Player Matchup

Chaac
Chaac
CountEppington
Chaac
Level 60
God Stats
1W - 0L
1,329 SR
Queue Stats
44W - 39L
1,382 Elo+
Party 4
Martichoras
Martichoras
GAUsmoky
Martichoras
Level 63
God Stats
17W - 15L
1,524 SR
Queue Stats
80W - 62L
1,431 Elo+
Party 2
Awilix
Awilix
GBB Iz Supra
Awilix
Level 145
God Stats
1W - 2L
1,387 SR
Queue Stats
233W - 219L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SoraCola11
Cthulhu
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
44W - 30L
1,389 Elo+
Party 2
Anubis
Anubis
ThorABC
Anubis
Level 60
God Stats
3W - 6L
1,307 SR
Queue Stats
69W - 61L
1,400 Elo+
Party 4
Team Averages
Level 68
1,409 SR
1,429 Elo+

VS

Team Averages
Level 63
1,384 SR
1,443 Elo+
Sobek
Sobek
Apowcalypse
Sobek
Level 64
God Stats
1W - 2L
1,328 SR
Queue Stats
74W - 70L
1,499 Elo+
Party 1
Arachne
Arachne
CavaliereSolaire
Arachne
Level 64
God Stats
14W - 18L
1,427 SR
Queue Stats
23W - 30L
1,387 Elo+
Party 3
Anubis
Anubis
HuLz3n
Anubis
Level 44
God Stats
1W - 3L
1,495 SR
Queue Stats
63W - 60L
1,482 Elo+
Party 1
Rama
Rama
KusHH22
Rama
Level 104
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
marco_trive
Chaac
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 19L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
9,110
506
9,172
15,560
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
GAUsmoky
Martichoras
16
0 / 3 / 3
9,061
503
6,680
13,563
7,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
15
9 / 5 / 2
10,109
562
13,329
14,837
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SoraCola11
Cthulhu
14
2 / 2 / 4
9,319
518
5,688
12,752
11,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ThorABC
Anubis
14
1 / 2 / 6
9,264
515
6,249
4,939
2,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,815
434
3,609
11,367
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
7 / 7 / 1
8,866
493
13,711
24,471
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
HuLz3n
Anubis
16
2 / 2 / 3
9,299
517
6,398
11,953
5,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rama
KusHH22
Rama
1
0 / 0 / 0
5,126
285
0
0
0
14
0 / 4 / 1
8,734
485
11,116
17,473
17,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
10
12
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
7
7
1
1.07
W
1
0
3
2.5
W
Martichoras
GAUsmoky
Martichoras
0
3
3
0.5
W
Awilix
9
5
2
2
L
Anubis
HuLz3n
Anubis
2
2
3
1.75
L
Rama
KusHH22
Rama
0
0
0
0
W
Cthulhu
SoraCola11
Cthulhu
2
2
4
2
W
Anubis
ThorABC
Anubis
1
2
6
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,118
Damage
34,834
61,651
Taken
65,264
36,562
Mitigated
42,345
21,175
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,609
234
0
3,118
11,367
9,917
0
2,239
9,128
24,735
0
L
13,711
9,536
0
10,949
24,471
9,615
0
3,976
20,495
0
63,579
W
9,172
1,380
0
5,753
15,560
9,417
187
16
15,544
0
57,947
W
Martichoras
GAUsmoky
Martichoras
6,680
3,238
29
4,196
13,563
7,962
2,129
1,539
12,024
0
86,183
W
Awilix
13,329
5,705
0
4,803
14,837
5,542
172
3,277
11,560
0
68,248
L
Anubis
HuLz3n
Anubis
6,398
621
0
5,793
11,953
5,576
0
4,997
6,956
85,168
1,527
L
Rama
KusHH22
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
SoraCola11
Cthulhu
5,688
463
2,044
3,118
12,752
11,467
229
3,403
9,349
33,774
3,058
W
Anubis
ThorABC
Anubis
6,249
200
85
1,147
4,939
2,174
365
1,741
3,198
55,472
1,209
L
11,116
1,464
0
2,588
17,473
17,237
713
398
17,075
0
66,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
39,840
456
Minions Killed
356
0
Camps Cleared
0
1,742,997
Distance Traveled
1,279,432
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,815
434
31
2
0
297,167
0
L
Arachne
8,866
493
90
5
0
365,049
0
W
Chaac
9,110
506
101
6
0
346,990
3
W
Martichoras
9,061
503
122
7
0
310,407
0
W
Awilix
10,109
562
85
5
0
366,509
2
L
Anubis
9,299
517
146
8
0
311,854
8
L
Rama
5,126
285
0
0
0
0
0
W
Cthulhu
9,319
518
58
3
0
383,373
2
W
Anubis
9,264
515
90
5
0
335,718
0
L
Chaac
8,734
485
89
5
0
305,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role