Player Matchup

Sobek
Sobek
Crip
Sobek
Level 68
God Stats
2W - 4L
1,274 SR
Queue Stats
65W - 63L
1,478 Elo+
Solo
King Arthur
King Arthur
Swedishgentleman
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 1
Poseidon
Poseidon
TimThriller
Poseidon
Level 63
God Stats
1W - 2L
1,528 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Team Averages
Level 66
1,434 SR
1,493 Elo+

VS

Team Averages
Level 39
1,500 SR
1,624 Elo+
Yu Huang
Yu Huang
Bennyven
Yu Huang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,624 Elo+
Party 2
Achilles
Achilles
Cydonion
Achilles
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,624 Elo+
Party 2
Nemesis
Nemesis
rasmus56
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crip
Sobek
14
0 / 5 / 4
8,617
574
5,920
15,756
14,206
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

King Arthur
Swedishgentleman
King Arthur
13
2 / 3 / 2
9,002
600
13,185
15,685
12,160
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TimThriller
Poseidon
17
4 / 4 / 2
10,976
732
12,413
12,573
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bennyven
Yu Huang
18
5 / 2 / 5
11,657
777
14,675
8,893
3,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Cydonion
Achilles
17
6 / 4 / 6
11,600
773
13,988
20,663
23,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
rasmus56
Nemesis
16
1 / 0 / 9
10,370
691
8,707
14,055
11,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Bennyven
Yu Huang
5
2
5
3.75
L
Sobek
Crip
Sobek
0
5
4
0.4
W
Achilles
Cydonion
Achilles
6
4
6
2.25
L
King Arthur
Swedishgentleman
King Arthur
2
3
2
1
L
Poseidon
TimThriller
Poseidon
4
4
2
1.25
W
Nemesis
rasmus56
Nemesis
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
37,370
44,014
Taken
43,611
30,351
Mitigated
38,701
3,736
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Bennyven
Yu Huang
14,675
2,339
0
250
8,893
3,631
1,598
4,679
4,162
68,416
1,327
L
Sobek
Crip
Sobek
5,920
467
0
1,952
15,756
14,206
0
5,930
9,191
10,451
0
W
Achilles
Cydonion
Achilles
13,988
3,822
0
1,454
20,663
23,393
158
9,171
11,386
0
23,766
L
King Arthur
Swedishgentleman
King Arthur
13,185
1,626
0
1,101
15,685
12,160
0
4,326
10,916
0
29,290
L
Poseidon
TimThriller
Poseidon
12,413
1,953
0
683
12,573
3,985
336
3,822
8,468
76,331
0
W
Nemesis
rasmus56
Nemesis
8,707
3,489
0
1,619
14,055
11,677
881
4,375
9,625
0
39,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
33,627
174
Minions Killed
185
0
Camps Cleared
0
777,915
Distance Traveled
799,367
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,657
777
127
8
0
232,869
0
L
Sobek
8,617
574
13
1
0
267,081
2
W
Achilles
11,600
773
12
1
0
274,112
0
L
King Arthur
9,002
600
25
2
0
267,125
1
L
Poseidon
10,976
732
136
9
0
243,709
0
W
Nemesis
10,370
691
46
3
0
292,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role