Player Matchup

Thanatos
Thanatos
Gold III
EwYuqii
Thanatos
Gold III
Level 82
God Stats
2W - 1L
1,431 SR
Queue Stats
57W - 51L
1,493 MMR
Party 1
Zeus
Zeus
Gold III
FloatYurGoat
Zeus
Gold III
Level 101
God Stats
2W - 0L
1,505 SR
Queue Stats
75W - 72L
1,515 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
JosephCallMeJoe
Erlang Shen
Gold IV
Level 143
God Stats
1W - 1L
1,219 SR
Queue Stats
55W - 70L
1,491 MMR
Solo
Nut
Nut
Gold I
YoungFatthew
Nut
Gold I
Level 105
God Stats
22W - 13L
1,591 SR
Queue Stats
190W - 192L
1,506 MMR
Solo
Loki
Loki
Gold I
nikkitas
Loki
Gold I
Level 107
God Stats
46W - 30L
1,664 SR
Queue Stats
154W - 154L
1,517 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,482 SR
1,504 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,457 SR
1,474 MMR
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
FearlessJeemz
Nemesis
Gold V
Level 158
God Stats
0W - 2L
1,287 SR
Queue Stats
61W - 63L
1,383 MMR
Party 2
Bellona
Bellona
Bronze III
FrozenWhisky
Bellona
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Kustumized
Sobek
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EwYuqii
Thanatos
15
3 / 0 / 9
8,248
516
8,449
10,764
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 1 / 2
9,274
580
8,748
6,118
2,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
JosephCallMeJoe
Erlang Shen
14
3 / 2 / 7
8,030
502
8,189
14,197
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 2 / 3
10,235
640
10,333
15,453
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
18
6 / 0 / 3
10,991
687
14,586
10,664
4,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bans
AthenaThorAgniBake Kujira

VS

Bans
AresRavanaIx ChelArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 4 / 1
6,932
433
8,532
13,236
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
 
Scylla
12
0 / 4 / 0
6,844
428
2,941
7,066
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
15
3 / 2 / 1
8,050
503
4,731
17,323
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
FrozenWhisky
Bellona
13
0 / 3 / 0
7,516
470
3,694
15,480
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
11
0 / 5 / 2
6,490
406
4,526
17,541
15,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
4
5
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
1
0.38
L
Scylla
 
Scylla
0
4
0
0
W
Thanatos
EwYuqii
Thanatos
3
0
9
7.5
L
Nemesis
3
2
1
1.75
W
3
1
2
4
L
Bellona
FrozenWhisky
Bellona
0
3
0
0
W
Erlang Shen
JosephCallMeJoe
Erlang Shen
3
2
7
3.25
L
Sobek
0
5
2
0.2
W
3
2
3
2.25
W
Loki
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,305
Damage
24,424
57,196
Taken
70,646
30,514
Mitigated
43,116
30,935
Healing
20,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,532
3,082
332
3,253
13,236
4,705
0
0
13,065
0
54,835
L
Scylla
 
Scylla
2,941
95
0
1,011
7,066
2,077
0
2,008
4,969
41,575
398
W
Thanatos
EwYuqii
Thanatos
8,449
902
0
8,568
10,764
5,080
107
1,458
9,306
0
53,330
L
Nemesis
4,731
1,988
0
6,194
17,323
8,298
0
2,866
14,272
0
76,876
W
8,748
1,582
0
2,667
6,118
2,327
705
2,375
3,743
85,831
1,202
L
Bellona
FrozenWhisky
Bellona
3,694
897
0
4,600
15,480
12,770
0
645
14,790
0
55,746
W
Erlang Shen
JosephCallMeJoe
Erlang Shen
8,189
3,503
0
5,312
14,197
10,846
34
1,779
12,390
0
37,601
L
Sobek
4,526
547
0
4,933
17,541
15,266
0
2,997
14,187
21,794
0
W
10,333
6,163
0
8,612
15,453
7,643
699
1,276
14,177
0
107,213
W
Loki
14,586
3,299
0
5,776
10,664
4,618
79
586
9,419
0
98,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
35,832
609
Minions Killed
411
0
Camps Cleared
0
1,651,758
Distance Traveled
1,578,799
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,932
433
73
5
0
273,974
3
L
Scylla
6,844
428
82
5
0
287,628
12
W
Thanatos
8,248
516
63
4
0
367,487
0
L
Nemesis
8,050
503
108
7
0
358,729
1
W
Zeus
9,274
580
167
10
0
272,787
0
L
Bellona
7,516
470
109
7
0
334,210
0
W
Erlang Shen
8,030
502
57
4
0
359,954
2
L
Sobek
6,490
406
39
2
0
324,258
4
W
Nut
10,235
640
162
10
0
279,393
0
W
Loki
10,991
687
160
10
0
372,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role