Player Matchup

Ares
Ares
DaichiiKaida
Ares
Level 61
God Stats
3W - 4L
1,748 SR
Queue Stats
23W - 26L
1,571 Elo+
Solo
Eset
Eset
KarmaKev
Eset
Level 122
God Stats
1W - 3L
1,337 SR
Queue Stats
36W - 51L
1,532 Elo+
Party 2
King Arthur
King Arthur
SLICKVICK43
King Arthur
Level 146
God Stats
10W - 13L
1,479 SR
Queue Stats
149W - 209L
1,433 Elo+
Party 2
Osiris
Osiris
TButler014
Osiris
Level 126
God Stats
2W - 4L
1,541 SR
Queue Stats
187W - 251L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
oo Its Elite oo
Danzaburou
Level 127
God Stats
2W - 10L
1,397 SR
Queue Stats
144W - 180L
1,478 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,492 Elo+

VS

Team Averages
Level 82
1,520 SR
1,454 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BeastNoCapOrtiz
Fenrir
Level 59
God Stats
20W - 9L
1,635 SR
Queue Stats
34W - 41L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
Macdaddyswag1
Baron Samedi
Level 136
God Stats
18W - 10L
1,634 SR
Queue Stats
191W - 199L
1,489 Elo+
Party 1
Skadi
Skadi
Minimoose 9999
Skadi
Level 81
God Stats
1W - 1L
1,328 SR
Queue Stats
18W - 25L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
PaulNegus
Sun Wukong
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 95L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,912
465
5,728
15,416
15,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
14
1 / 2 / 1
8,307
489
8,849
9,845
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SLICKVICK43
King Arthur
12
0 / 5 / 0
6,488
382
7,551
17,920
15,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
TButler014
Osiris
13
4 / 4 / 0
7,863
463
11,247
19,379
11,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
oo Its Elite oo
Danzaburou
13
3 / 3 / 4
8,289
488
16,330
13,613
7,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 0 / 4
9,419
554
6,353
9,755
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 5
8,999
529
10,232
16,701
10,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Macdaddyswag1
Baron Samedi
14
3 / 3 / 8
9,046
532
9,745
17,224
18,094
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 5
8,723
513
8,981
13,985
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PaulNegus
Sun Wukong
16
5 / 0 / 6
10,327
607
15,826
16,300
10,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
18
18
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
4
4
W
5
2
5
3.75
L
2
4
5
1.13
L
Eset
1
2
1
0.75
W
Baron Samedi
Macdaddyswag1
Baron Samedi
3
3
8
2.33
W
3
5
5
1.1
W
Sun Wukong
PaulNegus
Sun Wukong
5
0
6
8
L
King Arthur
SLICKVICK43
King Arthur
0
5
0
0
L
Osiris
TButler014
Osiris
4
4
0
1
L
Danzaburou
oo Its Elite oo
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,705
Damage
51,137
76,173
Taken
73,965
54,721
Mitigated
48,786
19,835
Healing
34,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,353
374
3,240
5,808
9,755
4,384
534
4,824
4,931
77,197
3,246
W
10,232
2,641
0
5,084
16,701
10,030
1,354
2,255
14,446
0
73,752
L
5,728
385
0
2,108
15,416
15,936
0
4,441
10,975
24,117
1,151
L
Eset
8,849
288
290
2,862
9,845
3,814
0
3,016
6,829
71,297
1,064
W
Baron Samedi
Macdaddyswag1
Baron Samedi
9,745
1,388
2,342
8,439
17,224
18,094
286
3,875
13,349
23,459
0
W
8,981
3,182
0
2,532
13,985
5,744
303
2,202
11,783
0
58,619
W
Sun Wukong
PaulNegus
Sun Wukong
15,826
3,933
0
7,163
16,300
10,534
1,451
1,316
14,984
0
93,447
L
King Arthur
SLICKVICK43
King Arthur
7,551
382
0
781
17,920
15,971
0
1,242
16,678
0
49,849
L
Osiris
TButler014
Osiris
11,247
5,147
0
9,041
19,379
11,573
0
2,854
16,440
0
67,188
L
Danzaburou
oo Its Elite oo
Danzaburou
16,330
7,011
0
4,753
13,613
7,427
0
4,144
9,469
0
80,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
46,514
419
Minions Killed
500
0
Camps Cleared
0
1,537,891
Distance Traveled
1,681,675
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,419
554
134
8
0
357,606
0
W
Fenrir
8,999
529
100
6
0
376,490
3
L
Ares
7,912
465
22
1
0
302,447
0
L
Eset
8,307
489
123
7
0
297,491
3
W
Baron Samedi
9,046
532
23
1
0
326,171
0
W
Skadi
8,723
513
114
7
0
302,847
3
W
Sun Wukong
10,327
607
129
8
0
318,561
1
L
King Arthur
6,488
382
57
3
0
303,144
0
L
Osiris
7,863
463
89
5
0
355,461
0
L
Danzaburou
8,289
488
128
8
0
279,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role