Player Matchup

Amaterasu
Amaterasu
Cebei
Amaterasu
Level 121
God Stats
1W - 0L
1,681 SR
Queue Stats
25W - 19L
1,572 Elo+
Solo
Poseidon
Poseidon
GearsPR2244
Poseidon
Level 106
God Stats
2W - 2L
1,323 SR
Queue Stats
194W - 173L
1,478 Elo+
Party 2
Artemis
Artemis
IsraelC49
Artemis
Level 99
God Stats
1W - 2L
1,324 SR
Queue Stats
96W - 88L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
giozxeg
Tsukuyomi
Level 58
God Stats
9W - 5L
1,392 SR
Queue Stats
102W - 79L
1,486 Elo+
Party 2
Xing Tian
Xing Tian
stonedsouschef
Xing Tian
Level 107
God Stats
12W - 9L
1,502 SR
Queue Stats
53W - 41L
1,466 Elo+
Solo
Team Averages
Level 98
1,444 SR
1,497 Elo+

VS

Team Averages
Level 98
1,568 SR
1,434 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Josemexicano123
Anubis
Level 146
God Stats
2W - 1L
1,435 SR
Queue Stats
52W - 54L
1,357 Elo+
Solo
Rama
Rama
Revzaterra
Rama
Level 112
God Stats
12W - 11L
1,520 SR
Queue Stats
71W - 88L
1,421 Elo+
Solo
Nike
Nike
italianbred2000
Nike
Level 62
God Stats
2W - 1L
1,885 SR
Queue Stats
59W - 67L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cebei
Amaterasu
11
2 / 2 / 1
6,486
590
6,747
12,568
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
GearsPR2244
Poseidon
12
2 / 1 / 4
6,611
601
3,274
4,493
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
IsraelC49
Artemis
10
2 / 1 / 2
5,736
521
7,208
4,296
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
giozxeg
Tsukuyomi
12
2 / 0 / 2
6,047
550
3,306
7,454
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
stonedsouschef
Xing Tian
10
1 / 0 / 3
5,446
495
3,047
5,347
3,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 1 / 0
5,825
530
4,925
10,198
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
 
Ymir
9
0 / 1 / 0
4,955
450
1,497
10,067
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 4 / 0
5,799
527
3,087
7,048
3,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,097
463
1,461
6,756
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,499
500
6,837
9,181
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
0
2
L
Ymir
 
Ymir
0
1
0
0
W
Amaterasu
Cebei
Amaterasu
2
2
1
1.25
W
Poseidon
GearsPR2244
Poseidon
2
1
4
4
W
Artemis
IsraelC49
Artemis
2
1
2
3
L
2
4
0
0.5
L
0
2
2
0.5
W
Tsukuyomi
giozxeg
Tsukuyomi
2
0
2
3
L
0
2
1
0.25
W
Xing Tian
stonedsouschef
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
17,807
34,158
Taken
43,250
14,991
Mitigated
20,989
14,860
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,925
1,610
0
1,519
10,198
4,343
0
484
9,714
37,799
792
L
Ymir
 
Ymir
1,497
0
133
2,803
10,067
6,688
0
1,448
8,619
19,371
0
W
Amaterasu
Cebei
Amaterasu
6,747
2,714
0
6,582
12,568
6,390
0
2,583
9,322
0
48,964
W
Poseidon
GearsPR2244
Poseidon
3,274
499
0
153
4,493
1,206
0
2,130
2,363
48,140
0
W
Artemis
IsraelC49
Artemis
7,208
2,362
0
1,922
4,296
1,517
396
2,051
2,245
0
38,054
L
3,087
69
0
1,320
7,048
3,380
0
2,971
4,077
35,893
0
L
1,461
1,274
0
848
6,756
2,288
0
1,063
5,693
0
22,862
W
Tsukuyomi
giozxeg
Tsukuyomi
3,306
838
0
4,499
7,454
2,477
0
2,045
5,370
0
43,350
L
6,837
1,187
0
3,030
9,181
4,290
0
314
8,867
0
39,063
W
Xing Tian
stonedsouschef
Xing Tian
3,047
261
0
1,704
5,347
3,401
95
700
4,605
20,566
2,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
27,175
319
Minions Killed
253
0
Camps Cleared
0
1,082,036
Distance Traveled
995,979
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,825
530
59
5
0
232,662
0
L
Ymir
4,955
450
31
3
0
210,018
0
W
Amaterasu
6,486
590
74
7
0
212,316
0
W
Poseidon
6,611
601
86
8
0
213,667
0
W
Artemis
5,736
521
52
5
0
189,385
1
L
Anubis
5,799
527
61
6
0
180,812
1
L
Rama
5,097
463
42
4
0
164,347
2
W
Tsukuyomi
6,047
550
79
7
0
239,899
0
L
Nike
5,499
500
60
5
0
208,140
0
W
Xing Tian
5,446
495
28
3
0
226,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role