Player Matchup

Hera
Hera
Ducktatorgaming
Hera
Level 99
God Stats
6W - 3L
1,457 SR
Queue Stats
29W - 29L
1,459 Elo+
Solo
Neith
Neith
HyperGonzo
Neith
Level 87
God Stats
1W - 2L
1,336 SR
Queue Stats
21W - 18L
1,491 Elo+
Party 1
Pele
Pele
Itsholdmydlol
Pele
Level 56
God Stats
7W - 5L
1,523 SR
Queue Stats
43W - 53L
1,426 Elo+
Solo
Scylla
Scylla
NBH Jumpman
Scylla
Level 149
God Stats
1W - 1L
1,558 SR
Queue Stats
90W - 96L
1,458 Elo+
Solo
Achilles
Achilles
iMrJuice
Achilles
Level 42
God Stats
2W - 2L
1,368 SR
Queue Stats
21W - 20L
1,563 Elo+
Party 1
Team Averages
Level 87
1,448 SR
1,479 Elo+

VS

Team Averages
Level 117
1,494 SR
1,444 Elo+
Chaac
Chaac
KirbST0MP1
Chaac
Level 139
God Stats
0W - 1L
1,668 SR
Queue Stats
9W - 9L
1,470 Elo+
Party 2
Anubis
Anubis
NitroZeusYT
Anubis
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 25L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Yougotoutshot
Danzaburou
Level 110
God Stats
0W - 2L
1,331 SR
Queue Stats
8W - 8L
1,472 Elo+
Party 2
Freya
Freya
ZANGUETSO2263
Freya
Level 180
God Stats
11W - 12L
1,473 SR
Queue Stats
116W - 115L
1,416 Elo+
Solo
Atlas
Atlas
krailor
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,235
1,047
1,645
1,488
377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Neith
11
1 / 0 / 3
5,418
1,084
4,717
1,976
653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,035
1,007
2,414
5,406
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
2 / 0 / 2
6,022
1,204
3,639
1,488
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
iMrJuice
Achilles
10
0 / 1 / 3
4,951
990
4,166
5,459
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 2 / 2
4,814
963
3,019
7,830
6,238
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anubis
10
0 / 3 / 1
4,982
996
1,430
4,198
1,836
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Yougotoutshot
Danzaburou
11
0 / 0 / 0
5,334
1,067
1,346
3,457
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 1
4,965
993
2,649
3,314
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
krailor
Atlas
7
0 / 0 / 0
4,348
870
806
1,047
608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
5
Kills
1
2
Deaths
5
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Neith
1
0
3
2.5
W
1
1
0
1
L
Chaac
0
2
2
0.5
W
Scylla
2
0
2
3
L
Anubis
0
3
1
0.17
L
Danzaburou
Yougotoutshot
Danzaburou
0
0
0
0
L
1
0
1
1.5
W
Achilles
iMrJuice
Achilles
0
1
3
1.5
L
Atlas
krailor
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,581
Damage
9,250
15,817
Taken
19,846
6,995
Mitigated
11,268
3,528
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,645
321
0
0
1,488
377
791
913
495
7,194
877
W
Neith
4,717
1,393
0
704
1,976
653
384
302
1,559
0
15,156
W
2,414
259
97
419
5,406
1,887
53
1,019
4,281
0
13,046
L
Chaac
3,019
610
0
1,732
7,830
6,238
0
1,747
5,712
0
11,053
W
Scylla
3,639
184
0
661
1,488
513
0
164
1,284
16,816
0
L
Anubis
1,430
45
0
686
4,198
1,836
0
1,657
2,291
11,015
281
L
Danzaburou
Yougotoutshot
Danzaburou
1,346
635
0
1,022
3,457
1,390
595
381
2,907
0
13,293
L
2,649
491
0
1,123
3,314
1,196
0
1,057
2,090
6,031
0
W
Achilles
iMrJuice
Achilles
4,166
1,032
0
1,647
5,459
3,565
0
1,726
3,385
0
7,760
L
Atlas
krailor
Atlas
806
348
0
354
1,047
608
0
0
1,012
880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
24,443
124
Minions Killed
90
0
Camps Cleared
0
618,428
Distance Traveled
445,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,235
1,047
16
3
0
92,342
0
W
Neith
5,418
1,084
30
6
0
123,407
0
W
Pele
5,035
1,007
16
3
0
142,941
0
L
Chaac
4,814
963
13
3
0
116,896
0
W
Scylla
6,022
1,204
45
9
0
126,072
0
L
Anubis
4,982
996
26
5
0
105,344
0
L
Danzaburou
5,334
1,067
32
6
0
88,187
0
L
Freya
4,965
993
19
4
0
107,945
0
W
Achilles
4,951
990
17
3
0
133,666
0
L
Atlas
4,348
870
0
0
0
26,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role