Player Matchup

Rama
Rama
AlterFray10
Rama
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
150W - 167L
1,509 Elo+
Solo
Ymir
Ymir
Enigmatic_FearZ
Ymir
Level 88
God Stats
3W - 3L
1,320 SR
Queue Stats
66W - 63L
1,520 Elo+
Party 2
Surtr
Surtr
Explicit pleb
Surtr
Level 70
God Stats
28W - 20L
1,730 SR
Queue Stats
508W - 562L
1,467 Elo+
Party 1
Merlin
Merlin
TheeKiddFoskey
Merlin
Level 104
God Stats
1W - 4L
1,368 SR
Queue Stats
77W - 75L
1,522 Elo+
Party 2
Serqet
Serqet
lndiferencia
Serqet
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 104L
1,425 Elo+
Party 1
Team Averages
Level 109
1,484 SR
1,488 Elo+

VS

Team Averages
Level 82
1,585 SR
1,587 Elo+
Baron Samedi
Baron Samedi
ExxoPride
Baron Samedi
Level 118
God Stats
3W - 1L
1,621 SR
Queue Stats
6W - 5L
1,629 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sookit69
Ah Muzen Cab
Level 45
God Stats
0W - 2L
1,718 SR
Queue Stats
35W - 53L
1,449 Elo+
Solo
Ne Zha
Ne Zha
ansuri_ross
Ne Zha
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Ymir
Ymir
rabybapist
Ymir
Level 84
God Stats
8W - 3L
1,604 SR
Queue Stats
162W - 49L
1,788 Elo+
Solo
King Arthur
King Arthur
terryz46
King Arthur
Level 127
God Stats
21W - 31L
1,484 SR
Queue Stats
1,198W - 1,256L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
6,800
1,133
4,639
3,992
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 5
7,750
1,292
3,251
9,588
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 2 / 5
7,556
1,259
6,619
9,875
8,662
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 6
7,181
1,197
3,869
2,821
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
1 / 0 / 8
7,107
1,185
5,632
3,855
2,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

351

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExxoPride
Baron Samedi
12
0 / 2 / 3
6,559
1,093
8,917
4,567
2,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Sookit69
Ah Muzen Cab
12
0 / 0 / 3
6,995
1,166
4,103
1,472
623
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
11
2 / 2 / 0
6,712
1,119
3,995
5,463
2,617
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 2
6,682
1,114
2,871
5,597
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
terryz46
King Arthur
11
1 / 3 / 1
6,638
1,106
7,174
10,948
9,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
9
Kills
3
3
Deaths
9
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
2
1
5
4.5
W
4
2
5
3.25
L
Baron Samedi
ExxoPride
Baron Samedi
0
2
3
0.75
L
Ah Muzen Cab
Sookit69
Ah Muzen Cab
0
0
3
1.5
W
2
0
6
5
L
Ne Zha
2
2
0
1
W
Serqet
1
0
8
5
L
0
2
2
0.5
L
King Arthur
terryz46
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
27,060
30,131
Taken
28,047
22,249
Mitigated
19,535
5,573
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,639
3,767
0
2,223
3,992
1,548
0
710
3,282
0
23,628
W
3,251
259
0
2,299
9,588
8,722
0
5,137
4,451
13,879
0
W
6,619
2,479
0
1,051
9,875
8,662
0
3,545
6,330
513
9,377
L
Baron Samedi
ExxoPride
Baron Samedi
8,917
331
2,207
1,395
4,567
2,286
0
725
3,602
17,556
784
L
Ah Muzen Cab
Sookit69
Ah Muzen Cab
4,103
1,984
0
269
1,472
623
0
608
864
0
32,430
W
3,869
567
0
0
2,821
1,192
0
803
2,018
16,589
222
L
Ne Zha
3,995
1,004
0
96
5,463
2,617
0
2,304
3,032
0
8,982
W
Serqet
5,632
1,565
0
0
3,855
2,125
0
1,297
2,558
0
13,458
L
2,871
475
0
602
5,597
4,223
0
1,168
4,196
5,949
0
L
King Arthur
terryz46
King Arthur
7,174
474
0
229
10,948
9,786
0
2,511
8,172
0
21,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
33,586
137
Minions Killed
150
6
Camps Cleared
6
578,432
Distance Traveled
547,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,800
1,133
46
8
0
114,337
0
W
Ymir
7,750
1,292
29
5
2
106,525
0
W
Surtr
7,556
1,259
10
2
0
102,130
0
L
Baron Samedi
6,559
1,093
29
5
0
118,990
0
L
Ah Muzen Cab
6,995
1,166
64
11
3
125,477
0
W
Merlin
7,181
1,197
31
5
0
118,541
0
L
Ne Zha
6,712
1,119
15
3
1
109,263
0
W
Serqet
7,107
1,185
21
4
4
136,899
0
L
Ymir
6,682
1,114
8
1
0
74,008
0
L
King Arthur
6,638
1,106
34
6
2
119,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role