Player Matchup

Ares
Ares
Silver IV
 
Ares
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver IV
HYDRE Sky973
Kali
Silver IV
Level 123
God Stats
0W - 1L
1,563 SR
Queue Stats
26W - 25L
1,412 MMR
Solo
Izanami
Izanami
Gold IV
IMojo_Jojol
Izanami
Gold IV
Level 210
God Stats
2W - 1L
1,849 SR
Queue Stats
160W - 170L
1,414 MMR
Solo
Merlin
Merlin
Gold II
morehealz
Merlin
Gold II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 211L
1,432 MMR
Solo
Chaac
Chaac
Gold V
xBad_MemoriezXx
Chaac
Gold V
Level 126
God Stats
156W - 130L
1,542 SR
Queue Stats
891W - 913L
1,435 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,591 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,600 SR
1,421 MMR
Nike
Nike
Gold III
Bibby2002
Nike
Gold III
Level 101
God Stats
85W - 44L
1,671 SR
Queue Stats
156W - 159L
1,428 MMR
Solo
Hachiman
Hachiman
Bronze IV
In_tuition_
Hachiman
Bronze IV
Level 88
God Stats
1W - 1L
1,792 SR
Queue Stats
8W - 22L
1,408 MMR
Solo
Chang'e
Chang'e
Gold I
K-Cintron
Chang'e
Gold I
Level 152
God Stats
6W - 1L
1,538 SR
Queue Stats
109W - 115L
1,428 MMR
Party 1
Awilix
Awilix
Silver II
eG Orbits
Awilix
Silver II
Level 119
God Stats
8W - 9L
1,500 SR
Queue Stats
74W - 92L
1,433 MMR
Party 1
Bacchus
Bacchus
Silver II
l Tasty Trash l
Bacchus
Silver II
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 3 / 1
6,859
490
5,740
13,075
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 0
6,137
438
3,390
16,290
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
IMojo_Jojol
Izanami
14
1 / 2 / 1
8,135
581
6,740
8,886
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
morehealz
Merlin
13
0 / 1 / 0
7,011
501
7,652
6,260
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 3 / 1
7,574
541
7,814
14,779
15,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
ArachneBellonaThanatosChronos

VS

Bans
ThorNutBastetSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
3 / 1 / 1
8,781
627
9,760
14,228
12,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
In_tuition_
Hachiman
13
2 / 1 / 1
7,448
532
5,305
8,798
2,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
K-Cintron
Chang'e
12
1 / 0 / 2
7,388
528
6,318
9,727
4,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
eG Orbits
Awilix
15
4 / 1 / 5
8,407
601
8,032
10,089
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
1 / 1 / 4
7,486
535
6,235
9,726
10,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
1
0.83
W
Nike
3
1
1
3.5
L
0
3
0
0
L
Izanami
IMojo_Jojol
Izanami
1
2
1
0.75
W
Hachiman
In_tuition_
Hachiman
2
1
1
2.5
W
Chang'e
K-Cintron
Chang'e
1
0
2
2
W
Awilix
eG Orbits
Awilix
4
1
5
6.5
W
1
1
4
3
L
Merlin
morehealz
Merlin
0
1
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,336
Damage
35,650
59,290
Taken
52,568
41,498
Mitigated
34,676
19,499
Healing
20,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,740
618
0
2,423
13,075
11,718
0
5,672
7,403
16,499
1,401
W
Nike
9,760
882
0
3,606
14,228
12,591
0
845
13,302
12,289
63,912
L
3,390
1,411
0
8,031
16,290
8,460
0
2,526
13,764
0
47,301
L
Izanami
IMojo_Jojol
Izanami
6,740
4,265
0
3,031
8,886
3,571
43
2,076
6,810
0
73,581
W
Hachiman
In_tuition_
Hachiman
5,305
3,472
0
3,005
8,798
2,639
513
197
8,601
0
56,412
W
Chang'e
K-Cintron
Chang'e
6,318
514
1,137
4,958
9,727
4,201
0
5,733
3,818
57,089
0
W
Awilix
eG Orbits
Awilix
8,032
3,066
0
5,729
10,089
4,399
159
1,607
8,364
0
72,568
W
6,235
1,537
0
2,371
9,726
10,846
0
4,889
4,796
35,084
0
L
Merlin
morehealz
Merlin
7,652
1,155
0
1,750
6,260
2,238
0
1,627
4,633
65,524
1,977
L
7,814
893
0
4,264
14,779
15,511
0
2,715
12,064
0
60,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,716
Gold Earned
39,510
456
Minions Killed
475
0
Camps Cleared
0
1,437,117
Distance Traveled
1,507,155
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,859
490
19
1
0
307,212
6
W
Nike
8,781
627
125
9
0
280,762
0
L
Kali
6,137
438
71
5
0
321,239
0
L
Izanami
8,135
581
136
10
0
247,241
2
W
Hachiman
7,448
532
90
6
0
286,579
3
W
Chang'e
7,388
528
92
7
0
298,022
1
W
Awilix
8,407
601
116
8
0
352,321
5
W
Bacchus
7,486
535
52
4
0
289,471
1
L
Merlin
7,011
501
139
10
0
279,647
3
L
Chaac
7,574
541
91
7
0
281,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role