Player Matchup

Ix Chel
Ix Chel
Fuggggg
Ix Chel
Level 116
God Stats
19W - 20L
1,567 SR
Queue Stats
227W - 288L
1,489 Elo+
Party 2
Surtr
Surtr
Giunta
Surtr
Level 88
God Stats
5W - 7L
1,230 SR
Queue Stats
333W - 355L
1,468 Elo+
Party 2
Ymir
Ymir
IshiddedIfarted
Ymir
Level 115
God Stats
3W - 6L
1,274 SR
Queue Stats
270W - 322L
1,430 Elo+
Party 2
Thanatos
Thanatos
MarkusReedd
Thanatos
Level 65
God Stats
3W - 1L
1,666 SR
Queue Stats
35W - 36L
1,512 Elo+
Party 2
Nut
Nut
jhonny349
Nut
Level 112
God Stats
17W - 10L
1,603 SR
Queue Stats
84W - 71L
1,525 Elo+
Solo
Team Averages
Level 99
1,468 SR
1,485 Elo+

VS

Team Averages
Level 104
1,590 SR
1,483 Elo+
King Arthur
King Arthur
Apollodrus
King Arthur
Level 65
God Stats
2W - 4L
1,796 SR
Queue Stats
239W - 213L
1,504 Elo+
Solo
Ishtar
Ishtar
Applejuicegd
Ishtar
Level 72
God Stats
1W - 1L
1,702 SR
Queue Stats
131W - 139L
1,519 Elo+
Solo
Lancelot
Lancelot
BraddCrit
Lancelot
Level 124
God Stats
13W - 11L
1,603 SR
Queue Stats
97W - 89L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
GimmeDilfs
Ah Puch
Level 110
God Stats
0W - 2L
1,303 SR
Queue Stats
10W - 11L
1,390 Elo+
Solo
Geb
Geb
OleLeeRoy
Geb
Level 151
God Stats
12W - 5L
1,545 SR
Queue Stats
103W - 91L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fuggggg
Ix Chel
16
5 / 1 / 5
9,299
517
13,081
9,362
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
Giunta
Surtr
17
4 / 3 / 2
10,561
587
11,304
15,425
13,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 0 / 8
9,374
521
6,732
9,620
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
MarkusReedd
Thanatos
16
8 / 3 / 3
9,768
543
11,925
22,805
11,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 1 / 3
10,194
566
11,503
13,430
6,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apollodrus
King Arthur
15
3 / 6 / 0
9,230
513
9,189
19,477
22,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
13
0 / 6 / 0
7,536
419
6,655
13,818
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
BraddCrit
Lancelot
16
4 / 3 / 0
9,109
506
8,794
16,454
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
GimmeDilfs
Ah Puch
15
0 / 4 / 3
8,629
479
9,634
11,217
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
7,381
410
8,486
13,423
10,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
22
Kills
8
8
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apollodrus
King Arthur
3
6
0
0.5
L
Ishtar
0
6
0
0
L
Lancelot
BraddCrit
Lancelot
4
3
0
1.33
W
Ix Chel
Fuggggg
Ix Chel
5
1
5
7.5
L
Ah Puch
GimmeDilfs
Ah Puch
0
4
3
0.38
W
Surtr
Giunta
Surtr
4
3
2
1.67
W
2
0
8
6
W
Thanatos
MarkusReedd
Thanatos
8
3
3
3.17
L
1
3
2
0.67
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,545
Damage
42,758
70,642
Taken
74,389
43,574
Mitigated
51,014
30,245
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apollodrus
King Arthur
9,189
1,195
0
2,870
19,477
22,429
0
3,083
16,321
0
73,805
L
Ishtar
6,655
2,891
0
1,748
13,818
5,489
0
3,593
10,139
0
57,728
L
Lancelot
BraddCrit
Lancelot
8,794
835
0
4,723
16,454
7,846
0
4,278
11,930
0
81,352
W
Ix Chel
Fuggggg
Ix Chel
13,081
1,194
1,900
4,121
9,362
3,903
0
4,606
4,057
60,631
1,390
L
Ah Puch
GimmeDilfs
Ah Puch
9,634
758
0
2,160
11,217
4,524
0
4,835
5,888
58,829
263
W
Surtr
Giunta
Surtr
11,304
4,241
0
2,789
15,425
13,440
1,010
0
15,425
2,167
80,680
W
6,732
856
0
1,678
9,620
8,812
42
3,881
5,033
31,300
140
W
Thanatos
MarkusReedd
Thanatos
11,925
3,667
0
14,923
22,805
11,176
342
3,093
19,322
0
74,892
L
8,486
327
0
750
13,423
10,726
0
3,482
9,843
32,817
0
W
11,503
6,601
0
4,834
13,430
6,243
2,151
4,073
8,794
0
90,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,196
Gold Earned
41,885
516
Minions Killed
526
0
Camps Cleared
0
1,716,877
Distance Traveled
1,653,741
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,230
513
128
7
0
283,602
0
L
Ishtar
7,536
419
98
5
0
297,435
0
L
Lancelot
9,109
506
130
7
0
407,693
0
W
Ix Chel
9,299
517
108
6
0
343,026
0
L
Ah Puch
8,629
479
115
6
0
299,010
0
W
Surtr
10,561
587
129
7
0
328,076
0
W
Ymir
9,374
521
46
3
0
371,752
0
W
Thanatos
9,768
543
83
5
0
370,732
0
L
Geb
7,381
410
55
3
0
366,001
4
W
Nut
10,194
566
150
8
0
303,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role