Player Matchup

Cliodhna
Cliodhna
Avertzy
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,482 Elo+
Party 1
Rama
Rama
BaboonSon
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 87L
1,295 Elo+
Party 1
Sol
Sol
Eldruf
Sol
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 165L
1,402 Elo+
Party 1
Cerberus
Cerberus
Xempp
Cerberus
Level 12
God Stats
8W - 7L
1,437 SR
Queue Stats
119W - 135L
1,311 Elo+
Party 1
Amaterasu
Amaterasu
dunningISback
Amaterasu
Level 23
God Stats
4W - 9L
1,442 SR
Queue Stats
74W - 72L
1,430 Elo+
Party 1
Team Averages
Level 28
1,476 SR
1,384 Elo+

VS

Team Averages
Level 119
1,486 SR
1,468 Elo+
Bastet
Bastet
Archie__14
Bastet
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
132W - 140L
1,458 Elo+
Solo
Medusa
Medusa
Baerardi
Medusa
Level 126
God Stats
3W - 4L
1,423 SR
Queue Stats
160W - 154L
1,473 Elo+
Party 3
Baron Samedi
Baron Samedi
Hadeyan
Baron Samedi
Level 156
God Stats
4W - 3L
1,384 SR
Queue Stats
97W - 82L
1,480 Elo+
Party 2
Discordia
Discordia
madcatto
Discordia
Level 107
God Stats
16W - 8L
1,593 SR
Queue Stats
114W - 108L
1,465 Elo+
Party 2
King Arthur
King Arthur
xBUGGY97x
King Arthur
Level 116
God Stats
6W - 3L
1,528 SR
Queue Stats
147W - 122L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Avertzy
Cliodhna
12
1 / 4 / 3
6,729
481
7,492
14,489
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
11
2 / 4 / 2
6,506
465
3,693
11,043
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
Eldruf
Sol
12
2 / 2 / 3
7,513
537
4,706
8,277
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Xempp
Cerberus
8
0 / 3 / 1
5,433
388
3,508
13,979
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
dunningISback
Amaterasu
12
2 / 2 / 1
6,874
491
5,043
13,067
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Archie__14
Bastet
15
6 / 1 / 0
8,143
582
6,835
10,700
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Medusa
Baerardi
Medusa
12
4 / 2 / 3
7,797
557
13,754
11,454
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Hadeyan
Baron Samedi
11
2 / 1 / 3
7,604
543
5,325
6,119
5,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
madcatto
Discordia
12
1 / 1 / 5
7,488
535
7,419
4,231
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xBUGGY97x
King Arthur
15
2 / 2 / 1
8,982
642
8,109
12,700
8,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
15
15
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
Archie__14
Bastet
6
1
0
6
L
Cliodhna
Avertzy
Cliodhna
1
4
3
0.63
L
Rama
2
4
2
0.75
W
Medusa
Baerardi
Medusa
4
2
3
2.75
L
Sol
Eldruf
Sol
2
2
3
1.75
W
Baron Samedi
Hadeyan
Baron Samedi
2
1
3
3.5
L
Cerberus
Xempp
Cerberus
0
3
1
0.17
L
Amaterasu
dunningISback
Amaterasu
2
2
1
1.25
W
Discordia
madcatto
Discordia
1
1
5
3.5
W
King Arthur
xBUGGY97x
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
41,442
60,855
Taken
45,204
30,507
Mitigated
24,426
20,267
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Archie__14
Bastet
6,835
2,476
0
4,709
10,700
4,796
0
1,495
9,205
0
79,190
L
Cliodhna
Avertzy
Cliodhna
7,492
1,813
0
6,152
14,489
5,413
0
1,296
13,193
0
54,828
L
Rama
3,693
2,960
0
2,760
11,043
3,447
0
1,828
9,215
0
20,377
W
Medusa
Baerardi
Medusa
13,754
6,298
0
2,646
11,454
4,271
324
3,182
8,272
0
62,454
L
Sol
Eldruf
Sol
4,706
1,995
0
2,106
8,277
2,978
59
3,913
4,364
38,576
1,130
W
Baron Samedi
Hadeyan
Baron Samedi
5,325
940
709
2,178
6,119
5,469
75
1,353
4,766
26,659
176
L
Cerberus
Xempp
Cerberus
3,508
322
0
3,198
13,979
10,383
0
3,852
10,127
15,878
0
L
Amaterasu
dunningISback
Amaterasu
5,043
1,913
0
6,051
13,067
8,286
0
1,816
11,251
0
37,825
W
Discordia
madcatto
Discordia
7,419
138
0
956
4,231
1,480
224
1,960
2,271
42,917
677
W
King Arthur
xBUGGY97x
King Arthur
8,109
1,001
0
2,115
12,700
8,410
282
260
12,440
0
69,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
40,014
286
Minions Killed
444
0
Camps Cleared
0
1,285,165
Distance Traveled
1,323,976
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,143
582
121
9
0
311,128
1
L
Cliodhna
6,729
481
82
6
0
306,104
0
L
Rama
6,506
465
22
2
0
235,090
0
W
Medusa
7,797
557
89
6
0
233,817
0
L
Sol
7,513
537
84
6
0
260,738
2
W
Baron Samedi
7,604
543
43
3
0
231,715
4
L
Cerberus
5,433
388
27
2
0
258,778
7
L
Amaterasu
6,874
491
71
5
0
224,455
0
W
Discordia
7,488
535
73
5
0
280,800
2
W
King Arthur
8,982
642
118
8
0
266,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role