Player Matchup

Fenrir
Fenrir
KanadeWhite
Fenrir
Level 154
God Stats
2W - 2L
1,753 SR
Queue Stats
169W - 80L
1,618 Elo+
Party 1
Artio
Artio
Pumpkinhope
Artio
Level 29
God Stats
6W - 3L
1,653 SR
Queue Stats
118W - 62L
1,593 Elo+
Party 1
Hera
Hera
RaggedShot
Hera
Level 125
God Stats
27W - 28L
1,714 SR
Queue Stats
145W - 149L
1,413 Elo+
Solo
Team Averages
Level 103
1,707 SR
1,541 Elo+

VS

Team Averages
Level 89
1,521 SR
1,549 Elo+
Heimdallr
Heimdallr
Ascension44U
Heimdallr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,669 Elo+
Solo
Ra
Ra
Fireflies29
Ra
Level 155
God Stats
6W - 10L
1,447 SR
Queue Stats
188W - 192L
1,516 Elo+
Solo
Chaac
Chaac
HaandaaVtecc
Chaac
Level 68
God Stats
39W - 30L
1,615 SR
Queue Stats
123W - 123L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
13 / 3 / 4
11,071
923
18,029
12,886
6,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 12
8,883
740
5,354
10,897
11,180
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 3 / 13
9,484
790
5,957
8,538
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ascension44U
Heimdallr
13
2 / 6 / 1
8,359
697
9,021
11,753
4,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 2
8,378
698
7,194
9,441
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 5 / 3
8,461
705
9,975
12,613
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
6
6
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ascension44U
Heimdallr
2
6
1
0.42
L
2
6
2
0.5
L
2
5
3
0.7
W
Fenrir
13
3
4
5
W
2
0
12
8
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
26,190
32,321
Taken
33,807
21,801
Mitigated
18,073
8,397
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ascension44U
Heimdallr
9,021
3,909
0
340
11,753
4,499
26
4,949
6,472
0
34,474
L
7,194
397
1,125
1,286
9,441
3,015
168
1,312
8,093
28,710
360
L
9,975
575
0
2,096
12,613
10,559
281
3,296
9,193
0
19,953
W
Fenrir
18,029
4,405
0
3,157
12,886
6,902
770
3,197
9,246
0
44,448
W
5,354
249
731
1,989
10,897
11,180
521
2,516
8,180
8,272
2,908
W
5,957
891
0
2,520
8,538
3,719
1,289
1,461
6,679
39,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
25,198
149
Minions Killed
131
0
Camps Cleared
0
778,674
Distance Traveled
584,791
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,359
697
51
4
0
174,902
0
L
Ra
8,378
698
56
5
0
205,090
1
L
Chaac
8,461
705
24
2
0
204,799
0
W
Fenrir
11,071
923
39
3
0
275,210
0
W
Artio
8,883
740
14
1
0
255,992
1
W
Hera
9,484
790
96
8
0
247,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role