Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Detta
Ravana
Level 121
God Stats
2W - 1L
1,820 SR
Queue Stats
111W - 119L
1,430 Elo+
Party 3
Bacchus
Bacchus
OggeSwe13
Bacchus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,350 Elo+
Party 1
Skadi
Skadi
Pauqi
Skadi
Level 26
God Stats
138W - 118L
1,489 SR
Queue Stats
140W - 136L
1,430 Elo+
Party 3
Fafnir
Fafnir
Tr-iiz
Fafnir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,365 Elo+
Party 1
Team Averages
Level 73
1,562 SR
1,415 Elo+

VS

Team Averages
Level 54
1,462 SR
1,408 Elo+
Terra
Terra
Bosdu81
Terra
Level 61
God Stats
12W - 10L
1,381 SR
Queue Stats
561W - 559L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
La_Praline78
Cernunnos
Level 40
God Stats
30W - 20L
1,514 SR
Queue Stats
254W - 262L
1,340 Elo+
Party 2
Vamana
Vamana
XxThe-Beast973xX
Vamana
Level 55
God Stats
8W - 6L
1,497 SR
Queue Stats
155W - 160L
1,469 Elo+
Party 2
Thanatos
Thanatos
kil604ler3
Thanatos
Level 49
God Stats
9W - 9L
1,385 SR
Queue Stats
72W - 76L
1,429 Elo+
Solo
Nu Wa
Nu Wa
xSharkZer
Nu Wa
Level 67
God Stats
268W - 189L
1,532 SR
Queue Stats
376W - 384L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 5 / 1
5,356
412
3,163
8,818
3,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Detta
Ravana
12
3 / 4 / 2
6,628
510
9,355
12,740
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
OggeSwe13
Bacchus
8
0 / 3 / 0
5,316
409
513
5,441
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Pauqi
Skadi
13
2 / 2 / 2
7,533
579
4,278
9,983
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
Tr-iiz
Fafnir
10
1 / 0 / 1
6,656
512
2,711
11,621
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bosdu81
Terra
11
1 / 1 / 5
7,328
564
6,385
10,984
9,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
La_Praline78
Cernunnos
13
3 / 0 / 1
7,595
584
6,764
3,146
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 3
8,657
666
8,233
10,749
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
kil604ler3
Thanatos
12
4 / 3 / 4
7,331
564
6,371
14,163
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
xSharkZer
Nu Wa
14
3 / 1 / 3
7,791
599
8,434
7,063
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
5
1
0.1
W
Terra
Bosdu81
Terra
1
1
5
3.5
L
Ravana
Detta
Ravana
3
4
2
1
W
Cernunnos
La_Praline78
Cernunnos
3
0
1
3.5
L
Bacchus
OggeSwe13
Bacchus
0
3
0
0
L
Skadi
Pauqi
Skadi
2
2
2
1.5
L
Fafnir
Tr-iiz
Fafnir
1
0
1
1.5
W
3
1
3
4.5
W
Thanatos
kil604ler3
Thanatos
4
3
4
2
W
Nu Wa
xSharkZer
Nu Wa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
36,187
48,603
Taken
46,105
27,613
Mitigated
27,270
11,747
Healing
20,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,163
2,335
61
1,705
8,818
3,030
0
3,026
5,688
0
34,066
W
Terra
Bosdu81
Terra
6,385
716
1,425
2,479
10,984
9,661
0
1,683
9,301
25,899
2,764
L
Ravana
Detta
Ravana
9,355
1,881
0
1,617
12,740
5,622
0
2,993
9,120
0
51,614
W
Cernunnos
La_Praline78
Cernunnos
6,764
3,654
0
1,330
3,146
1,349
598
498
2,648
0
52,492
L
Bacchus
OggeSwe13
Bacchus
513
171
0
198
5,441
3,482
0
689
4,328
13,367
0
L
Skadi
Pauqi
Skadi
4,278
1,209
0
2,452
9,983
3,698
534
3,787
5,866
0
62,874
L
Fafnir
Tr-iiz
Fafnir
2,711
761
239
5,475
11,621
11,781
0
2,697
8,684
19,270
0
W
8,233
3,514
0
5,110
10,749
7,560
244
1,001
9,748
0
69,428
W
Thanatos
kil604ler3
Thanatos
6,371
1,388
0
7,860
14,163
6,243
90
151
14,012
0
47,744
W
Nu Wa
xSharkZer
Nu Wa
8,434
1,701
0
2,444
7,063
2,457
518
0
7,063
52,779
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
38,702
283
Minions Killed
375
0
Camps Cleared
0
1,210,301
Distance Traveled
1,270,539
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,356
412
55
4
0
225,584
0
W
Terra
7,328
564
34
3
0
273,798
0
L
Ravana
6,628
510
73
6
0
298,766
0
W
Cernunnos
7,595
584
81
6
0
242,707
0
L
Bacchus
5,316
409
25
2
0
189,045
0
L
Skadi
7,533
579
98
8
0
239,712
0
L
Fafnir
6,656
512
32
2
0
257,194
0
W
Vamana
8,657
666
117
9
0
232,625
0
W
Thanatos
7,331
564
60
5
0
253,494
2
W
Nu Wa
7,791
599
83
6
0
267,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role