Player Matchup

Mulan
Mulan
Chaaaaaaaaaaaaz
Mulan
Level 158
God Stats
3W - 0L
1,541 SR
Queue Stats
39W - 30L
1,649 Elo+
Party 1
Sun Wukong
Sun Wukong
Razzleera
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,714 Elo+
Party 1
Nox
Nox
corekadd
Nox
Level 157
God Stats
1W - 0L
1,268 SR
Queue Stats
7W - 4L
1,628 Elo+
Party 1
Team Averages
Level 158
1,436 SR
1,664 Elo+

VS

Team Averages
Level 118
1,668 SR
1,533 Elo+
Sun Wukong
Sun Wukong
Gohan222
Sun Wukong
Level 155
God Stats
17W - 14L
1,589 SR
Queue Stats
139W - 122L
1,593 Elo+
Solo
Mercury
Mercury
LeMrGroms
Mercury
Level 113
God Stats
22W - 15L
1,629 SR
Queue Stats
197W - 199L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
goldenxtedy
Aphrodite
Level 86
God Stats
8W - 6L
1,787 SR
Queue Stats
179W - 184L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
12,166
811
26,551
19,488
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Razzleera
Sun Wukong
16
3 / 4 / 8
10,805
720
13,094
15,209
12,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 6
10,473
698
9,401
8,958
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gohan222
Sun Wukong
16
5 / 1 / 2
10,131
675
14,223
18,145
17,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
LeMrGroms
Mercury
12
1 / 9 / 1
8,558
571
4,752
20,668
9,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Aphrodite
goldenxtedy
Aphrodite
16
0 / 5 / 4
9,514
634
10,062
17,191
12,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
6
7
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
Sun Wukong
Gohan222
Sun Wukong
5
1
2
6
L
Mercury
LeMrGroms
Mercury
1
9
1
0.17
W
Sun Wukong
Razzleera
Sun Wukong
3
4
8
1.75
W
2
3
6
1.67
L
Aphrodite
goldenxtedy
Aphrodite
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,046
Damage
29,037
43,655
Taken
56,004
39,172
Mitigated
39,117
12,684
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,551
3,101
0
8,202
19,488
22,415
857
6,285
13,179
0
51,862
L
Sun Wukong
Gohan222
Sun Wukong
14,223
2,241
0
958
18,145
17,599
0
4,577
12,905
0
37,987
L
Mercury
LeMrGroms
Mercury
4,752
3,146
241
1,894
20,668
9,217
0
3,099
16,973
0
26,308
W
Sun Wukong
Razzleera
Sun Wukong
13,094
2,533
0
3,982
15,209
12,374
0
2,726
10,115
0
42,047
W
9,401
759
0
500
8,958
4,383
974
1,129
7,829
34,876
0
L
Aphrodite
goldenxtedy
Aphrodite
10,062
1,704
3,775
6,679
17,191
12,301
0
1,665
14,734
39,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
28,203
160
Minions Killed
150
0
Camps Cleared
0
848,547
Distance Traveled
778,428
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,166
811
40
3
0
299,224
7
L
Sun Wukong
10,131
675
53
4
0
275,134
0
L
Mercury
8,558
571
27
2
0
268,995
0
W
Sun Wukong
10,805
720
62
4
0
288,716
0
W
Nox
10,473
698
58
4
0
260,607
0
L
Aphrodite
9,514
634
70
5
0
234,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role