Player Matchup

Medusa
Medusa
ElAzra14
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
Konnorr89
Jormungandr
Level 155
God Stats
1W - 0L
1,555 SR
Queue Stats
13W - 13L
1,340 Elo+
Party 2
Anubis
Anubis
The_Puma01
Anubis
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 40L
1,590 Elo+
Solo
Team Averages
Level 151
1,518 SR
1,440 Elo+

VS

Team Averages
Level 63
1,683 SR
1,479 Elo+
Sun Wukong
Sun Wukong
BuschL1ght27
Sun Wukong
Level 5
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
CoRnHoLeMuNcH96
Ra
Level 142
God Stats
1W - 2L
1,830 SR
Queue Stats
38W - 33L
1,623 Elo+
Party 1
Skadi
Skadi
onnyrknees
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElAzra14
Medusa
17
3 / 1 / 7
10,815
773
11,492
11,982
5,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jormungandr
Konnorr89
Jormungandr
15
6 / 3 / 6
10,403
743
11,207
16,026
18,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
The_Puma01
Anubis
17
5 / 0 / 6
11,034
788
10,676
10,499
5,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuschL1ght27
Sun Wukong
14
1 / 5 / 2
8,613
615
6,089
14,603
7,925
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 2
9,896
707
10,113
10,068
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
13
1 / 6 / 2
8,903
636
7,124
14,747
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
4
4
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BuschL1ght27
Sun Wukong
1
5
2
0.4
L
2
3
2
1
W
Medusa
ElAzra14
Medusa
3
1
7
6.5
W
Jormungandr
Konnorr89
Jormungandr
6
3
6
3
W
Anubis
The_Puma01
Anubis
5
0
6
8
L
Skadi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,375
Damage
23,326
38,507
Taken
39,418
28,940
Mitigated
16,670
12,684
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BuschL1ght27
Sun Wukong
6,089
1,082
0
2,341
14,603
7,925
54
7,888
6,103
0
10,991
L
10,113
569
1,164
3,304
10,068
3,579
0
5,937
3,642
50,171
0
W
Medusa
ElAzra14
Medusa
11,492
5,022
0
4,347
11,982
5,373
1,565
2,254
9,728
0
74,912
W
Jormungandr
Konnorr89
Jormungandr
11,207
956
0
2,846
16,026
18,176
305
4,458
11,228
29,534
347
W
Anubis
The_Puma01
Anubis
10,676
921
0
5,491
10,499
5,391
683
3,214
7,114
57,667
589
L
Skadi
7,124
2,530
164
1,015
14,747
5,166
0
6,201
7,961
0
31,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
27,412
237
Minions Killed
143
0
Camps Cleared
0
775,861
Distance Traveled
743,994
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,613
615
7
1
0
248,848
0
L
Ra
9,896
707
88
6
0
274,344
0
W
Medusa
10,815
773
108
8
0
261,317
0
W
Jormungandr
10,403
743
34
2
0
256,406
2
W
Anubis
11,034
788
95
7
0
258,138
0
L
Skadi
8,903
636
48
3
0
220,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role