Player Matchup

Maui
Maui
Chaaaaaaaaaaaaz
Maui
Level 158
God Stats
1W - 1L
1,671 SR
Queue Stats
4W - 7L
1,417 Elo+
Party 2
Hachiman
Hachiman
DaddyOrbison
Hachiman
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 34L
1,538 Elo+
Party 3
Sol
Sol
Flants
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,538 Elo+
Party 3
Xing Tian
Xing Tian
Razzleera
Xing Tian
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,600 Elo+
Party 2
Bastet
Bastet
corekadd
Bastet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,536 Elo+
Party 2
Team Averages
Level 145
1,534 SR
1,526 Elo+

VS

Team Averages
Level 92
1,456 SR
1,451 Elo+
Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Admirable_MadMan
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 128L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
Gogle12
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,103 Elo+
Solo
Yu Huang
Yu Huang
TheMimicsLords
Yu Huang
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 28L
1,578 Elo+
Party 1
Kuzenbo
Kuzenbo
franciotto25
Kuzenbo
Level 87
God Stats
1W - 3L
1,280 SR
Queue Stats
43W - 40L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,796
580
4,448
8,241
6,477
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
DaddyOrbison
Hachiman
11
3 / 0 / 3
6,272
627
8,326
4,629
1,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Flants
Sol
12
4 / 1 / 1
7,179
718
3,857
6,814
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Xing Tian
Razzleera
Xing Tian
11
0 / 1 / 0
6,553
655
5,691
7,942
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
corekadd
Bastet
10
2 / 2 / 4
5,879
588
4,489
9,957
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 3 / 0
6,362
636
5,196
9,518
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 2 / 0
4,750
475
1,616
9,573
4,089
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Gogle12
Jing Wei
7
0 / 1 / 0
4,278
428
2,867
7,319
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
8
0 / 4 / 0
4,990
499
4,281
5,931
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kuzenbo
franciotto25
Kuzenbo
10
0 / 0 / 2
5,636
564
4,383
9,124
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
4
4
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
0
1.33
L
0
2
0
0
W
1
0
4
3
W
Hachiman
DaddyOrbison
Hachiman
3
0
3
4.5
W
Sol
Flants
Sol
4
1
1
4.5
L
Jing Wei
Gogle12
Jing Wei
0
1
0
0
W
Xing Tian
Razzleera
Xing Tian
0
1
0
0
L
Yu Huang
0
4
0
0
W
Bastet
corekadd
Bastet
2
2
4
2
L
Kuzenbo
franciotto25
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,811
Damage
18,343
37,583
Taken
41,465
18,393
Mitigated
18,699
11,356
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,196
1,594
0
3,012
9,518
3,799
0
2,737
6,716
0
41,323
L
1,616
792
1,320
3,782
9,573
4,089
0
1,319
8,254
0
15,929
W
4,448
1,085
862
1,690
8,241
6,477
0
349
7,892
16,603
0
W
Hachiman
DaddyOrbison
Hachiman
8,326
5,302
0
1,681
4,629
1,799
564
143
4,486
0
45,780
W
Sol
Flants
Sol
3,857
1,546
0
3,564
6,814
2,227
1,041
3,142
3,672
41,694
10,897
L
Jing Wei
Gogle12
Jing Wei
2,867
2,083
0
1,587
7,319
2,312
0
2,166
5,153
0
24,720
W
Xing Tian
Razzleera
Xing Tian
5,691
446
0
1,494
7,942
3,918
0
3,196
4,227
37,681
3,200
L
Yu Huang
4,281
549
0
993
5,931
2,083
0
1,895
4,036
32,231
0
W
Bastet
corekadd
Bastet
4,489
853
0
2,065
9,957
3,972
0
1,271
8,642
0
41,747
L
Kuzenbo
franciotto25
Kuzenbo
4,383
1,913
0
3,839
9,124
6,416
0
4,123
4,397
34,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
26,016
331
Minions Killed
271
0
Camps Cleared
0
971,233
Distance Traveled
1,024,201
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,362
636
79
8
0
248,590
4
L
Horus
4,750
475
16
2
0
215,791
1
W
Maui
5,796
580
18
2
0
207,823
3
W
Hachiman
6,272
627
67
7
0
184,025
0
W
Sol
7,179
718
99
10
0
188,562
0
L
Jing Wei
4,278
428
43
4
0
195,631
0
W
Xing Tian
6,553
655
87
9
0
167,606
2
L
Yu Huang
4,990
499
61
6
0
184,844
4
W
Bastet
5,879
588
60
6
0
223,217
2
L
Kuzenbo
5,636
564
72
7
0
179,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role