Player Matchup

Nut
Nut
 
Nut
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chimichanga92
Cabrakan
Level 149
God Stats
10W - 12L
1,535 SR
Queue Stats
583W - 571L
1,516 Elo+
Solo
Guan Yu
Guan Yu
CthulhuHasAwoken
Guan Yu
Level 127
God Stats
2W - 1L
1,648 SR
Queue Stats
22W - 11L
1,624 Elo+
Party 2
Tyr
Tyr
LaughingPumpkin
Tyr
Level 149
God Stats
9W - 5L
1,741 SR
Queue Stats
27W - 15L
1,600 Elo+
Party 2
Team Averages
Level 147
1,585 SR
1,548 Elo+

VS

Team Averages
Level 134
1,610 SR
1,570 Elo+
Cu Chulainn
Cu Chulainn
El_Campeon_2004
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
estirxn123
Ah Muzen Cab
Level 186
God Stats
2W - 6L
1,618 SR
Queue Stats
633W - 563L
1,593 Elo+
Solo
Sylvanus
Sylvanus
skippa17
Sylvanus
Level 81
God Stats
8W - 6L
1,824 SR
Queue Stats
428W - 404L
1,549 Elo+
Solo
Yu Huang
Yu Huang
stvnlpz
Yu Huang
Level 147
God Stats
4W - 5L
1,610 SR
Queue Stats
338W - 335L
1,527 Elo+
Solo
Thoth
Thoth
tdturtle1
Thoth
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 55L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
8 / 1 / 1
9,034
645
11,638
11,168
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 3
8,662
619
8,956
7,372
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Chimichanga92
Cabrakan
11
1 / 2 / 11
6,892
492
8,074
11,029
12,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 1
7,889
564
6,101
11,111
12,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 6
7,889
564
9,556
12,717
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
El_Campeon_2004
Cu Chulainn
13
0 / 1 / 0
7,664
547
8,995
12,000
10,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
estirxn123
Ah Muzen Cab
13
0 / 3 / 2
6,857
490
5,793
11,847
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
skippa17
Sylvanus
9
0 / 7 / 5
5,631
402
5,864
14,976
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
stvnlpz
Yu Huang
14
2 / 4 / 2
7,417
530
5,631
15,361
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
tdturtle1
Thoth
14
5 / 4 / 2
8,551
611
6,055
8,495
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
19
Kills
7
7
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
8
1
1
8.5
W
Morgan Le Fay
 
Morgan Le Fay
4
1
3
5.5
W
Cabrakan
Chimichanga92
Cabrakan
1
2
11
3.25
W
1
1
1
1.5
L
Cu Chulainn
El_Campeon_2004
Cu Chulainn
0
1
0
0
W
5
2
6
4
L
Ah Muzen Cab
estirxn123
Ah Muzen Cab
0
3
2
0.33
L
Sylvanus
skippa17
Sylvanus
0
7
5
0.36
L
Yu Huang
stvnlpz
Yu Huang
2
4
2
0.75
L
Thoth
tdturtle1
Thoth
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,325
Damage
32,338
53,397
Taken
62,679
39,145
Mitigated
32,620
18,303
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
11,638
8,601
0
5,773
11,168
4,395
1,227
3,406
7,522
0
84,193
W
Morgan Le Fay
 
Morgan Le Fay
8,956
501
0
1,307
7,372
2,709
445
3,745
3,458
63,496
2,397
W
Cabrakan
Chimichanga92
Cabrakan
8,074
1,004
0
1,110
11,029
12,578
0
4,346
6,428
21,164
464
W
6,101
782
150
3,522
11,111
12,566
0
1,043
10,068
0
58,201
L
Cu Chulainn
El_Campeon_2004
Cu Chulainn
8,995
1,355
0
1,263
12,000
10,344
0
1,023
10,977
997
68,063
W
9,556
1,264
0
6,441
12,717
6,897
0
4,739
7,760
0
47,718
L
Ah Muzen Cab
estirxn123
Ah Muzen Cab
5,793
2,328
0
2,894
11,847
3,919
0
1,533
10,314
0
56,051
L
Sylvanus
skippa17
Sylvanus
5,864
1,274
527
3,381
14,976
9,376
0
3,931
11,045
15,489
0
L
Yu Huang
stvnlpz
Yu Huang
5,631
841
0
5,337
15,361
5,829
0
3,481
11,880
60,576
1,763
L
Thoth
tdturtle1
Thoth
6,055
129
0
992
8,495
3,152
0
6,488
2,007
51,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
36,120
471
Minions Killed
446
0
Camps Cleared
0
1,417,343
Distance Traveled
1,276,581
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,034
645
150
11
0
251,346
2
W
Morgan Le Fay
8,662
619
127
9
0
281,331
0
W
Cabrakan
6,892
492
28
2
0
275,812
5
W
Guan Yu
7,889
564
101
7
0
292,258
7
L
Cu Chulainn
7,664
547
121
9
0
253,138
0
W
Tyr
7,889
564
65
5
0
316,596
3
L
Ah Muzen Cab
6,857
490
87
6
0
238,855
2
L
Sylvanus
5,631
402
29
2
0
259,619
0
L
Yu Huang
7,417
530
105
8
0
274,715
0
L
Thoth
8,551
611
104
7
0
250,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role