Player Matchup

Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
LonexSniperx86
Lancelot
Level 123
God Stats
2W - 4L
1,570 SR
Queue Stats
280W - 347L
1,609 Elo+
Party 1
Thor
Thor
Minibihn
Thor
Level 155
God Stats
5W - 6L
1,586 SR
Queue Stats
175W - 244L
1,572 Elo+
Party 1
Cerberus
Cerberus
TemplarTyrant
Cerberus
Level 126
God Stats
24W - 20L
1,692 SR
Queue Stats
429W - 383L
1,555 Elo+
Solo
Maman Brigitte
Maman Brigitte
chedamac
Maman Brigitte
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 195L
1,489 Elo+
Party 1
Team Averages
Level 138
1,570 SR
1,545 Elo+

VS

Team Averages
Level 106
1,515 SR
1,603 Elo+
Hercules
Hercules
FaTzRecEEz
Hercules
Level 155
God Stats
7W - 18L
1,500 SR
Queue Stats
274W - 251L
1,631 Elo+
Party 2
Bacchus
Bacchus
Greensword24
Bacchus
Level 89
God Stats
22W - 21L
1,613 SR
Queue Stats
269W - 232L
1,630 Elo+
Party 2
Hachiman
Hachiman
PLAYERNPC
Hachiman
Level 128
God Stats
3W - 1L
1,694 SR
Queue Stats
70W - 62L
1,641 Elo+
Solo
Agni
Agni
Ult is down
Agni
Level 31
God Stats
4W - 12L
1,527 SR
Queue Stats
801W - 789L
1,520 Elo+
Solo
Surtr
Surtr
oRetro
Surtr
Level 125
God Stats
1W - 1L
1,240 SR
Queue Stats
129W - 97L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 2 / 0
5,659
566
3,895
8,879
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
8
0 / 4 / 0
4,923
492
4,576
9,164
5,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
8
0 / 3 / 0
4,633
463
4,792
8,434
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
TemplarTyrant
Cerberus
11
4 / 1 / 0
6,657
666
7,917
8,007
7,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Maman Brigitte
chedamac
Maman Brigitte
8
0 / 4 / 2
4,680
468
3,721
9,754
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FaTzRecEEz
Hercules
9
0 / 4 / 0
5,377
538
3,040
11,577
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Greensword24
Bacchus
8
3 / 0 / 7
5,746
575
5,682
8,088
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
PLAYERNPC
Hachiman
11
5 / 0 / 3
6,722
672
10,091
8,728
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 2
6,090
609
4,690
5,573
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
oRetro
Surtr
12
4 / 0 / 1
6,319
632
6,005
9,172
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
14
14
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
0
0.5
W
Hercules
FaTzRecEEz
Hercules
0
4
0
0
W
Bacchus
Greensword24
Bacchus
3
0
7
6.5
L
Lancelot
0
4
0
0
L
Thor
0
3
0
0
W
Hachiman
PLAYERNPC
Hachiman
5
0
3
6.5
L
Cerberus
TemplarTyrant
Cerberus
4
1
0
4
W
2
2
2
1.5
L
Maman Brigitte
chedamac
Maman Brigitte
0
4
2
0.25
W
Surtr
oRetro
Surtr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
29,508
44,238
Taken
43,138
22,280
Mitigated
23,762
12,176
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,895
1,905
0
1,756
8,879
2,764
0
4,963
3,916
0
44,559
W
Hercules
FaTzRecEEz
Hercules
3,040
1,510
0
3,192
11,577
6,991
0
6,782
3,865
0
39,919
W
Bacchus
Greensword24
Bacchus
5,682
837
0
2,245
8,088
6,943
0
1,542
6,503
13,369
0
L
Lancelot
4,576
415
0
964
9,164
5,793
0
3,107
6,057
0
18,214
L
Thor
4,792
1,858
0
2,304
8,434
2,857
0
715
7,719
0
23,859
W
Hachiman
PLAYERNPC
Hachiman
10,091
6,471
0
4,941
8,728
3,122
183
836
7,892
0
49,935
L
Cerberus
TemplarTyrant
Cerberus
7,917
1,040
0
3,820
8,007
7,996
0
534
7,473
41,831
2,567
W
4,690
540
0
90
5,573
1,957
19
461
5,112
46,614
1,829
L
Maman Brigitte
chedamac
Maman Brigitte
3,721
382
0
3,332
9,754
2,870
0
1,922
7,832
24,899
617
W
Surtr
oRetro
Surtr
6,005
3,319
0
1,177
9,172
4,749
0
762
8,384
2,305
54,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
30,254
290
Minions Killed
342
0
Camps Cleared
0
1,011,318
Distance Traveled
1,023,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,659
566
89
9
0
192,109
0
W
Hercules
5,377
538
75
8
0
176,527
0
W
Bacchus
5,746
575
10
1
0
211,656
3
L
Lancelot
4,923
492
18
2
0
210,908
0
L
Thor
4,633
463
46
5
0
191,243
0
W
Hachiman
6,722
672
75
8
0
195,347
0
L
Cerberus
6,657
666
99
10
0
199,566
0
W
Agni
6,090
609
94
9
0
210,375
0
L
Maman Brigitte
4,680
468
38
4
0
217,492
0
W
Surtr
6,319
632
88
9
0
230,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role