Player Matchup

Danzaburou
Danzaburou
Gold III
MagiKarpman
Danzaburou
Gold III
Level 118
God Stats
4W - 2L
1,647 SR
Queue Stats
37W - 36L
1,503 MMR
Solo
Athena
Athena
Bronze III
Sol_IndiCud
Athena
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,414 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
TBM_ENVY562
Morgan Le Fay
Gold IV
Level 155
God Stats
8W - 9L
1,503 SR
Queue Stats
151W - 154L
1,408 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
TOXIC ELITE909
Sun Wukong
Gold IV
Level 155
God Stats
4W - 2L
1,840 SR
Queue Stats
265W - 271L
1,459 MMR
Solo
Lancelot
Lancelot
Bronze IV
ryanexpress34
Lancelot
Bronze IV
Level 127
God Stats
3W - 0L
1,755 SR
Queue Stats
3W - 4L
1,451 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,649 SR
1,447 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,549 SR
1,451 MMR
Chiron
Chiron
Gold IV
MaceWinduMofo
Chiron
Gold IV
Level 165
God Stats
5W - 6L
1,736 SR
Queue Stats
93W - 95L
1,350 MMR
Solo
King Arthur
King Arthur
Bronze III
Monickllas
King Arthur
Bronze III
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 8L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
TZR xHeAdHuNtEr
Kumbhakarna
Gold III
Level 147
God Stats
0W - 2L
1,318 SR
Queue Stats
243W - 245L
1,453 MMR
Solo
Nemesis
Nemesis
Gold III
TheSeaJayy
Nemesis
Gold III
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 127L
1,496 MMR
Solo
Merlin
Merlin
Gold IV
oxxycolton
Merlin
Gold IV
Level 146
God Stats
3W - 5L
1,690 SR
Queue Stats
196W - 206L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MagiKarpman
Danzaburou
14
7 / 0 / 1
8,854
738
8,716
6,550
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
10
0 / 0 / 6
6,332
528
3,157
10,564
8,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
TBM_ENVY562
Morgan Le Fay
12
1 / 0 / 3
6,715
560
5,405
5,657
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TOXIC ELITE909
Sun Wukong
13
2 / 0 / 3
7,677
640
8,157
9,536
10,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ryanexpress34
Lancelot
13
6 / 0 / 3
7,324
610
7,129
8,003
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Chang'eErlang ShenAwilixMulan

VS

Bans
ThanatosAgniKukulkanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
5,853
488
2,427
9,246
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Monickllas
King Arthur
10
0 / 4 / 0
5,486
457
6,629
14,626
11,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
TZR xHeAdHuNtEr
Kumbhakarna
9
0 / 2 / 0
5,485
457
2,574
9,961
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TheSeaJayy
Nemesis
10
0 / 5 / 0
5,547
462
4,079
13,513
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
oxxycolton
Merlin
11
0 / 1 / 0
6,267
522
3,520
4,027
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
16
Kills
0
0
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Danzaburou
MagiKarpman
Danzaburou
7
0
1
7.5
L
King Arthur
Monickllas
King Arthur
0
4
0
0
W
Athena
0
0
6
3
W
Morgan Le Fay
TBM_ENVY562
Morgan Le Fay
1
0
3
2.5
W
Sun Wukong
TOXIC ELITE909
Sun Wukong
2
0
3
3.5
L
Kumbhakarna
TZR xHeAdHuNtEr
Kumbhakarna
0
2
0
0
L
Nemesis
TheSeaJayy
Nemesis
0
5
0
0
L
Merlin
oxxycolton
Merlin
0
1
0
0
W
Lancelot
ryanexpress34
Lancelot
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
19,229
40,310
Taken
51,373
27,955
Mitigated
27,873
15,499
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,427
659
263
2,975
9,246
2,814
0
432
8,814
0
47,170
W
Danzaburou
MagiKarpman
Danzaburou
8,716
4,464
0
4,743
6,550
3,126
500
441
6,109
0
65,347
L
King Arthur
Monickllas
King Arthur
6,629
507
0
3,018
14,626
11,603
0
1,976
12,505
0
40,734
W
Athena
3,157
1,141
0
2,146
10,564
8,331
205
2,043
8,521
13,865
1,881
W
Morgan Le Fay
TBM_ENVY562
Morgan Le Fay
5,405
311
0
1,035
5,657
2,241
0
2,568
3,089
49,357
0
W
Sun Wukong
TOXIC ELITE909
Sun Wukong
8,157
1,830
0
2,627
9,536
10,421
204
355
9,181
0
64,483
L
Kumbhakarna
TZR xHeAdHuNtEr
Kumbhakarna
2,574
444
0
1,982
9,961
7,310
0
2,724
7,075
14,039
0
L
Nemesis
TheSeaJayy
Nemesis
4,079
676
0
4,685
13,513
4,635
0
1,300
12,105
0
46,360
L
Merlin
oxxycolton
Merlin
3,520
86
0
696
4,027
1,511
0
1,582
2,341
62,897
534
W
Lancelot
ryanexpress34
Lancelot
7,129
1,541
0
4,948
8,003
3,836
0
800
7,203
0
47,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
28,638
384
Minions Killed
357
0
Camps Cleared
0
1,289,960
Distance Traveled
1,167,052
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,853
488
82
7
0
202,012
0
W
Danzaburou
8,854
738
104
9
0
240,197
0
L
King Arthur
5,486
457
50
4
0
225,748
0
W
Athena
6,332
528
30
3
0
268,225
7
W
Morgan Le Fay
6,715
560
82
7
0
250,462
4
W
Sun Wukong
7,677
640
96
8
0
220,982
0
L
Kumbhakarna
5,485
457
25
2
0
248,055
4
L
Nemesis
5,547
462
76
6
0
270,235
0
L
Merlin
6,267
522
124
10
0
221,002
0
W
Lancelot
7,324
610
72
6
0
310,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role