Player Matchup

Bastet
Bastet
Platinum V
Craιg
Bastet
Platinum V
Level 195
God Stats
3W - 1L
1,734 SR
Queue Stats
76W - 76L
1,634 MMR
Solo
Ullr
Ullr
Platinum V
King__Zap
Ullr
Platinum V
Level 202
God Stats
6W - 7L
1,624 SR
Queue Stats
111W - 107L
1,616 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Moenmylawn
Kuzenbo
Gold I
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,609 MMR
Solo
Agni
Agni
Platinum V
YungClamChowder
Agni
Platinum V
Level 87
God Stats
39W - 34L
1,579 SR
Queue Stats
268W - 274L
1,629 MMR
Solo
Vamana
Vamana
Gold II
Z_illist
Vamana
Gold II
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 54L
1,602 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,587 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,530 SR
1,620 MMR
Rama
Rama
Gold I
BlueHawk1018
Rama
Gold I
Level 144
God Stats
104W - 98L
1,588 SR
Queue Stats
174W - 180L
1,691 MMR
Party 1
Pele
Pele
Gold V
IsseiHyudo
Pele
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,610 MMR
Party 2
Raijin
Raijin
Gold II
Voidizy
Raijin
Gold II
Level 121
God Stats
25W - 16L
1,640 SR
Queue Stats
190W - 201L
1,647 MMR
Party 1
Osiris
Osiris
Gold II
adorablethug
Osiris
Gold II
Level 124
God Stats
3W - 8L
1,337 SR
Queue Stats
96W - 87L
1,577 MMR
Solo
Ganesha
Ganesha
Silver I
yyasgramor
Ganesha
Silver I
Level 106
God Stats
1W - 2L
1,585 SR
Queue Stats
7W - 5L
1,578 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Craιg
Bastet
19
5 / 1 / 4
10,778
567
11,909
16,858
7,465
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ullr
17
3 / 1 / 2
11,111
585
9,201
9,159
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Moenmylawn
Kuzenbo
14
2 / 0 / 8
9,247
487
7,796
12,536
13,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 3
10,529
554
9,677
11,267
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Z_illist
Vamana
19
1 / 2 / 3
10,940
576
13,608
21,537
22,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BellonaThorAthenaHachiman

VS

Bans
ThanatosZeusKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,724
459
1,280
6,447
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
6 / 4 / 0
9,914
522
11,396
17,155
8,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Voidizy
Raijin
16
1 / 3 / 4
9,430
496
6,167
9,237
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
17
1 / 1 / 3
10,846
571
14,189
22,787
23,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
yyasgramor
Ganesha
12
0 / 5 / 3
7,682
404
8,261
19,884
16,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
8
8
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bastet
Craιg
Bastet
5
1
4
7
L
6
4
0
1.5
W
Ullr
3
1
2
4
W
Kuzenbo
Moenmylawn
Kuzenbo
2
0
8
6
L
Raijin
Voidizy
Raijin
1
3
4
1
W
3
4
3
1.13
W
Vamana
Z_illist
Vamana
1
2
3
1.25
L
Osiris
1
1
3
2.5
L
Ganesha
yyasgramor
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,191
Damage
41,293
71,357
Taken
75,510
51,852
Mitigated
54,420
27,752
Healing
26,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,280
1,125
0
3,048
6,447
2,364
0
584
5,863
0
66,102
W
Bastet
Craιg
Bastet
11,909
3,630
0
10,451
16,858
7,465
233
1,813
14,899
0
107,525
L
11,396
2,507
0
3,077
17,155
8,578
0
3,851
13,304
0
108,364
W
Ullr
9,201
3,872
0
2,310
9,159
4,031
865
2,429
6,722
0
103,100
W
Kuzenbo
Moenmylawn
Kuzenbo
7,796
3,972
0
2,191
12,536
13,769
221
3,881
8,506
31,024
2,164
L
Raijin
Voidizy
Raijin
6,167
430
0
1,250
9,237
3,073
0
5,578
3,659
72,321
0
W
9,677
637
0
2,556
11,267
4,515
136
4,572
6,247
93,423
1,325
W
Vamana
Z_illist
Vamana
13,608
6,262
0
10,244
21,537
22,072
243
923
20,543
0
106,032
L
Osiris
14,189
7,565
0
16,081
22,787
23,966
0
521
22,266
0
112,804
L
Ganesha
yyasgramor
Ganesha
8,261
713
44
2,548
19,884
16,439
0
6,381
13,503
32,767
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,605
Gold Earned
46,596
690
Minions Killed
669
0
Camps Cleared
0
1,930,558
Distance Traveled
1,775,735
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,724
459
145
8
0
300,425
3
W
Bastet
10,778
567
152
8
0
427,269
5
L
Pele
9,914
522
143
8
0
422,810
3
W
Ullr
11,111
585
165
9
0
349,345
3
W
Kuzenbo
9,247
487
43
2
0
402,017
8
L
Raijin
9,430
496
166
9
0
336,669
2
W
Agni
10,529
554
164
9
0
363,817
8
W
Vamana
10,940
576
166
9
0
388,110
3
L
Osiris
10,846
571
192
10
0
354,946
3
L
Ganesha
7,682
404
23
1
0
360,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role