Player Matchup

Janus
Janus
Blauet2004
Janus
Level 106
God Stats
2W - 4L
1,539 SR
Queue Stats
17W - 28L
1,368 Elo+
Party 2
King Arthur
King Arthur
EspDom_D4N1
King Arthur
Level 155
God Stats
0W - 2L
1,515 SR
Queue Stats
27W - 36L
1,421 Elo+
Party 2
Chaac
Chaac
EspDom_Kayro
Chaac
Level 141
God Stats
1W - 1L
1,456 SR
Queue Stats
16W - 22L
1,408 Elo+
Party 2
Erlang Shen
Erlang Shen
EspDom_Tony
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,329 Elo+
Party 2
Chronos
Chronos
KIngGoosrIII
Chronos
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 134
1,502 SR
1,405 Elo+

VS

Team Averages
Level 105
1,597 SR
1,501 Elo+
Thanatos
Thanatos
D4montEe
Thanatos
Level 119
God Stats
37W - 29L
1,590 SR
Queue Stats
48W - 37L
1,599 Elo+
Solo
Chiron
Chiron
ElCazadoor
Chiron
Level 81
God Stats
3W - 1L
1,521 SR
Queue Stats
23W - 27L
1,467 Elo+
Party 1
Merlin
Merlin
Geny_Titoz
Merlin
Level 129
God Stats
11W - 4L
1,763 SR
Queue Stats
52W - 57L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
LabiLizard
Erlang Shen
Level 109
God Stats
2W - 0L
1,758 SR
Queue Stats
69W - 64L
1,486 Elo+
Solo
Geb
Geb
maalivahti30
Geb
Level 86
God Stats
2W - 3L
1,356 SR
Queue Stats
4W - 5L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 3 / 0
6,709
419
2,188
5,871
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
EspDom_D4N1
King Arthur
14
3 / 5 / 1
8,744
547
17,898
20,268
19,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 5 / 0
7,066
442
14,606
16,158
9,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
EspDom_Tony
Erlang Shen
14
0 / 5 / 1
7,396
462
6,353
19,416
10,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
KIngGoosrIII
Chronos
13
0 / 3 / 1
8,073
505
6,212
15,276
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D4montEe
Thanatos
18
15 / 0 / 2
10,768
673
15,373
15,638
8,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
ElCazadoor
Chiron
16
1 / 0 / 5
9,236
577
14,124
10,682
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Geny_Titoz
Merlin
15
4 / 1 / 7
9,392
587
10,818
8,556
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
LabiLizard
Erlang Shen
15
1 / 3 / 5
9,211
576
11,036
24,128
14,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 8
8,053
503
5,382
15,054
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
21
21
Deaths
7
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
0
3
0
0
W
Thanatos
D4montEe
Thanatos
15
0
2
16
W
Chiron
ElCazadoor
Chiron
1
0
5
3.5
L
King Arthur
EspDom_D4N1
King Arthur
3
5
1
0.7
L
3
5
0
0.6
L
Erlang Shen
EspDom_Tony
Erlang Shen
0
5
1
0.1
W
Merlin
Geny_Titoz
Merlin
4
1
7
7.5
L
Chronos
KIngGoosrIII
Chronos
0
3
1
0.17
W
Erlang Shen
LabiLizard
Erlang Shen
1
3
5
1.17
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,257
Damage
56,733
76,989
Taken
74,058
45,825
Mitigated
46,433
18,442
Healing
39,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,188
204
0
500
5,871
1,914
0
3,031
2,800
40,888
0
W
Thanatos
D4montEe
Thanatos
15,373
5,046
0
17,709
15,638
8,605
802
742
14,845
0
99,973
W
Chiron
ElCazadoor
Chiron
14,124
3,083
394
3,662
10,682
4,938
2,116
3,255
7,427
0
83,094
L
King Arthur
EspDom_D4N1
King Arthur
17,898
4,567
0
4,439
20,268
19,040
0
960
19,212
0
75,152
L
14,606
1,142
0
3,419
16,158
9,159
0
7,339
8,489
0
43,485
L
Erlang Shen
EspDom_Tony
Erlang Shen
6,353
3,422
0
5,929
19,416
10,409
0
2,520
16,861
0
68,211
W
Merlin
Geny_Titoz
Merlin
10,818
992
0
1,443
8,556
3,955
510
1,620
6,936
77,642
627
L
Chronos
KIngGoosrIII
Chronos
6,212
2,517
0
4,155
15,276
5,303
0
1,537
13,588
55,687
12,672
W
Erlang Shen
LabiLizard
Erlang Shen
11,036
6,176
0
12,447
24,128
14,088
152
391
22,685
0
73,176
W
5,382
448
366
3,350
15,054
14,847
293
1,911
13,051
20,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
46,660
448
Minions Killed
524
0
Camps Cleared
0
1,549,775
Distance Traveled
1,592,932
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,709
419
76
5
0
245,469
0
W
Thanatos
10,768
673
138
9
0
376,457
1
W
Chiron
9,236
577
132
8
0
310,592
0
L
King Arthur
8,744
547
103
6
0
310,949
3
L
Chaac
7,066
442
51
3
0
332,532
2
L
Erlang Shen
7,396
462
102
6
0
363,923
0
W
Merlin
9,392
587
118
7
0
302,895
2
L
Chronos
8,073
505
116
7
0
296,902
3
W
Erlang Shen
9,211
576
109
7
0
303,762
0
W
Geb
8,053
503
27
2
0
299,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role