Player Matchup

Chiron
Chiron
Diamond V
Dauice
Chiron
Diamond V
Level 154
God Stats
2W - 2L
1,464 SR
Queue Stats
412W - 391L
1,962 MMR
Party 1
Hercules
Hercules
Platinum III
Emstar
Hercules
Platinum III
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
284W - 273L
1,783 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Frankkenstein
Ao Kuang
Platinum II
Level 157
God Stats
4W - 2L
1,504 SR
Queue Stats
239W - 230L
1,798 MMR
Party 1
Cupid
Cupid
Gold II
HeadbuttAxe
Cupid
Gold II
Level 37
God Stats
3W - 1L
1,337 SR
Queue Stats
132W - 116L
1,816 MMR
Solo
Sobek
Sobek
Platinum IV
TricoDie_
Sobek
Platinum IV
Level 154
God Stats
7W - 7L
1,620 SR
Queue Stats
628W - 643L
1,797 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,485 SR
1,831 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,574 SR
1,831 MMR
Nox
Nox
Gold II
Ic0nicP4nda
Nox
Gold II
Level 148
God Stats
2W - 1L
1,836 SR
Queue Stats
47W - 33L
1,750 MMR
Solo
Persephone
Persephone
Platinum II
JacintoPaton
Persephone
Platinum II
Level 147
God Stats
11W - 12L
1,603 SR
Queue Stats
149W - 146L
1,862 MMR
Solo
Ravana
Ravana
Platinum II
Permabiatch
Ravana
Platinum II
Level 102
God Stats
139W - 132L
1,562 SR
Queue Stats
320W - 312L
1,882 MMR
Solo
Artemis
Artemis
Platinum IV
Wabí
Artemis
Platinum IV
Level 56
God Stats
0W - 2L
1,588 SR
Queue Stats
54W - 50L
1,821 MMR
Solo
King Arthur
King Arthur
Gold I
clouddestructor
King Arthur
Gold I
Level 129
God Stats
1W - 8L
1,278 SR
Queue Stats
44W - 33L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dauice
Chiron
15
2 / 0 / 2
8,611
538
8,539
8,219
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Emstar
Hercules
14
0 / 3 / 1
8,033
502
8,004
18,340
20,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Frankkenstein
Ao Kuang
14
3 / 0 / 1
7,902
494
6,006
10,913
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 6 / 2
7,879
492
7,352
13,492
5,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
TricoDie_
Sobek
14
3 / 0 / 3
8,392
525
3,710
12,380
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThothErlang ShenBellona

VS

Bans
OsirisSusanoCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,320
458
5,073
11,121
8,026
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
JacintoPaton
Persephone
14
0 / 3 / 0
8,240
515
9,145
8,614
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
16
2 / 0 / 2
8,412
526
5,751
4,429
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Wabí
Artemis
16
3 / 2 / 2
9,217
576
9,261
10,867
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
clouddestructor
King Arthur
16
3 / 1 / 0
9,492
593
12,146
14,818
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
9
9
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
Dauice
Chiron
2
0
2
3
W
Hercules
Emstar
Hercules
0
3
1
0.17
W
Ao Kuang
Frankkenstein
Ao Kuang
3
0
1
3.5
W
0
6
2
0.17
L
1
2
2
1
L
Persephone
JacintoPaton
Persephone
0
3
0
0
L
Ravana
2
0
2
3
W
Sobek
TricoDie_
Sobek
3
0
3
4.5
L
Artemis
Wabí
Artemis
3
2
2
2
L
King Arthur
clouddestructor
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,611
Damage
41,376
63,344
Taken
49,849
44,756
Mitigated
29,184
22,343
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Dauice
Chiron
8,539
2,530
495
2,567
8,219
3,259
441
5,251
2,968
0
92,873
W
Hercules
Emstar
Hercules
8,004
2,479
0
8,296
18,340
20,626
0
0
17,038
0
72,613
W
Ao Kuang
Frankkenstein
Ao Kuang
6,006
556
0
2,184
10,913
4,580
0
3,616
7,252
56,779
2,275
W
7,352
5,395
83
4,193
13,492
5,208
0
809
12,683
0
70,874
L
5,073
1,131
0
1,458
11,121
8,026
0
5,038
6,083
19,118
0
L
Persephone
JacintoPaton
Persephone
9,145
471
0
1,012
8,614
2,931
0
1,921
6,684
73,680
0
L
Ravana
5,751
980
0
3,574
4,429
2,068
0
831
3,598
0
89,958
W
Sobek
TricoDie_
Sobek
3,710
507
0
4,525
12,380
11,083
0
4,542
7,838
25,960
4,621
L
Artemis
Wabí
Artemis
9,261
4,776
0
4,834
10,867
4,680
322
886
9,981
0
82,487
L
King Arthur
clouddestructor
King Arthur
12,146
2,244
0
4,556
14,818
11,479
0
511
13,353
0
86,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,817
Gold Earned
42,681
509
Minions Killed
572
0
Camps Cleared
0
1,587,181
Distance Traveled
1,637,318
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,611
538
148
9
0
327,290
2
W
Hercules
8,033
502
112
7
0
265,998
2
W
Ao Kuang
7,902
494
91
6
0
388,868
2
W
Cupid
7,879
492
113
7
0
262,104
0
L
Nox
7,320
458
23
1
0
322,495
5
L
Persephone
8,240
515
124
8
0
307,833
1
L
Ravana
8,412
526
144
9
0
396,489
0
W
Sobek
8,392
525
45
3
0
342,921
5
L
Artemis
9,217
576
149
9
0
298,560
0
L
King Arthur
9,492
593
132
8
0
311,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role