Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BrilleJezus
Anubis
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 23L
1,227 Elo+
Party 1
Cthulhu
Cthulhu
Tarzanguything
Cthulhu
Level 54
God Stats
1W - 3L
1,294 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 1
Ra
Ra
ZendryxPT
Ra
Level 46
God Stats
8W - 8L
1,392 SR
Queue Stats
33W - 37L
1,321 Elo+
Party 1
Arachne
Arachne
xCKlader
Arachne
Level 53
God Stats
5W - 3L
1,685 SR
Queue Stats
164W - 131L
1,463 Elo+
Party 1
Team Averages
Level 43
1,474 SR
1,357 Elo+

VS

Team Averages
Level 85
1,408 SR
1,414 Elo+
Artemis
Artemis
Alexx_SFC
Artemis
Level 125
God Stats
14W - 13L
1,795 SR
Queue Stats
30W - 26L
1,483 Elo+
Party 2
Ares
Ares
MyBehindIsMagic
Ares
Level 80
God Stats
0W - 3L
1,222 SR
Queue Stats
125W - 123L
1,385 Elo+
Solo
Thanatos
Thanatos
Nicocm5
Thanatos
Level 85
God Stats
0W - 2L
1,304 SR
Queue Stats
22W - 15L
1,127 Elo+
Party 2
Ra
Ra
Ungund
Ra
Level 88
God Stats
73W - 79L
1,461 SR
Queue Stats
450W - 439L
1,477 Elo+
Solo
Sol
Sol
anjelraboman
Sol
Level 45
God Stats
0W - 2L
1,260 SR
Queue Stats
7W - 3L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 1 / 1
4,543
454
3,259
6,870
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
9
0 / 1 / 2
5,204
520
3,194
5,346
2,280
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 2
5,236
524
2,657
4,981
3,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 0
6,897
690
4,874
4,798
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xCKlader
Arachne
11
5 / 0 / 0
6,063
606
5,215
10,396
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexx_SFC
Artemis
9
0 / 0 / 1
5,185
519
7,081
3,904
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 0
4,888
489
2,843
9,753
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Nicocm5
Thanatos
10
0 / 2 / 0
4,993
499
3,489
10,073
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
9
0 / 1 / 0
5,136
514
3,010
6,590
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,305
531
2,923
5,705
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
L
Artemis
Alexx_SFC
Artemis
0
0
1
0.5
W
Anubis
0
1
2
1
L
1
2
0
0.5
L
Thanatos
Nicocm5
Thanatos
0
2
0
0
W
0
0
2
1
L
Ra
0
1
0
0
W
3
0
0
3
L
0
3
0
0
W
Arachne
xCKlader
Arachne
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,199
Damage
19,346
32,391
Taken
36,025
13,684
Mitigated
16,198
11,778
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,259
1,585
0
320
6,870
2,228
0
1,142
5,728
0
26,857
L
Artemis
Alexx_SFC
Artemis
7,081
2,161
0
2,007
3,904
1,556
0
1,187
2,717
0
36,130
W
Anubis
3,194
149
0
950
5,346
2,280
0
2,880
2,357
25,929
851
L
2,843
264
0
1,636
9,753
6,504
0
1,470
8,283
17,860
1,041
L
Thanatos
Nicocm5
Thanatos
3,489
746
0
5,565
10,073
4,260
0
1,210
8,738
0
43,797
W
2,657
54
1,203
1,050
4,981
3,083
0
1,165
3,816
17,171
0
L
Ra
3,010
585
0
3,843
6,590
2,048
0
3,110
3,480
36,055
0
W
4,874
288
0
1,729
4,798
2,025
0
2,168
2,630
50,706
0
L
2,923
756
0
1,515
5,705
1,830
0
3,229
2,166
33,497
1,112
W
Arachne
xCKlader
Arachne
5,215
3,494
0
6,526
10,396
4,068
0
1,200
9,196
0
40,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
25,507
274
Minions Killed
275
0
Camps Cleared
0
1,015,967
Distance Traveled
947,467
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,543
454
51
5
0
187,426
0
L
Artemis
5,185
519
65
7
0
196,476
2
W
Anubis
5,204
520
45
5
0
165,638
0
L
Ares
4,888
489
26
3
0
186,837
3
L
Thanatos
4,993
499
68
7
0
220,848
4
W
Cthulhu
5,236
524
13
1
0
200,480
0
L
Ra
5,136
514
55
6
0
156,858
0
W
Ra
6,897
690
107
11
0
223,800
0
L
Sol
5,305
531
61
6
0
186,448
0
W
Arachne
6,063
606
58
6
0
238,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role