Player Matchup

Martichoras
Martichoras
CwazyChris
Martichoras
Level 202
God Stats
7W - 7L
1,512 SR
Queue Stats
113W - 98L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
SirSpoooon
Sylvanus
Level 159
God Stats
1W - 1L
1,733 SR
Queue Stats
40W - 44L
1,581 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TsuToNami
Maman Brigitte
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,584 Elo+
Party 2
Surtr
Surtr
electricundead
Surtr
Level 120
God Stats
3W - 8L
1,301 SR
Queue Stats
42W - 37L
1,586 Elo+
Party 2
Raijin
Raijin
ruralgoose4839
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,598 Elo+
Solo
Team Averages
Level 142
1,509 SR
1,590 Elo+

VS

Team Averages
Level 140
1,410 SR
1,571 Elo+
Tiamat
Tiamat
Chicharropro
Tiamat
Level 104
God Stats
1W - 0L
1,430 SR
Queue Stats
29W - 14L
1,695 Elo+
Party 1
King Arthur
King Arthur
GamerOldTimes
King Arthur
Level 159
God Stats
5W - 8L
1,549 SR
Queue Stats
127W - 125L
1,497 Elo+
Party 1
Osiris
Osiris
XRamireX
Osiris
Level 154
God Stats
4W - 3L
1,112 SR
Queue Stats
56W - 50L
1,588 Elo+
Party 1
Ymir
Ymir
danimany
Ymir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,524 Elo+
Party 1
Nut
Nut
pixelrunner
Nut
Level 148
God Stats
9W - 12L
1,460 SR
Queue Stats
76W - 84L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CwazyChris
Martichoras
9
0 / 3 / 1
4,878
542
4,328
7,173
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Sylvanus
SirSpoooon
Sylvanus
8
2 / 5 / 0
5,138
571
3,369
10,100
8,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Maman Brigitte
TsuToNami
Maman Brigitte
10
2 / 2 / 2
5,374
597
5,653
7,577
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
1 / 4 / 0
5,535
615
6,718
12,800
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
4,813
535
1,028
5,072
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 1 / 5
5,907
656
5,582
4,716
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
GamerOldTimes
King Arthur
11
3 / 1 / 0
6,169
685
5,775
8,743
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
XRamireX
Osiris
11
8 / 1 / 4
6,538
726
7,707
8,531
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
2 / 1 / 8
5,945
661
4,748
6,596
5,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 1 / 4
5,512
612
5,815
5,006
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
16
16
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
5
4.5
L
Martichoras
CwazyChris
Martichoras
0
3
1
0.17
W
King Arthur
GamerOldTimes
King Arthur
3
1
0
3
L
Sylvanus
SirSpoooon
Sylvanus
2
5
0
0.4
L
Maman Brigitte
TsuToNami
Maman Brigitte
2
2
2
1.5
W
Osiris
XRamireX
Osiris
8
1
4
10
W
Ymir
2
1
8
6
L
1
4
0
0.25
W
1
1
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
29,627
42,722
Taken
33,592
22,301
Mitigated
22,153
12,059
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,582
666
0
999
4,716
2,722
0
2,921
1,565
36,398
0
L
Martichoras
CwazyChris
Martichoras
4,328
1,313
0
847
7,173
3,216
0
733
6,440
0
36,102
W
King Arthur
GamerOldTimes
King Arthur
5,775
792
0
2,250
8,743
7,386
0
1,232
7,511
1,240
43,332
L
Sylvanus
SirSpoooon
Sylvanus
3,369
776
413
1,669
10,100
8,228
0
2,701
7,399
13,308
0
L
Maman Brigitte
TsuToNami
Maman Brigitte
5,653
185
0
3,116
7,577
2,909
0
1,800
5,777
38,627
0
W
Osiris
XRamireX
Osiris
7,707
3,056
0
3,494
8,531
4,866
0
2,355
6,176
0
45,577
W
Ymir
4,748
1,866
0
2,938
6,596
5,039
0
2,206
4,390
23,443
1,088
L
6,718
3,181
0
5,649
12,800
6,429
0
2,331
10,469
621
35,836
W
5,815
3,735
0
2,955
5,006
2,140
0
1,455
3,551
0
42,864
L
1,028
0
0
365
5,072
1,519
0
3,103
1,969
23,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
30,071
274
Minions Killed
300
0
Camps Cleared
0
913,245
Distance Traveled
990,986
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,907
656
58
6
0
190,621
0
L
Martichoras
4,878
542
58
6
0
181,709
1
W
King Arthur
6,169
685
73
8
0
189,078
2
L
Sylvanus
5,138
571
27
3
0
189,214
0
L
Maman Brigitte
5,374
597
65
7
0
214,868
0
W
Osiris
6,538
726
61
7
0
251,881
0
W
Ymir
5,945
661
26
3
0
185,378
4
L
Surtr
5,535
615
60
7
0
189,511
2
W
Nut
5,512
612
82
9
0
174,028
2
L
Raijin
4,813
535
64
7
0
137,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role