Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nst_Riders
Gilgamesh
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,367 Elo+
Party 2
Zeus
Zeus
SNG_DrasH
Zeus
Level 41
God Stats
1W - 2L
1,402 SR
Queue Stats
7W - 32L
1,199 Elo+
Party 2
Bacchus
Bacchus
iAleXx-25
Bacchus
Level 61
God Stats
20W - 21L
1,507 SR
Queue Stats
85W - 97L
1,367 Elo+
Solo
Team Averages
Level 52
1,482 SR
1,386 Elo+

VS

Team Averages
Level 64
1,534 SR
1,409 Elo+
Arachne
Arachne
De-Mi-Lune
Arachne
Level 69
God Stats
8W - 5L
1,835 SR
Queue Stats
24W - 18L
1,393 Elo+
Party 1
Apollo
Apollo
KekHunter23
Apollo
Level 67
God Stats
68W - 38L
1,616 SR
Queue Stats
91W - 71L
1,521 Elo+
Solo
Chaac
Chaac
Zoso-LZ26
Chaac
Level 59
God Stats
7W - 5L
1,301 SR
Queue Stats
37W - 42L
1,333 Elo+
Party 1
Atlas
Atlas
otorikoga
Atlas
Level 59
God Stats
28W - 29L
1,417 SR
Queue Stats
37W - 42L
1,333 Elo+
Party 1
Ah Puch
Ah Puch
ИССУС88
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 1 / 0
6,405
458
2,072
8,283
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
 
Izanami
11
0 / 1 / 0
6,053
432
5,249
5,721
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Nst_Riders
Gilgamesh
11
1 / 2 / 0
6,654
475
5,801
13,256
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
0 / 5 / 0
6,593
471
5,151
6,596
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
iAleXx-25
Bacchus
10
0 / 2 / 1
6,217
444
4,358
10,382
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
De-Mi-Lune
Arachne
13
4 / 0 / 1
7,149
511
4,967
8,249
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
11
1 / 1 / 3
6,690
478
4,442
8,113
3,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
Zoso-LZ26
Chaac
11
2 / 0 / 1
7,088
506
8,279
12,732
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Atlas
otorikoga
Atlas
10
3 / 1 / 1
6,798
486
4,480
9,260
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
ИССУС88
Ah Puch
12
0 / 0 / 1
6,463
462
1,054
5,720
2,127
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
L
Izanami
 
Izanami
0
1
0
0
W
Arachne
De-Mi-Lune
Arachne
4
0
1
4.5
W
Apollo
1
1
3
2.5
L
Gilgamesh
Nst_Riders
Gilgamesh
1
2
0
0.5
L
Zeus
0
5
0
0
W
Chaac
Zoso-LZ26
Chaac
2
0
1
2.5
L
Bacchus
iAleXx-25
Bacchus
0
2
1
0.25
W
Atlas
otorikoga
Atlas
3
1
1
3.5
W
Ah Puch
ИССУС88
Ah Puch
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
23,222
44,238
Taken
44,074
30,628
Mitigated
23,529
13,230
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,072
476
0
7,689
8,283
3,484
0
76
8,200
0
51,158
L
Izanami
 
Izanami
5,249
2,648
0
1,039
5,721
2,138
0
1,916
3,805
0
50,067
W
Arachne
De-Mi-Lune
Arachne
4,967
3,857
0
1,861
8,249
3,896
0
907
7,258
0
51,096
W
Apollo
4,442
2,874
0
3,182
8,113
3,045
1,080
1,890
6,223
0
52,068
L
Gilgamesh
Nst_Riders
Gilgamesh
5,801
926
0
2,074
13,256
12,822
0
349
12,907
0
42,971
L
Zeus
5,151
375
0
250
6,596
2,395
0
1,575
5,006
48,027
1,678
W
Chaac
Zoso-LZ26
Chaac
8,279
1,055
0
3,482
12,732
7,316
49
2,083
10,049
0
42,122
L
Bacchus
iAleXx-25
Bacchus
4,358
100
0
2,178
10,382
9,789
0
1,596
8,786
17,991
0
W
Atlas
otorikoga
Atlas
4,480
1,575
245
1,658
9,260
7,145
161
2,297
6,873
19,207
0
W
Ah Puch
ИССУС88
Ah Puch
1,054
221
0
2,354
5,720
2,127
0
2,222
3,498
34,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
34,188
359
Minions Killed
285
0
Camps Cleared
0
1,249,442
Distance Traveled
1,364,984
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,405
458
100
7
0
274,257
4
L
Izanami
6,053
432
79
6
0
252,689
0
W
Arachne
7,149
511
74
5
0
321,254
0
W
Apollo
6,690
478
83
6
0
246,058
0
L
Gilgamesh
6,654
475
72
5
0
243,144
0
L
Zeus
6,593
471
77
6
0
211,618
0
W
Chaac
7,088
506
60
4
0
293,170
0
L
Bacchus
6,217
444
31
2
0
267,734
0
W
Atlas
6,798
486
21
2
0
302,123
0
W
Ah Puch
6,463
462
47
3
0
202,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role