Player Matchup

Izanami
Izanami
DIMITRI_D_SNIPER
Izanami
Level 55
God Stats
58W - 70L
1,402 SR
Queue Stats
59W - 71L
1,365 Elo+
Solo
Osiris
Osiris
EmpireOfTycore
Osiris
Level 79
God Stats
4W - 7L
1,483 SR
Queue Stats
71W - 75L
1,431 Elo+
Solo
Fenrir
Fenrir
Rock3teers_
Fenrir
Level 28
God Stats
3W - 4L
1,458 SR
Queue Stats
31W - 41L
1,409 Elo+
Party 3
Nu Wa
Nu Wa
xSiinDi-x
Nu Wa
Level 29
God Stats
11W - 10L
1,563 SR
Queue Stats
23W - 31L
1,415 Elo+
Party 3
Hades
Hades
xxByMANuelxx03
Hades
Level 93
God Stats
7W - 9L
1,446 SR
Queue Stats
37W - 50L
1,427 Elo+
Party 3
Team Averages
Level 57
1,471 SR
1,410 Elo+

VS

Team Averages
Level 85
1,486 SR
1,455 Elo+
Nemesis
Nemesis
BobtheWorker5054
Nemesis
Level 16
God Stats
6W - 6L
1,378 SR
Queue Stats
34W - 30L
1,453 Elo+
Party 1
Medusa
Medusa
GianY1995
Medusa
Level 129
God Stats
18W - 9L
1,625 SR
Queue Stats
85W - 89L
1,449 Elo+
Party 2
Ra
Ra
Jadevis
Ra
Level 160
God Stats
1W - 2L
1,452 SR
Queue Stats
36W - 37L
1,468 Elo+
Party 2
Bacchus
Bacchus
MaLeX0895
Bacchus
Level 79
God Stats
14W - 21L
1,473 SR
Queue Stats
19W - 27L
1,410 Elo+
Party 2
Camazotz
Camazotz
rYahiko
Camazotz
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 256L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,663
424
2,927
2,831
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 1
7,054
641
7,686
8,724
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
10
2 / 2 / 1
5,757
523
4,270
7,239
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
xSiinDi-x
Nu Wa
11
2 / 2 / 3
6,369
579
4,940
4,025
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,009
546
4,176
7,040
4,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,233
476
2,078
8,211
2,602
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Medusa
GianY1995
Medusa
10
1 / 1 / 2
5,284
480
3,656
7,592
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 1
7,164
651
3,334
5,646
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MaLeX0895
Bacchus
9
1 / 1 / 3
5,565
506
2,698
8,695
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
rYahiko
Camazotz
9
2 / 1 / 3
5,541
504
6,068
11,153
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
8
8
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
0
1
1
0.5
L
2
1
1
2.5
W
Medusa
GianY1995
Medusa
1
1
2
2
W
4
2
1
2.25
W
Bacchus
MaLeX0895
Bacchus
1
1
3
2.5
L
Fenrir
2
2
1
1.25
W
Camazotz
rYahiko
Camazotz
2
1
3
3.5
L
Nu Wa
xSiinDi-x
Nu Wa
2
2
3
1.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
17,834
29,859
Taken
41,297
14,912
Mitigated
15,727
10,244
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,078
477
0
2,012
8,211
2,602
0
757
7,454
0
27,096
L
2,927
2,568
0
1,118
2,831
866
0
997
1,784
0
29,650
L
7,686
2,518
0
5,307
8,724
5,429
207
0
8,724
0
52,428
W
Medusa
GianY1995
Medusa
3,656
1,304
0
2,463
7,592
2,515
0
1,541
6,051
0
45,005
W
3,334
380
217
1,742
5,646
1,969
346
1,832
3,814
54,812
0
W
Bacchus
MaLeX0895
Bacchus
2,698
286
0
1,976
8,695
5,187
0
2,672
6,023
9,680
2,422
L
Fenrir
4,270
1,327
0
862
7,239
3,046
0
1,311
5,928
0
33,353
W
Camazotz
rYahiko
Camazotz
6,068
2,705
0
5,281
11,153
3,454
0
2,184
8,969
0
27,015
L
Nu Wa
xSiinDi-x
Nu Wa
4,940
1,046
0
510
4,025
1,258
365
943
3,082
40,208
130
L
4,176
568
308
2,139
7,040
4,313
0
2,100
4,846
21,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
28,787
287
Minions Killed
284
0
Camps Cleared
0
926,207
Distance Traveled
1,081,870
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,233
476
50
5
0
217,400
0
L
Izanami
4,663
424
43
4
0
107,734
1
L
Osiris
7,054
641
80
7
0
182,636
0
W
Medusa
5,284
480
76
7
0
209,206
0
W
Ra
7,164
651
103
9
0
216,573
0
W
Bacchus
5,565
506
11
1
0
200,054
1
L
Fenrir
5,757
523
60
5
0
235,497
0
W
Camazotz
5,541
504
44
4
0
238,637
0
L
Nu Wa
6,369
579
73
7
0
207,368
1
L
Hades
6,009
546
31
3
0
192,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role