Player Matchup

Neith
Neith
CelticBowser
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,620 Elo+
Solo
Awilix
Awilix
Duetrochet
Awilix
Level 163
God Stats
4W - 12L
1,324 SR
Queue Stats
567W - 538L
1,550 Elo+
Solo
Tiamat
Tiamat
ELCHAPOHC
Tiamat
Level 140
God Stats
21W - 26L
1,616 SR
Queue Stats
555W - 545L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElCamp3sino
Kumbhakarna
Level 128
God Stats
0W - 2L
1,243 SR
Queue Stats
99W - 86L
1,507 Elo+
Solo
Aphrodite
Aphrodite
VantikX
Aphrodite
Level 129
God Stats
0W - 1L
1,377 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Team Averages
Level 138
1,412 SR
1,540 Elo+

VS

Team Averages
Level 161
1,566 SR
1,497 Elo+
Hades
Hades
ChaosAddidas10
Hades
Level 157
God Stats
4W - 4L
1,607 SR
Queue Stats
82W - 90L
1,346 Elo+
Solo
Izanami
Izanami
LIFT DZ NTZ
Izanami
Level 208
God Stats
36W - 31L
1,741 SR
Queue Stats
878W - 815L
1,492 Elo+
Solo
Geb
Geb
NBK WATER
Geb
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 152L
1,534 Elo+
Solo
Thor
Thor
pudgepug
Thor
Level 159
God Stats
66W - 51L
1,699 SR
Queue Stats
322W - 272L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
rbchris2934
Gilgamesh
Level 156
God Stats
2W - 1L
1,285 SR
Queue Stats
321W - 333L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,337
534
3,267
5,725
2,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
Duetrochet
Awilix
8
0 / 2 / 1
4,628
463
2,914
7,132
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
ELCHAPOHC
Tiamat
9
0 / 3 / 0
4,932
493
2,937
5,854
4,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ElCamp3sino
Kumbhakarna
9
0 / 3 / 0
5,264
526
2,930
7,782
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
VantikX
Aphrodite
7
0 / 3 / 1
4,741
474
3,554
8,679
5,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,161
616
3,074
4,975
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
LIFT DZ NTZ
Izanami
10
0 / 0 / 3
5,723
572
1,657
4,292
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 7
5,990
599
3,318
9,128
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
13
9 / 0 / 1
7,684
768
7,580
7,692
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
rbchris2934
Gilgamesh
11
2 / 0 / 3
6,337
634
5,670
6,974
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
3
3.5
L
Awilix
Duetrochet
Awilix
0
2
1
0.25
L
Tiamat
ELCHAPOHC
Tiamat
0
3
0
0
L
Kumbhakarna
ElCamp3sino
Kumbhakarna
0
3
0
0
W
Izanami
LIFT DZ NTZ
Izanami
0
0
3
1.5
W
0
1
7
3.5
L
Aphrodite
VantikX
Aphrodite
0
3
1
0.17
W
Thor
9
0
1
9.5
W
Gilgamesh
rbchris2934
Gilgamesh
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,602
Damage
21,299
35,172
Taken
33,061
18,662
Mitigated
17,920
11,675
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,267
1,958
0
1,906
5,725
2,121
0
449
5,276
0
43,027
W
3,074
44
548
3,565
4,975
2,435
0
2,471
2,504
32,116
1,175
L
Awilix
Duetrochet
Awilix
2,914
957
0
1,187
7,132
3,157
0
1,765
5,287
0
30,838
L
Tiamat
ELCHAPOHC
Tiamat
2,937
488
0
1,154
5,854
4,082
0
1,621
4,233
36,527
589
L
Kumbhakarna
ElCamp3sino
Kumbhakarna
2,930
232
0
1,816
7,782
3,689
0
0
7,275
28,484
518
W
Izanami
LIFT DZ NTZ
Izanami
1,657
1,284
0
1,603
4,292
1,433
446
435
3,857
0
48,717
W
3,318
525
0
2,521
9,128
5,662
357
2,695
6,433
23,171
1,408
L
Aphrodite
VantikX
Aphrodite
3,554
829
1,409
4,203
8,679
5,613
0
2,352
6,285
19,367
0
W
Thor
7,580
2,270
0
5,792
7,692
3,177
0
1,282
6,368
0
66,330
W
Gilgamesh
rbchris2934
Gilgamesh
5,670
1,147
0
1,968
6,974
5,213
116
2,067
4,569
0
37,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
31,895
275
Minions Killed
373
0
Camps Cleared
0
972,490
Distance Traveled
961,874
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,337
534
79
8
0
177,441
0
W
Hades
6,161
616
86
9
0
190,849
0
L
Awilix
4,628
463
64
6
0
241,038
0
L
Tiamat
4,932
493
48
5
0
185,488
0
L
Kumbhakarna
5,264
526
63
6
0
175,988
0
W
Izanami
5,723
572
90
9
0
175,127
3
W
Geb
5,990
599
31
3
0
184,143
0
L
Aphrodite
4,741
474
21
2
0
192,535
2
W
Thor
7,684
768
103
10
0
231,442
0
W
Gilgamesh
6,337
634
63
6
0
180,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role