Player Matchup

Ix Chel
Ix Chel
MrPopKoren
Ix Chel
Level 46
God Stats
2W - 4L
1,224 SR
Queue Stats
77W - 83L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
SharkyStyle
Sun Wukong
Level 60
God Stats
3W - 0L
1,752 SR
Queue Stats
57W - 52L
1,488 Elo+
Party 1
Artemis
Artemis
deadshreak
Artemis
Level 29
God Stats
1W - 2L
1,278 SR
Queue Stats
36W - 48L
1,450 Elo+
Party 1
Team Averages
Level 45
1,418 SR
1,467 Elo+

VS

Team Averages
Level 70
1,411 SR
1,257 Elo+
Cerberus
Cerberus
Banksy 1155809
Cerberus
Level 106
God Stats
0W - 4L
1,507 SR
Queue Stats
12W - 10L
1,309 Elo+
Party 2
Achilles
Achilles
Ciaran Cross
Achilles
Level 35
God Stats
4W - 10L
1,088 SR
Queue Stats
12W - 16L
1,001 Elo+
Party 2
Medusa
Medusa
MadeinrussiaRb
Medusa
Level 69
God Stats
80W - 95L
1,636 SR
Queue Stats
187W - 245L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MrPopKoren
Ix Chel
13
5 / 3 / 8
8,409
841
10,909
5,955
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SharkyStyle
Sun Wukong
12
2 / 1 / 10
7,739
774
6,397
8,728
8,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
deadshreak
Artemis
14
7 / 0 / 6
9,000
900
14,127
8,528
3,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 4 / 2
6,573
657
4,487
13,794
9,038
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Ciaran Cross
Achilles
9
2 / 5 / 2
6,621
662
4,757
14,206
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
2 / 5 / 1
6,996
700
6,815
9,076
3,757
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
4
4
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
2
0.25
L
Achilles
Ciaran Cross
Achilles
2
5
2
0.6
L
2
5
1
0.5
W
Ix Chel
MrPopKoren
Ix Chel
5
3
8
3
W
Sun Wukong
SharkyStyle
Sun Wukong
2
1
10
7
W
Artemis
deadshreak
Artemis
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
16,059
23,211
Taken
37,076
14,379
Mitigated
25,916
5,839
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,487
47
0
2,778
13,794
9,038
0
4,752
8,952
18,743
335
L
Achilles
Ciaran Cross
Achilles
4,757
719
0
2,143
14,206
13,121
0
4,844
9,302
0
13,200
L
6,815
3,009
268
1,253
9,076
3,757
0
1,222
7,834
0
22,852
W
Ix Chel
MrPopKoren
Ix Chel
10,909
1,939
895
1,006
5,955
2,318
765
1,040
4,766
34,284
784
W
Sun Wukong
SharkyStyle
Sun Wukong
6,397
1,242
0
473
8,728
8,516
251
1,490
6,866
0
15,913
W
Artemis
deadshreak
Artemis
14,127
8,062
0
3,465
8,528
3,545
1,213
1,762
6,560
0
41,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,148
Gold Earned
20,190
123
Minions Killed
100
0
Camps Cleared
0
563,349
Distance Traveled
506,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,573
657
41
4
0
160,062
0
L
Achilles
6,621
662
21
2
0
171,338
0
L
Medusa
6,996
700
38
4
0
174,705
0
W
Ix Chel
8,409
841
40
4
0
182,809
0
W
Sun Wukong
7,739
774
24
2
0
203,241
0
W
Artemis
9,000
900
59
6
0
177,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role