Player Matchup

Discordia
Discordia
Diamond IV
 
Discordia
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond IV
NagiSeishir0
Medusa
Diamond IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 34L
2,009 MMR
Party 1
Achilles
Achilles
Diamond IV
Star5layer
Achilles
Diamond IV
Level 155
God Stats
21W - 3L
1,777 SR
Queue Stats
82W - 34L
2,009 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,592 SR
1,839 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,730 SR
1,565 MMR
Agni
Agni
Bronze III
Simply_Jules
Agni
Bronze III
Level 102
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,548 MMR
Party 2
Lancelot
Lancelot
Bronze III
ThatBoIWeezy
Lancelot
Bronze III
Level 103
God Stats
1W - 1L
2,056 SR
Queue Stats
1W - 2L
1,548 MMR
Party 2
Mulan
Mulan
Bronze III
sviddles
Mulan
Bronze III
Level 103
God Stats
0W - 1L
1,418 SR
Queue Stats
1W - 2L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 0 / 7
8,225
823
6,887
3,728
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
12
3 / 2 / 8
7,898
790
7,476
7,922
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Star5layer
Achilles
14
5 / 0 / 7
8,372
837
11,591
11,399
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThothPoseidonNe ZhaChaacOdin

VS

Bans
Ah Muzen CabMorgan Le FayBaron SamediVulcanAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,593
659
6,326
9,416
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
ThatBoIWeezy
Lancelot
10
2 / 4 / 0
6,566
657
5,686
9,729
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
sviddles
Mulan
11
0 / 4 / 1
6,234
623
3,909
10,983
8,502
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
7
7.5
W
Medusa
3
2
8
3.5
L
0
4
1
0.13
W
Achilles
Star5layer
Achilles
5
0
7
8.5
L
Lancelot
ThatBoIWeezy
Lancelot
2
4
0
0.5
L
Mulan
sviddles
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
15,921
23,049
Taken
30,128
14,203
Mitigated
16,036
7,433
Healing
1,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,887
274
0
820
3,728
1,324
656
545
2,969
31,988
0
W
Medusa
7,476
3,442
0
2,085
7,922
2,853
414
2,187
5,251
0
32,122
L
6,326
178
0
605
9,416
3,428
0
2,634
6,477
23,711
0
W
Achilles
Star5layer
Achilles
11,591
2,464
0
4,528
11,399
10,026
277
2,506
8,419
69
29,468
L
Lancelot
ThatBoIWeezy
Lancelot
5,686
310
0
274
9,729
4,106
0
2,045
7,422
0
16,113
L
Mulan
sviddles
Mulan
3,909
262
0
665
10,983
8,502
0
2,319
8,348
0
13,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,495
Gold Earned
19,393
149
Minions Killed
87
0
Camps Cleared
0
580,260
Distance Traveled
562,002
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,225
823
67
7
0
182,723
0
W
Medusa
7,898
790
44
4
0
176,676
0
L
Agni
6,593
659
48
5
0
175,698
0
W
Achilles
8,372
837
38
4
0
220,861
3
L
Lancelot
6,566
657
18
2
0
207,727
0
L
Mulan
6,234
623
21
2
0
178,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role