Player Matchup

Nike
Nike
DimTujari
Nike
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 11L
1,628 Elo+
Party 1
Janus
Janus
Ninjaadrian009
Janus
Level 26
God Stats
4W - 3L
1,648 SR
Queue Stats
13W - 13L
1,569 Elo+
Party 1
Bellona
Bellona
Treynet
Bellona
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 6L
1,698 Elo+
Party 1
Sobek
Sobek
snake9tail
Sobek
Level 106
God Stats
5W - 7L
1,682 SR
Queue Stats
202W - 178L
1,507 Elo+
Solo
Anhur
Anhur
wnsty
Anhur
Level 104
God Stats
4W - 3L
1,840 SR
Queue Stats
22W - 10L
1,782 Elo+
Party 1
Team Averages
Level 73
1,634 SR
1,637 Elo+

VS

Team Averages
Level 106
1,445 SR
1,517 Elo+
Nu Wa
Nu Wa
JONLAMB327
Nu Wa
Level 127
God Stats
6W - 12L
1,477 SR
Queue Stats
334W - 323L
1,540 Elo+
Solo
Anubis
Anubis
ZeldaFromLink
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,402 Elo+
Party 2
Hachiman
Hachiman
polkapine
Hachiman
Level 120
God Stats
1W - 2L
1,460 SR
Queue Stats
90W - 58L
1,547 Elo+
Solo
Fenrir
Fenrir
thomiseee
Fenrir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 111L
1,509 Elo+
Party 2
Ganesha
Ganesha
xHueyy
Ganesha
Level 108
God Stats
1W - 2L
1,286 SR
Queue Stats
75W - 54L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
7 / 0 / 6
7,270
727
4,374
8,738
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
4 / 1 / 4
6,940
694
6,851
5,853
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Treynet
Bellona
13
5 / 2 / 2
7,688
769
7,009
10,185
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
10
1 / 0 / 7
6,426
643
3,061
9,826
6,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
wnsty
Anhur
10
3 / 0 / 3
6,106
611
7,955
8,916
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 4 / 1
5,436
544
5,654
7,147
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
5,796
580
2,300
7,542
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
polkapine
Hachiman
9
0 / 4 / 1
4,955
496
6,010
7,507
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
thomiseee
Fenrir
10
2 / 4 / 1
5,769
577
5,762
9,556
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
xHueyy
Ganesha
7
0 / 4 / 1
4,778
478
2,998
10,929
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
3
3
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
7
0
6
10
L
Nu Wa
0
4
1
0.13
W
4
1
4
6
W
Bellona
Treynet
Bellona
5
2
2
3
L
1
4
0
0.25
L
Hachiman
polkapine
Hachiman
0
4
1
0.13
W
Sobek
1
0
7
4.5
L
Fenrir
thomiseee
Fenrir
2
4
1
0.63
W
Anhur
wnsty
Anhur
3
0
3
4.5
L
Ganesha
xHueyy
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
22,724
43,518
Taken
42,681
22,100
Mitigated
17,204
19,877
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
4,374
632
0
1,593
8,738
4,165
0
1,291
7,447
0
57,943
L
Nu Wa
5,654
952
0
1,809
7,147
2,258
0
3,075
3,700
40,901
151
W
6,851
684
0
1,264
5,853
2,039
806
3,358
2,495
43,165
0
W
Bellona
Treynet
Bellona
7,009
2,459
0
6,093
10,185
6,030
0
2,780
7,405
0
56,228
L
2,300
342
55
2,673
7,542
3,426
76
0
7,542
35,840
675
L
Hachiman
polkapine
Hachiman
6,010
3,791
0
1,610
7,507
2,226
0
1,481
6,000
0
33,375
W
Sobek
3,061
498
1,611
5,116
9,826
6,940
333
1,435
8,391
18,521
0
L
Fenrir
thomiseee
Fenrir
5,762
2,021
0
1,555
9,556
3,845
0
1,902
7,544
0
27,944
W
Anhur
wnsty
Anhur
7,955
5,363
0
4,200
8,916
2,926
1,357
1,883
7,033
0
49,453
L
Ganesha
xHueyy
Ganesha
2,998
378
0
1,786
10,929
5,449
0
2,830
7,983
15,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,430
Gold Earned
26,734
380
Minions Killed
245
0
Camps Cleared
0
1,057,006
Distance Traveled
1,018,043
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,270
727
96
10
0
242,195
0
L
Nu Wa
5,436
544
72
7
0
172,318
0
W
Janus
6,940
694
91
9
0
203,900
0
W
Bellona
7,688
769
98
10
0
208,108
1
L
Anubis
5,796
580
60
6
0
184,326
0
L
Hachiman
4,955
496
69
7
0
199,112
0
W
Sobek
6,426
643
19
2
0
217,063
3
L
Fenrir
5,769
577
40
4
0
239,039
2
W
Anhur
6,106
611
76
8
0
185,740
0
L
Ganesha
4,778
478
4
0
0
223,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role