Player Matchup

Nut
Nut
Gold I
 
Nut
Gold I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Gold III
Kyongja
Eset
Gold III
Level 64
God Stats
3W - 4L
1,441 SR
Queue Stats
51W - 62L
1,272 MMR
Party 2
Ares
Ares
Gold I
LubedGullet
Ares
Gold I
Level 101
God Stats
6W - 7L
1,676 SR
Queue Stats
81W - 76L
1,486 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 92
1,539 SR
1,419 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,526 SR
1,413 MMR
Bacchus
Bacchus
Gold III
DerpyAquarius
Bacchus
Gold III
Level 106
God Stats
38W - 26L
1,550 SR
Queue Stats
225W - 192L
1,413 MMR
Party 1
Chernobog
Chernobog
Gold III
LastTrop
Chernobog
Gold III
Level 113
God Stats
7W - 6L
1,735 SR
Queue Stats
225W - 192L
1,413 MMR
Party 1
Anubis
Anubis
Gold III
Stabsdagoblin
Anubis
Gold III
Level 120
God Stats
5W - 5L
1,293 SR
Queue Stats
225W - 192L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 3 / 1
7,904
608
5,693
9,865
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
Kyongja
Eset
12
1 / 6 / 1
7,736
595
6,730
8,893
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 1 / 2
7,737
595
8,833
15,462
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThothNe ZhaAchillesHou YiCharon

VS

Bans
Sun WukongMorgan Le FayDiscordiaKukulkanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 1 / 9
8,406
647
7,637
13,266
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
LastTrop
Chernobog
15
4 / 1 / 6
9,949
765
7,821
7,318
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
6 / 0 / 4
10,490
807
15,201
7,376
3,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
1
0.5
W
Bacchus
0
1
9
4.5
L
Eset
Kyongja
Eset
1
6
1
0.25
W
Chernobog
LastTrop
Chernobog
4
1
6
7
L
0
1
2
1
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,256
Damage
30,659
34,220
Taken
27,960
22,003
Mitigated
22,426
4,436
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,693
2,123
0
525
9,865
3,816
0
6,921
2,805
0
28,114
W
Bacchus
7,637
641
0
1,655
13,266
15,535
0
7,039
5,453
17,735
3,910
L
Eset
Kyongja
Eset
6,730
666
582
699
8,893
3,324
0
5,916
2,751
29,963
44
W
Chernobog
LastTrop
Chernobog
7,821
4,737
0
858
7,318
2,968
1,272
4,026
2,725
0
39,357
L
8,833
245
0
2,630
15,462
14,863
0
8,034
6,971
15,852
737
W
15,201
369
0
4,810
7,376
3,923
0
2,432
4,480
57,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,377
Gold Earned
28,845
133
Minions Killed
189
0
Camps Cleared
0
687,457
Distance Traveled
755,835
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,904
608
49
4
0
221,179
4
W
Bacchus
8,406
647
18
1
0
258,376
7
L
Eset
7,736
595
61
5
0
210,930
2
W
Chernobog
9,949
765
73
6
0
243,806
0
L
Ares
7,737
595
23
2
0
255,348
0
W
Anubis
10,490
807
98
8
0
253,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role