Minions Killed
287
0
Camps Cleared
0
745,404
Distance Traveled
955,057
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,849
650
67
7
0
188,610
0
W
Atlas
4,649
517
16
2
0
178,299
1
W
Hun Batz
6,747
750
87
10
0
226,783
0
W
Nike
5,082
565
64
7
0
179,714
0
W
Chang'e
5,748
639
73
8
0
202,321
1
L
Ratatoskr
3,450
383
7
1
0
39,906
0
L
Skadi
5,154
573
57
6
0
171,032
0
L
Anubis
5,521
613
60
7
0
161,573
0
L
Sobek
5,102
567
19
2
0
184,283
0
W
Anhur
4,995
555
47
5
0
167,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role