Player Matchup

Surtr
Surtr
Ikome
Surtr
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 11L
1,370 Elo+
Party 3
Horus
Horus
Seigneur_Nubis
Horus
Level 151
God Stats
4W - 1L
1,787 SR
Queue Stats
135W - 139L
1,442 Elo+
Party 3
Yu Huang
Yu Huang
fathack147
Yu Huang
Level 129
God Stats
13W - 12L
1,719 SR
Queue Stats
101W - 118L
1,490 Elo+
Party 2
Lancelot
Lancelot
panagitos
Lancelot
Level 139
God Stats
24W - 25L
1,473 SR
Queue Stats
78W - 80L
1,429 Elo+
Solo
Sol
Sol
skilpxdde
Sol
Level 146
God Stats
3W - 1L
1,637 SR
Queue Stats
49W - 45L
1,502 Elo+
Party 2
Team Averages
Level 117
1,623 SR
1,447 Elo+

VS

Team Averages
Level 132
1,593 SR
1,467 Elo+
Persephone
Persephone
CranberryRum
Persephone
Level 109
God Stats
5W - 7L
1,474 SR
Queue Stats
131W - 111L
1,537 Elo+
Solo
Hun Batz
Hun Batz
GrigorisGrig
Hun Batz
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 29L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
LadyErialYoutube
Ne Zha
Level 198
God Stats
5W - 3L
1,779 SR
Queue Stats
84W - 73L
1,474 Elo+
Party 1
King Arthur
King Arthur
PaarthurnaxCrips
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,446 Elo+
Solo
Izanami
Izanami
olizantempe
Izanami
Level 187
God Stats
25W - 17L
1,714 SR
Queue Stats
42W - 30L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ikome
Surtr
13
7 / 1 / 5
8,465
651
12,470
9,641
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
2 / 1 / 9
7,158
551
4,398
10,229
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
fathack147
Yu Huang
13
0 / 1 / 1
7,373
567
4,455
4,773
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
panagitos
Lancelot
14
7 / 0 / 2
7,535
580
5,060
8,874
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 6
7,550
581
8,451
7,036
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CranberryRum
Persephone
12
0 / 0 / 1
6,468
498
3,647
5,527
1,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
GrigorisGrig
Hun Batz
12
1 / 3 / 1
6,391
492
4,280
12,077
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 6 / 0
5,828
448
3,619
11,640
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
PaarthurnaxCrips
King Arthur
10
1 / 7 / 0
6,092
469
3,628
14,782
12,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
olizantempe
Izanami
11
1 / 3 / 0
6,745
519
5,357
8,804
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
4
4
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
CranberryRum
Persephone
0
0
1
0.5
L
Hun Batz
GrigorisGrig
Hun Batz
1
3
1
0.5
W
Surtr
Ikome
Surtr
7
1
5
9.5
L
1
6
0
0.17
L
King Arthur
PaarthurnaxCrips
King Arthur
1
7
0
0.14
W
2
1
9
6.5
W
Yu Huang
fathack147
Yu Huang
0
1
1
0.5
L
Izanami
olizantempe
Izanami
1
3
0
0.33
W
Lancelot
panagitos
Lancelot
7
0
2
8
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
20,531
40,553
Taken
52,830
24,865
Mitigated
30,052
18,156
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CranberryRum
Persephone
3,647
0
0
960
5,527
1,648
0
3,105
2,373
45,433
0
L
Hun Batz
GrigorisGrig
Hun Batz
4,280
860
0
1,217
12,077
5,138
0
1,277
10,628
0
48,922
W
Surtr
Ikome
Surtr
12,470
4,565
0
2,170
9,641
8,379
537
245
9,396
2,422
51,666
L
3,619
681
240
1,841
11,640
7,568
0
4,380
7,163
0
13,527
L
King Arthur
PaarthurnaxCrips
King Arthur
3,628
844
0
0
14,782
12,463
0
729
13,531
0
34,210
W
4,398
1,921
779
4,320
10,229
8,642
113
513
9,716
0
13,506
W
Yu Huang
fathack147
Yu Huang
4,455
357
0
750
4,773
1,761
84
2,112
2,661
60,054
1,639
L
Izanami
olizantempe
Izanami
5,357
3,969
0
2,414
8,804
3,235
1,008
4,299
4,505
0
60,675
W
Lancelot
panagitos
Lancelot
5,060
966
0
6,104
8,874
4,089
31
528
8,346
0
57,552
W
8,451
3,213
0
4,033
7,036
1,994
3,083
249
6,787
61,893
6,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
31,524
416
Minions Killed
347
0
Camps Cleared
0
1,306,000
Distance Traveled
1,263,719
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,468
498
83
6
0
274,009
2
L
Hun Batz
6,391
492
83
6
0
283,334
0
W
Surtr
8,465
651
96
7
0
222,220
0
L
Ne Zha
5,828
448
9
1
0
236,152
6
L
King Arthur
6,092
469
56
4
0
230,578
0
W
Horus
7,158
551
13
1
0
266,387
6
W
Yu Huang
7,373
567
101
8
0
240,135
4
L
Izanami
6,745
519
116
9
0
239,646
0
W
Lancelot
7,535
580
96
7
0
341,691
0
W
Sol
7,550
581
110
8
0
235,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role