Player Matchup

Ganesha
Ganesha
Gold V
AKUMASCOM
Ganesha
Gold V
Level 89
God Stats
1W - 3L
1,310 SR
Queue Stats
78W - 71L
1,318 MMR
Party 2
Lancelot
Lancelot
Silver I
MargaBR751
Lancelot
Silver I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 273L
1,398 MMR
Solo
Anhur
Anhur
Gold III
swalama
Anhur
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,464 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,437 SR
1,393 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,500 SR
1,078 MMR
Vulcan
Vulcan
Silver V
FL4WL3SS Jesus
Vulcan
Silver V
Level 158
God Stats
8W - 5L
1,506 SR
Queue Stats
162W - 226L
767 MMR
Party 1
Achilles
Achilles
Gold IV
SteaknJakee
Achilles
Gold IV
Level 104
God Stats
35W - 33L
1,562 SR
Queue Stats
395W - 362L
1,414 MMR
Solo
Atlas
Atlas
Silver III
ironrooks
Atlas
Silver III
Level 157
God Stats
19W - 23L
1,431 SR
Queue Stats
58W - 90L
1,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AKUMASCOM
Ganesha
14
0 / 4 / 4
8,508
608
5,883
11,677
9,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Lancelot
MargaBR751
Lancelot
13
0 / 2 / 5
8,677
620
10,125
16,470
15,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
swalama
Anhur
16
6 / 3 / 0
10,785
770
17,435
14,817
5,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusCthulhuNe ZhaAresThoth

VS

Bans
KuzenboAgniBaron SamediHeraPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
10,227
731
10,625
7,126
3,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SteaknJakee
Achilles
16
5 / 3 / 4
10,590
756
12,183
20,733
22,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
ironrooks
Atlas
15
3 / 1 / 6
9,876
705
11,035
15,254
15,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
9
9
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AKUMASCOM
Ganesha
0
4
4
0.5
W
1
2
8
2.5
L
Lancelot
MargaBR751
Lancelot
0
2
5
1.25
W
Achilles
SteaknJakee
Achilles
5
3
4
2.33
W
Atlas
ironrooks
Atlas
3
1
6
6
L
Anhur
swalama
Anhur
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,443
Damage
33,843
42,964
Taken
43,113
30,525
Mitigated
41,004
2,507
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AKUMASCOM
Ganesha
5,883
220
0
0
11,677
9,188
0
5,873
5,029
22,206
0
W
10,625
5,118
0
850
7,126
3,265
1,114
808
6,307
44,710
818
L
Lancelot
MargaBR751
Lancelot
10,125
1,427
0
1,019
16,470
15,363
0
7,002
8,329
0
28,901
W
Achilles
SteaknJakee
Achilles
12,183
1,611
0
2,050
20,733
22,525
460
2,925
17,786
0
26,124
W
Atlas
ironrooks
Atlas
11,035
3,213
0
5,218
15,254
15,214
523
2,201
13,042
26,447
1,709
L
Anhur
swalama
Anhur
17,435
10,848
0
1,488
14,817
5,974
0
6,471
7,506
0
54,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
30,693
142
Minions Killed
146
0
Camps Cleared
0
812,340
Distance Traveled
785,103
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,508
608
8
1
0
259,002
1
W
Vulcan
10,227
731
73
5
0
283,574
0
L
Lancelot
8,677
620
42
3
0
320,596
0
W
Achilles
10,590
756
27
2
0
260,889
0
W
Atlas
9,876
705
46
3
0
240,640
0
L
Anhur
10,785
770
92
7
0
232,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role