Player Matchup

Anubis
Anubis
HolyStromboli
Anubis
Level 159
God Stats
7W - 5L
1,553 SR
Queue Stats
153W - 125L
1,650 Elo+
Party 1
Osiris
Osiris
RobsResort
Osiris
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,433 Elo+
Party 4
Ares
Ares
Thesupersaiyanj
Ares
Level 156
God Stats
2W - 1L
1,715 SR
Queue Stats
96W - 88L
1,583 Elo+
Party 1
Skadi
Skadi
WolfArias
Skadi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,290 Elo+
Party 4
Amaterasu
Amaterasu
sygma24
Amaterasu
Level 153
God Stats
2W - 2L
1,729 SR
Queue Stats
177W - 152L
1,583 Elo+
Solo
Team Averages
Level 140
1,599 SR
1,508 Elo+

VS

Team Averages
Level 122
1,561 SR
1,535 Elo+
Xbalanque
Xbalanque
DOUBLETHlNK
Xbalanque
Level 129
God Stats
3W - 4L
1,530 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 2
Thor
Thor
KINGVAMPV2
Thor
Level 157
God Stats
18W - 13L
1,625 SR
Queue Stats
285W - 259L
1,627 Elo+
Party 3
Merlin
Merlin
Oologist
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 140L
1,600 Elo+
Solo
Vamana
Vamana
UHHHHHHHBURGER
Vamana
Level 148
God Stats
6W - 3L
1,769 SR
Queue Stats
127W - 110L
1,589 Elo+
Party 3
Sylvanus
Sylvanus
YashaYami
Sylvanus
Level 29
God Stats
1W - 2L
1,383 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,053
641
5,620
5,950
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
RobsResort
Osiris
13
1 / 1 / 2
7,834
712
7,096
12,800
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 1 / 0
6,229
566
4,483
9,197
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
WolfArias
Skadi
11
1 / 2 / 1
6,329
575
4,919
5,435
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
sygma24
Amaterasu
11
2 / 0 / 2
6,231
566
4,829
9,518
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DOUBLETHlNK
Xbalanque
10
0 / 1 / 2
5,316
483
2,846
6,844
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 2
6,260
569
5,284
7,987
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
Oologist
Merlin
10
0 / 4 / 1
5,850
532
4,739
7,428
2,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 0
6,009
546
4,805
9,369
5,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
YashaYami
Sylvanus
10
0 / 3 / 2
5,461
496
3,120
9,496
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
4
5
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DOUBLETHlNK
Xbalanque
0
1
2
1
W
3
1
3
4.5
L
3
1
2
4
L
Merlin
Oologist
Merlin
0
4
1
0.13
W
Osiris
RobsResort
Osiris
1
1
2
2
W
3
1
0
3
L
1
1
0
1
W
Skadi
WolfArias
Skadi
1
2
1
0.75
L
Sylvanus
YashaYami
Sylvanus
0
3
2
0.33
W
Amaterasu
sygma24
Amaterasu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,947
Damage
20,794
42,900
Taken
41,124
26,946
Mitigated
21,596
17,548
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DOUBLETHlNK
Xbalanque
2,846
1,122
0
2,353
6,844
2,626
0
683
6,161
0
30,470
W
5,620
449
0
1,866
5,950
3,801
0
3,649
2,301
56,784
0
L
5,284
1,628
0
4,304
7,987
3,068
0
1,097
6,842
0
44,800
L
Merlin
Oologist
Merlin
4,739
826
0
2,189
7,428
2,852
0
4,143
2,934
41,541
17
W
Osiris
RobsResort
Osiris
7,096
2,228
0
8,842
12,800
9,198
316
67
12,173
0
68,234
W
4,483
1,009
0
2,010
9,197
6,615
0
3,087
6,110
18,648
0
L
4,805
2,233
0
5,246
9,369
5,954
0
0
9,369
0
44,784
W
Skadi
WolfArias
Skadi
4,919
1,179
0
634
5,435
1,804
78
200
5,235
0
48,226
L
Sylvanus
YashaYami
Sylvanus
3,120
850
1,056
2,965
9,496
7,096
0
3,685
5,715
22,752
1,254
W
Amaterasu
sygma24
Amaterasu
4,829
2,374
0
4,196
9,518
5,528
0
845
8,637
0
50,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
28,896
388
Minions Killed
299
0
Camps Cleared
0
1,174,323
Distance Traveled
1,017,867
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,316
483
57
5
0
186,442
4
W
Anubis
7,053
641
94
9
0
200,293
0
L
Thor
6,260
569
85
8
0
247,113
0
L
Merlin
5,850
532
59
5
0
162,755
0
W
Osiris
7,834
712
120
11
0
238,477
0
W
Ares
6,229
566
33
3
0
238,213
3
L
Vamana
6,009
546
75
7
0
209,820
0
W
Skadi
6,329
575
77
7
0
216,232
2
L
Sylvanus
5,461
496
23
2
0
211,737
2
W
Amaterasu
6,231
566
64
6
0
281,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role