Player Matchup

Ullr
Ullr
 
Ullr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Amylismo
Agni
Level 147
God Stats
10W - 5L
1,741 SR
Queue Stats
79W - 98L
1,454 Elo+
Solo
Janus
Janus
FeClawdeen
Janus
Level 119
God Stats
19W - 26L
1,512 SR
Queue Stats
282W - 308L
1,489 Elo+
Solo
Maui
Maui
Zyoh
Maui
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,567 Elo+
Solo
Team Averages
Level 140
1,551 SR
1,502 Elo+

VS

Team Averages
Level 133
1,444 SR
1,475 Elo+
Neith
Neith
NiiiHBR
Neith
Level 147
God Stats
9W - 18L
1,191 SR
Queue Stats
344W - 357L
1,487 Elo+
Solo
Ra
Ra
OurVeins
Ra
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 32L
1,502 Elo+
Party 1
Ymir
Ymir
bjatot
Ymir
Level 128
God Stats
6W - 9L
1,526 SR
Queue Stats
87W - 82L
1,504 Elo+
Solo
Artio
Artio
iNaza
Artio
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 103L
1,464 Elo+
Party 1
Mercury
Mercury
lHunterOfGodS
Mercury
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 2 / 2
9,061
906
6,548
9,023
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
 
Cliodhna
15
0 / 3 / 3
8,997
900
6,662
11,044
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
15
2 / 3 / 2
10,003
1,000
18,002
8,720
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
15
1 / 1 / 3
9,959
996
8,501
5,499
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Zyoh
Maui
15
1 / 5 / 2
9,753
975
5,453
17,554
20,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

190

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NiiiHBR
Neith
16
3 / 1 / 10
10,824
1,082
12,903
10,160
4,596
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 10
10,541
1,054
6,472
3,558
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
bjatot
Ymir
16
0 / 0 / 12
9,700
970
7,006
14,461
15,344
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
iNaza
Artio
16
3 / 1 / 7
10,300
1,030
9,466
14,478
18,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
16
7 / 2 / 5
11,182
1,118
12,246
7,606
3,390
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
4
Kills
14
14
Deaths
4
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
2
0.5
L
Cliodhna
 
Cliodhna
0
3
3
0.5
L
Agni
2
3
2
1
L
Janus
1
1
3
2.5
W
Neith
NiiiHBR
Neith
3
1
10
8
W
1
0
10
6
L
Maui
Zyoh
Maui
1
5
2
0.4
W
Ymir
bjatot
Ymir
0
0
12
6
W
Artio
iNaza
Artio
3
1
7
6.5
W
Mercury
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,166
Damage
48,093
51,840
Taken
50,263
36,268
Mitigated
43,602
528
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,548
2,892
0
40
9,023
4,176
0
2,979
6,044
0
15,805
L
Cliodhna
 
Cliodhna
6,662
975
0
488
11,044
5,049
0
5,122
5,922
0
12,324
L
Agni
18,002
578
0
0
8,720
3,849
0
3,717
4,952
43,554
557
L
Janus
8,501
471
0
0
5,499
2,478
0
3,220
2,279
37,342
0
W
Neith
NiiiHBR
Neith
12,903
7,566
0
1,761
10,160
4,596
0
6,496
3,614
0
39,359
W
6,472
157
2,604
2,302
3,558
1,589
0
2,917
513
43,523
0
L
Maui
Zyoh
Maui
5,453
1,718
0
0
17,554
20,716
0
5,587
11,870
15,785
0
W
Ymir
bjatot
Ymir
7,006
1,272
0
1,644
14,461
15,344
0
7,960
6,145
11,242
1,518
W
Artio
iNaza
Artio
9,466
1,009
788
1,426
14,478
18,683
0
8,198
5,874
17,587
1,131
W
Mercury
12,246
5,343
0
175
7,606
3,390
0
5,018
2,510
0
24,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
52,547
195
Minions Killed
217
4
Camps Cleared
14
883,436
Distance Traveled
1,069,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,061
906
25
3
1
171,810
0
L
Cliodhna
8,997
900
12
1
1
135,889
0
L
Agni
10,003
1,000
64
6
0
192,303
0
L
Janus
9,959
996
80
8
1
203,624
0
W
Neith
10,824
1,082
48
5
4
178,520
0
W
Ra
10,541
1,054
112
11
2
226,995
0
L
Maui
9,753
975
14
1
1
179,810
0
W
Ymir
9,700
970
11
1
2
198,822
0
W
Artio
10,300
1,030
23
2
2
240,343
0
W
Mercury
11,182
1,118
23
2
4
224,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role